Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Panjos-
Nemesis
Level 119
God Stats
4W - 7L
1,341 SR
Queue Stats
605W - 712L
1,443 Elo+
Party 1
Sobek
Sobek
SilverBunnies34
Sobek
Level 108
God Stats
6W - 7L
1,608 SR
Queue Stats
680W - 849L
1,440 Elo+
Party 1
Agni
Agni
SlinkyClover69
Agni
Level 153
God Stats
19W - 11L
1,607 SR
Queue Stats
476W - 555L
1,526 Elo+
Party 1
Neith
Neith
xINSIDlOUS
Neith
Level 122
God Stats
6W - 8L
1,434 SR
Queue Stats
657W - 745L
1,499 Elo+
Party 1
Team Averages
Level 126
1,498 SR
1,482 Elo+

VS

Team Averages
Level 124
1,554 SR
1,549 Elo+
Arachne
Arachne
Aiegis
Arachne
Level 126
God Stats
2W - 7L
1,345 SR
Queue Stats
389W - 372L
1,577 Elo+
Party 2
Cernunnos
Cernunnos
Blink1958
Cernunnos
Level 117
God Stats
20W - 17L
1,654 SR
Queue Stats
422W - 388L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
Captain_Milky63
Erlang Shen
Level 128
God Stats
7W - 6L
1,679 SR
Queue Stats
487W - 451L
1,597 Elo+
Party 2
Athena
Athena
SamOramaLama
Athena
Level 87
God Stats
13W - 18L
1,537 SR
Queue Stats
102W - 115L
1,481 Elo+
Party 2
Chang'e
Chang'e
iTZ_DeeJaY_K-oS
Chang'e
Level 160
God Stats
27W - 23L
1,553 SR
Queue Stats
1,660W - 1,578L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 3
9,223
543
8,275
15,098
12,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Panjos-
Nemesis
16
6 / 1 / 5
9,666
569
9,856
11,167
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 5
8,063
474
4,441
13,615
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
9,369
551
7,447
6,622
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
4 / 1 / 5
9,786
576
9,662
8,932
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aiegis
Arachne
15
2 / 3 / 3
8,782
517
6,501
12,176
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Blink1958
Cernunnos
13
0 / 4 / 0
7,903
465
7,156
11,691
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Captain_Milky63
Erlang Shen
15
1 / 3 / 0
9,041
532
9,570
13,997
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
12
1 / 2 / 4
7,851
462
5,910
10,673
8,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 2
8,267
486
5,021
12,035
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
5
5
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
3
3.5
L
Arachne
Aiegis
Arachne
2
3
3
1.17
L
Cernunnos
Blink1958
Cernunnos
0
4
0
0
L
Erlang Shen
Captain_Milky63
Erlang Shen
1
3
0
0.33
W
Nemesis
Panjos-
Nemesis
6
1
5
8.5
L
Athena
1
2
4
1.5
W
1
1
5
3.5
W
3
2
2
2
L
1
4
2
0.5
W
Neith
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
34,158
55,434
Taken
60,572
38,176
Mitigated
28,986
25,164
Healing
26,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,275
2,164
0
9,315
15,098
12,973
243
1,578
13,520
0
60,026
L
Arachne
Aiegis
Arachne
6,501
5,084
0
5,467
12,176
4,471
0
2,752
9,324
0
52,062
L
Cernunnos
Blink1958
Cernunnos
7,156
3,455
0
4,268
11,691
3,371
0
238
11,453
0
63,790
L
Erlang Shen
Captain_Milky63
Erlang Shen
9,570
5,589
0
6,339
13,997
9,305
982
866
13,131
0
59,175
W
Nemesis
Panjos-
Nemesis
9,856
4,454
0
5,083
11,167
4,438
682
1,003
10,164
0
63,827
L
Athena
5,910
1,400
433
2,711
10,673
8,287
50
3,251
7,314
26,068
0
W
4,441
217
0
4,024
13,615
14,132
0
5,092
8,523
19,022
0
W
7,447
1,336
0
2,187
6,622
2,827
0
2,959
3,663
65,665
0
L
5,021
404
611
6,220
12,035
3,552
0
4,381
7,395
55,278
0
W
Neith
9,662
3,292
0
4,555
8,932
3,806
1,215
299
8,633
0
81,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
41,844
530
Minions Killed
479
0
Camps Cleared
0
1,687,636
Distance Traveled
1,664,676
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,223
543
115
7
0
363,587
6
L
Arachne
8,782
517
101
6
0
388,325
5
L
Cernunnos
7,903
465
115
7
0
288,011
7
L
Erlang Shen
9,041
532
110
6
0
349,000
9
W
Nemesis
9,666
569
104
6
0
392,636
5
L
Athena
7,851
462
43
3
0
324,802
7
W
Sobek
8,063
474
29
2
0
334,723
6
W
Agni
9,369
551
141
8
0
303,150
6
L
Chang'e
8,267
486
110
6
0
314,538
6
W
Neith
9,786
576
141
8
0
293,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role