Player Matchup

Freya
Freya
ChunkyMcBooty
Freya
Level 158
God Stats
1W - 0L
1,514 SR
Queue Stats
110W - 94L
1,553 Elo+
Party 2
Susano
Susano
SubatomicBang
Susano
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
elchavodel0008
Jing Wei
Level 15
God Stats
1W - 1L
1,268 SR
Queue Stats
20W - 18L
1,525 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,550 Elo+

VS

Team Averages
Level 58
1,434 SR
1,527 Elo+
Jing Wei
Jing Wei
DJames122
Jing Wei
Level 55
God Stats
0W - 1L
1,342 SR
Queue Stats
89W - 93L
1,534 Elo+
Party 1
Chang'e
Chang'e
Quiv1
Chang'e
Level 103
God Stats
20W - 19L
1,520 SR
Queue Stats
217W - 226L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
Santyarias
Sun Wukong
Level 16
God Stats
2W - 3L
1,439 SR
Queue Stats
23W - 31L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 10
17,868
715
43,917
34,759
36,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 7 / 14
17,160
686
29,969
27,926
22,537
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
20
4 / 5 / 14
16,112
644
12,849
23,829
10,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJames122
Jing Wei
19
2 / 10 / 12
16,094
644
31,040
30,241
11,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Quiv1
Chang'e
20
8 / 13 / 3
16,955
678
26,203
34,882
26,321
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Santyarias
Sun Wukong
20
6 / 7 / 8
17,636
705
12,201
33,187
40,096
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
29
Kills
16
16
Deaths
30
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
4
10
5.25
L
Jing Wei
DJames122
Jing Wei
2
10
12
0.8
L
Chang'e
Quiv1
Chang'e
8
13
3
0.73
L
Sun Wukong
Santyarias
Sun Wukong
6
7
8
1.43
W
9
7
14
2.29
W
Jing Wei
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,735
Damage
69,444
86,514
Taken
98,310
69,529
Mitigated
78,147
20,973
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,917
14,550
0
12,197
34,759
36,294
2,336
10,603
23,431
91,961
6,946
L
Jing Wei
DJames122
Jing Wei
31,040
22,888
0
786
30,241
11,730
1,109
12,255
17,986
0
88,863
L
Chang'e
Quiv1
Chang'e
26,203
1,696
6,025
11,666
34,882
26,321
385
15,859
19,023
68,485
0
L
Sun Wukong
Santyarias
Sun Wukong
12,201
1,584
1,175
5,271
33,187
40,096
289
13,867
19,320
0
45,817
W
29,969
4,132
0
1,017
27,926
22,537
0
6,491
21,115
158
68,051
W
Jing Wei
12,849
11,490
0
7,759
23,829
10,698
1,667
9,433
14,154
0
90,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,140
Gold Earned
50,685
302
Minions Killed
250
16
Camps Cleared
5
1,345,685
Distance Traveled
1,293,499
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
17,868
715
84
3
5
421,879
5
L
Jing Wei
16,094
644
96
4
1
439,266
4
L
Chang'e
16,955
678
94
4
4
374,606
1
L
Sun Wukong
17,636
705
60
2
0
479,627
3
W
Susano
17,160
686
62
2
6
467,547
5
W
Jing Wei
16,112
644
156
6
5
456,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role