Player Matchup

Artemis
Artemis
JukieKong
Artemis
Level 18
God Stats
1W - 3L
1,591 SR
Queue Stats
14W - 10L
1,592 Elo+
Party 2
Geb
Geb
LeftySV
Geb
Level 39
God Stats
2W - 3L
1,327 SR
Queue Stats
101W - 94L
1,592 Elo+
Party 2
Neith
Neith
OuterA
Neith
Level 14
God Stats
4W - 3L
1,294 SR
Queue Stats
71W - 32L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
kuronimo
Ao Kuang
Level 28
God Stats
1W - 6L
1,202 SR
Queue Stats
69W - 74L
1,584 Elo+
Solo
Eset
Eset
zonork01
Eset
Level 29
God Stats
2W - 2L
1,559 SR
Queue Stats
164W - 144L
1,664 Elo+
Solo
Team Averages
Level 26
1,395 SR
1,610 Elo+

VS

Team Averages
Level 15
1,509 SR
1,717 Elo+
Chiron
Chiron
Rex3533
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 75L
1,682 Elo+
Party 1
Thanatos
Thanatos
Schlebowski
Thanatos
Level 19
God Stats
1W - 1L
1,759 SR
Queue Stats
45W - 25L
1,687 Elo+
Solo
Cerberus
Cerberus
VegasDaniel
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Loki
Loki
WooNayroo
Loki
Level 16
God Stats
4W - 6L
1,525 SR
Queue Stats
69W - 60L
1,712 Elo+
Party 1
Tiamat
Tiamat
yungsammich
Tiamat
Level 7
God Stats
0W - 1L
1,262 SR
Queue Stats
8W - 7L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JukieKong
Artemis
12
5 / 2 / 5
7,623
635
7,650
6,519
1,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
3 / 0 / 6
7,915
660
4,922
6,471
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
OuterA
Neith
16
8 / 2 / 2
9,726
811
8,726
5,097
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
kuronimo
Ao Kuang
12
3 / 1 / 3
7,515
626
2,552
7,807
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
16
5 / 0 / 2
9,192
766
5,752
6,747
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rex3533
Chiron
11
3 / 4 / 0
6,344
529
5,040
10,908
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Schlebowski
Thanatos
6
2 / 2 / 0
5,272
439
1,652
4,145
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
VegasDaniel
Cerberus
8
0 / 4 / 1
4,942
412
2,370
8,802
5,388
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
10
0 / 6 / 0
5,377
448
4,400
7,582
2,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
0 / 8 / 2
5,233
436
2,619
7,854
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
24
Kills
5
5
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
JukieKong
Artemis
5
2
5
3.75
W
Geb
3
0
6
6
W
Neith
OuterA
Neith
8
2
2
4.5
L
Chiron
Rex3533
Chiron
3
4
0
0.75
L
Thanatos
Schlebowski
Thanatos
2
2
0
1
L
Cerberus
VegasDaniel
Cerberus
0
4
1
0.13
L
Loki
0
6
0
0
W
Ao Kuang
kuronimo
Ao Kuang
3
1
3
4.5
L
Tiamat
0
8
2
0.13
W
Eset
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
16,081
32,641
Taken
39,291
12,474
Mitigated
13,729
15,649
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JukieKong
Artemis
7,650
4,804
0
2,012
6,519
1,875
656
1,518
4,847
0
38,322
W
Geb
4,922
699
399
2,436
6,471
4,633
312
1,768
4,633
22,187
0
W
Neith
OuterA
Neith
8,726
4,366
0
2,962
5,097
1,543
3,806
861
4,130
0
73,296
L
Chiron
Rex3533
Chiron
5,040
1,969
178
3,400
10,908
3,055
620
3,741
7,167
0
39,837
L
Thanatos
Schlebowski
Thanatos
1,652
402
0
2,597
4,145
1,076
0
777
3,368
0
12,193
L
Cerberus
VegasDaniel
Cerberus
2,370
140
0
1,704
8,802
5,388
33
2,633
6,139
11,842
0
L
Loki
4,400
789
0
390
7,582
2,135
0
4,851
2,467
0
29,624
W
Ao Kuang
kuronimo
Ao Kuang
2,552
665
0
3,985
7,807
2,410
0
476
7,239
33,398
0
L
Tiamat
2,619
590
0
1,384
7,854
2,075
81
930
6,924
17,708
0
W
Eset
5,752
683
0
3,855
6,747
2,013
946
0
6,747
54,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
27,168
451
Minions Killed
233
0
Camps Cleared
0
1,133,519
Distance Traveled
966,761
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,623
635
76
6
0
191,306
0
W
Geb
7,915
660
22
2
0
228,138
2
W
Neith
9,726
811
152
13
0
225,259
3
L
Chiron
6,344
529
73
6
0
203,990
3
L
Thanatos
5,272
439
34
3
0
113,440
0
L
Cerberus
4,942
412
40
3
0
222,433
5
L
Loki
5,377
448
46
4
0
227,357
4
W
Ao Kuang
7,515
626
73
6
0
244,200
1
L
Tiamat
5,233
436
40
3
0
199,541
0
W
Eset
9,192
766
128
11
0
244,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role