Player Matchup

Kukulkan
Kukulkan
CatieBug9
Kukulkan
Level 29
God Stats
25W - 18L
1,619 SR
Queue Stats
63W - 67L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
HanselAkR
Baron Samedi
Level 14
God Stats
0W - 3L
1,234 SR
Queue Stats
12W - 19L
1,327 Elo+
Party 1
Khepri
Khepri
Loonybinjin
Khepri
Level 88
God Stats
9W - 11L
1,516 SR
Queue Stats
197W - 183L
1,532 Elo+
Party 3
Mercury
Mercury
Vuulkann
Mercury
Level 88
God Stats
3W - 3L
1,703 SR
Queue Stats
72W - 74L
1,541 Elo+
Solo
Apollo
Apollo
juandam193
Apollo
Level 118
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Team Averages
Level 67
1,527 SR
1,453 Elo+

VS

Team Averages
Level 90
1,644 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Embersparkie
Izanami
Level 40
God Stats
22W - 10L
1,796 SR
Queue Stats
85W - 95L
1,468 Elo+
Party 2
Loki
Loki
SeniorQwack
Loki
Level 127
God Stats
2W - 1L
1,449 SR
Queue Stats
135W - 124L
1,554 Elo+
Party 2
Mulan
Mulan
Spider1579
Mulan
Level 75
God Stats
2W - 0L
1,973 SR
Queue Stats
20W - 22L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CatieBug9
Kukulkan
17
4 / 2 / 5
11,430
1,039
17,997
6,141
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
HanselAkR
Baron Samedi
17
3 / 16 / 6
11,012
1,001
8,399
26,303
11,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
1 / 3 / 7
10,976
998
4,738
16,262
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Vuulkann
Mercury
17
3 / 11 / 4
10,245
931
8,917
20,434
7,550
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
juandam193
Apollo
17
1 / 8 / 5
10,370
943
12,746
20,311
7,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

75

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 1 / 27
12,904
1,173
12,876
11,589
20,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
 
Anubis
18
1 / 6 / 24
10,836
985
11,824
14,302
7,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Embersparkie
Izanami
19
11 / 3 / 17
12,733
1,158
27,214
14,286
6,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
17 / 0 / 11
13,902
1,264
20,396
5,031
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
18
6 / 2 / 21
11,405
1,037
12,782
11,972
11,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
12
Kills
40
40
Deaths
12
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
27
18.5
W
Anubis
 
Anubis
1
6
24
2.17
L
Kukulkan
CatieBug9
Kukulkan
4
2
5
3.25
W
Izanami
Embersparkie
Izanami
11
3
17
6.5
L
Baron Samedi
HanselAkR
Baron Samedi
3
16
6
0.38
L
Khepri
1
3
7
1.5
W
17
0
11
22.5
W
Mulan
6
2
21
8.25
L
Mercury
Vuulkann
Mercury
3
11
4
0.45
L
Apollo
juandam193
Apollo
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,797
Damage
85,092
89,451
Taken
57,180
46,571
Mitigated
47,743
3,378
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,876
2,179
0
1,284
11,589
20,296
0
6,627
4,962
18,280
0
W
Anubis
 
Anubis
11,824
342
130
3,105
14,302
7,825
0
8,277
6,025
31,712
0
L
Kukulkan
CatieBug9
Kukulkan
17,997
1,033
0
0
6,141
2,912
0
3,339
2,802
67,805
0
W
Izanami
Embersparkie
Izanami
27,214
21,369
0
2,929
14,286
6,437
0
7,334
6,952
0
55,055
L
Baron Samedi
HanselAkR
Baron Samedi
8,399
1,311
562
976
26,303
11,023
0
6,659
19,644
23,749
0
L
Khepri
4,738
394
0
887
16,262
17,664
0
2,718
13,544
11,227
0
W
20,396
4,405
0
589
5,031
2,173
0
2,896
2,135
0
47,865
W
Mulan
12,782
2,232
0
930
11,972
11,012
0
6,045
5,927
0
20,112
L
Mercury
Vuulkann
Mercury
8,917
5,363
0
0
20,434
7,550
0
4,491
15,943
0
18,570
L
Apollo
juandam193
Apollo
12,746
5,637
127
826
20,311
7,422
0
7,493
12,818
45
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
61,780
216
Minions Killed
212
8
Camps Cleared
7
1,012,827
Distance Traveled
1,035,491
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,904
1,173
4
0
1
213,821
0
W
Anubis
10,836
985
45
4
1
167,368
1
L
Kukulkan
11,430
1,039
112
10
1
198,183
0
W
Izanami
12,733
1,158
82
7
1
183,110
0
L
Baron Samedi
11,012
1,001
39
4
1
174,155
0
L
Khepri
10,976
998
8
1
1
220,206
0
W
Loki
13,902
1,264
55
5
3
250,903
0
W
Mulan
11,405
1,037
26
2
1
220,289
2
L
Mercury
10,245
931
17
2
3
234,377
0
L
Apollo
10,370
943
40
4
2
185,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role