Player Matchup

Tiamat
Tiamat
Agonz16
Tiamat
Level 42
God Stats
7W - 8L
1,458 SR
Queue Stats
46W - 60L
1,351 Elo+
Party 1
Artemis
Artemis
FoxOsnipez
Artemis
Level 74
God Stats
4W - 4L
1,609 SR
Queue Stats
52W - 57L
1,405 Elo+
Party 1
Nike
Nike
mack n cheeze3
Nike
Level 88
God Stats
1W - 1L
1,869 SR
Queue Stats
13W - 20L
1,393 Elo+
Party 1
Team Averages
Level 68
1,645 SR
1,383 Elo+

VS

Team Averages
Level 97
1,683 SR
1,474 Elo+
Chronos
Chronos
Africa4Ever500
Chronos
Level 138
God Stats
2W - 1L
1,706 SR
Queue Stats
122W - 131L
1,562 Elo+
Party 2
Medusa
Medusa
Littie2Tittie
Medusa
Level 48
God Stats
38W - 37L
1,488 SR
Queue Stats
213W - 257L
1,396 Elo+
Solo
Bacchus
Bacchus
Morcrad
Bacchus
Level 106
God Stats
2W - 0L
1,854 SR
Queue Stats
33W - 36L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agonz16
Tiamat
11
2 / 9 / 1
7,767
706
6,134
10,147
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
FoxOsnipez
Artemis
11
0 / 7 / 4
7,135
649
6,723
9,634
3,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 5 / 1
7,337
667
4,259
10,074
4,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
9,721
884
10,697
9,565
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 1 / 11
9,217
838
7,295
7,621
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Morcrad
Bacchus
13
6 / 3 / 12
9,164
833
8,498
11,951
15,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
21
21
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Tiamat
Agonz16
Tiamat
2
9
1
0.28
L
Artemis
FoxOsnipez
Artemis
0
7
4
0.29
W
6
1
11
11.5
W
Bacchus
Morcrad
Bacchus
6
3
12
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
26,490
29,855
Taken
29,137
11,507
Mitigated
22,384
2,220
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,697
2,134
0
1,382
9,565
3,833
695
2,429
6,898
30,080
0
L
Tiamat
Agonz16
Tiamat
6,134
497
0
1,326
10,147
3,770
0
5,059
4,863
16,818
0
L
Artemis
FoxOsnipez
Artemis
6,723
2,693
0
314
9,634
3,039
0
6,354
2,989
0
16,880
W
7,295
2,626
0
2,730
7,621
3,441
1,053
1,645
5,824
0
30,429
W
Bacchus
Morcrad
Bacchus
8,498
1,125
0
788
11,951
15,110
0
2,258
9,442
14,251
0
L
4,259
180
0
580
10,074
4,698
0
7,628
2,106
1,456
15,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
28,102
85
Minions Killed
129
4
Camps Cleared
7
512,065
Distance Traveled
665,365
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,721
884
61
6
2
230,724
1
L
Tiamat
7,767
706
26
2
3
176,682
4
L
Artemis
7,135
649
35
3
1
163,240
0
W
Medusa
9,217
838
52
5
5
228,149
5
W
Bacchus
9,164
833
16
1
0
206,492
3
L
Nike
7,337
667
24
2
0
172,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role