Player Matchup

Nike
Nike
Dior SB
Nike
Level 25
God Stats
0W - 2L
1,329 SR
Queue Stats
25W - 27L
1,538 Elo+
Party 2
Mercury
Mercury
Oldskoolgenius
Mercury
Level 18
God Stats
3W - 5L
1,448 SR
Queue Stats
38W - 20L
1,638 Elo+
Party 1
Ullr
Ullr
Zookstorm
Ullr
Level 157
God Stats
9W - 10L
1,711 SR
Queue Stats
375W - 332L
1,620 Elo+
Party 2
Yemoja
Yemoja
feyuh
Yemoja
Level 25
God Stats
4W - 3L
1,537 SR
Queue Stats
76W - 77L
1,455 Elo+
Party 2
Ra
Ra
iamgamer1994
Ra
Level 124
God Stats
0W - 2L
1,666 SR
Queue Stats
129W - 54L
1,683 Elo+
Party 1
Team Averages
Level 70
1,538 SR
1,587 Elo+

VS

Team Averages
Level 76
1,570 SR
1,610 Elo+
Bakasura
Bakasura
ASAP_Ray197
Bakasura
Level 48
God Stats
13W - 7L
1,799 SR
Queue Stats
102W - 79L
1,584 Elo+
Solo
Sol
Sol
CallMeCalebJ
Sol
Level 99
God Stats
9W - 8L
1,478 SR
Queue Stats
708W - 596L
1,660 Elo+
Party 3
Guan Yu
Guan Yu
II Comikazie II
Guan Yu
Level 106
God Stats
3W - 4L
1,458 SR
Queue Stats
725W - 594L
1,599 Elo+
Party 3
Aphrodite
Aphrodite
Mysteryise100
Aphrodite
Level 108
God Stats
4W - 3L
1,637 SR
Queue Stats
826W - 722L
1,623 Elo+
Party 3
Serqet
Serqet
ThatEdgyWeeb1
Serqet
Level 18
God Stats
3W - 5L
1,478 SR
Queue Stats
214W - 151L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dior SB
Nike
12
0 / 4 / 0
7,413
463
2,208
9,008
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 1
7,568
473
2,538
8,691
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
15
4 / 4 / 0
8,714
545
10,294
9,268
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
feyuh
Yemoja
11
0 / 5 / 1
6,823
426
3,860
12,187
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 3
7,991
499
5,517
8,992
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASAP_Ray197
Bakasura
14
3 / 2 / 2
8,688
543
7,967
12,607
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 0
9,885
618
9,185
10,274
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 4
9,623
601
6,672
8,708
6,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Mysteryise100
Aphrodite
17
3 / 1 / 2
9,779
611
5,372
6,406
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 9
8,159
510
3,888
12,802
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ASAP_Ray197
Bakasura
3
2
2
2
W
7
2
0
3.5
L
Nike
Dior SB
Nike
0
4
0
0
W
6
0
4
8
W
Aphrodite
Mysteryise100
Aphrodite
3
1
2
4
L
1
2
1
0.75
W
0
0
9
4.5
L
Ullr
4
4
0
1
L
Yemoja
feyuh
Yemoja
0
5
1
0.1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
33,084
48,146
Taken
50,797
19,462
Mitigated
29,266
6,724
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ASAP_Ray197
Bakasura
7,967
4,950
0
6,370
12,607
4,784
903
1,009
11,441
0
39,164
W
9,185
3,885
0
5,495
10,274
3,182
0
2,076
8,158
73,897
0
L
Nike
Dior SB
Nike
2,208
387
0
687
9,008
3,455
0
687
7,656
0
37,911
W
6,672
554
526
3,289
8,708
6,139
0
1,203
7,132
0
48,937
W
Aphrodite
Mysteryise100
Aphrodite
5,372
374
2,535
4,667
6,406
3,701
1,125
1,551
4,747
74,783
0
L
2,538
508
0
774
8,691
2,442
0
1,174
6,749
0
50,008
W
3,888
849
445
3,128
12,802
11,460
206
3,475
9,115
0
16,671
L
Ullr
10,294
3,132
0
616
9,268
2,973
0
4,362
4,511
0
63,387
L
Yemoja
feyuh
Yemoja
3,860
698
554
1,744
12,187
6,400
0
4,478
6,677
22,012
0
L
5,517
262
263
2,086
8,992
4,192
0
3,856
4,756
56,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
46,134
439
Minions Killed
501
0
Camps Cleared
0
1,578,534
Distance Traveled
1,694,015
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,688
543
105
7
0
350,628
0
W
Sol
9,885
618
129
8
0
307,521
5
L
Nike
7,413
463
81
5
0
319,022
2
W
Guan Yu
9,623
601
89
6
0
363,626
4
W
Aphrodite
9,779
611
154
10
0
316,617
8
L
Mercury
7,568
473
93
6
0
358,454
4
W
Serqet
8,159
510
24
2
0
355,623
1
L
Ullr
8,714
545
114
7
0
292,298
4
L
Yemoja
6,823
426
35
2
0
286,254
0
L
Ra
7,991
499
116
7
0
322,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role