Player Matchup

Achilles
Achilles
FoxyMann
Achilles
Level 69
God Stats
23W - 26L
1,438 SR
Queue Stats
135W - 128L
1,356 Elo+
Solo
Izanami
Izanami
Lord Garett
Izanami
Level 119
God Stats
4W - 0L
1,662 SR
Queue Stats
168W - 159L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
Lord Thacker
Cliodhna
Level 31
God Stats
10W - 6L
1,603 SR
Queue Stats
139W - 163L
1,422 Elo+
Party 1
Sol
Sol
VX0 Rush 0XV
Sol
Level 92
God Stats
10W - 10L
1,503 SR
Queue Stats
265W - 245L
1,496 Elo+
Party 1
Nike
Nike
lilkidnee
Nike
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
78W - 76L
1,483 Elo+
Party 1
Team Averages
Level 67
1,582 SR
1,444 Elo+

VS

Team Averages
Level 43
1,498 SR
1,459 Elo+
Sol
Sol
BontheBlock
Sol
Level 28
God Stats
13W - 7L
1,780 SR
Queue Stats
145W - 147L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Destroyer963369
Sun Wukong
Level 86
God Stats
11W - 21L
1,304 SR
Queue Stats
421W - 480L
1,425 Elo+
Solo
Ymir
Ymir
DunkaIot
Ymir
Level 28
God Stats
5W - 3L
1,732 SR
Queue Stats
136W - 120L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
JaviTooCold
Danzaburou
Level 26
God Stats
3W - 4L
1,246 SR
Queue Stats
33W - 48L
1,388 Elo+
Party 2
Fenrir
Fenrir
McCreeKilla
Fenrir
Level 46
God Stats
6W - 9L
1,427 SR
Queue Stats
116W - 120L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoxyMann
Achilles
13
3 / 2 / 8
9,095
535
10,128
13,476
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Lord Garett
Izanami
16
8 / 0 / 3
10,414
613
9,473
8,780
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Lord Thacker
Cliodhna
14
2 / 5 / 7
8,831
519
3,904
11,713
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 5 / 8
9,734
573
15,628
11,701
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
14
0 / 2 / 1
9,149
538
8,536
10,368
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,812
518
6,845
10,489
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Destroyer963369
Sun Wukong
16
3 / 0 / 0
9,070
534
7,389
13,838
6,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
1 / 5 / 6
6,859
403
4,381
13,124
6,669
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
JaviTooCold
Danzaburou
10
0 / 7 / 6
6,466
380
6,281
12,023
2,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
5 / 5 / 6
9,201
541
8,397
13,091
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
20
Kills
14
14
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Sun Wukong
Destroyer963369
Sun Wukong
3
0
0
3
L
Ymir
1
5
6
0.8
W
Achilles
FoxyMann
Achilles
3
2
8
3.5
L
Danzaburou
JaviTooCold
Danzaburou
0
7
6
0.43
W
Izanami
Lord Garett
Izanami
8
0
3
9.5
W
Cliodhna
Lord Thacker
Cliodhna
2
5
7
1.1
L
Fenrir
5
5
6
1.6
W
7
5
8
2.2
W
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
33,293
56,038
Taken
62,565
31,166
Mitigated
23,308
14,127
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,845
1,592
0
4,041
10,489
2,332
0
1,752
8,737
47,985
0
L
Sun Wukong
Destroyer963369
Sun Wukong
7,389
2,358
0
4,366
13,838
6,222
684
2,036
10,847
0
55,559
L
Ymir
4,381
247
0
2,253
13,124
6,669
0
5,022
8,102
26,120
0
W
Achilles
FoxyMann
Achilles
10,128
985
0
3,712
13,476
11,481
0
4,138
9,338
0
31,254
L
Danzaburou
JaviTooCold
Danzaburou
6,281
2,858
48
2,466
12,023
2,919
0
4,555
7,468
0
23,026
W
Izanami
Lord Garett
Izanami
9,473
6,567
0
2,680
8,780
3,131
1,878
2,428
6,352
0
78,140
W
Cliodhna
Lord Thacker
Cliodhna
3,904
528
0
1,175
11,713
3,840
0
1,497
10,216
0
51,676
L
Fenrir
8,397
2,128
0
3,291
13,091
5,166
0
2,450
10,497
0
59,392
W
15,628
6,117
0
4,046
11,701
4,219
1,798
3,163
8,538
69,025
7,952
W
Nike
8,536
1,153
0
2,514
10,368
8,495
358
0
10,368
9,918
45,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
40,408
524
Minions Killed
395
0
Camps Cleared
0
1,671,758
Distance Traveled
1,564,855
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,812
518
93
5
0
324,830
3
L
Sun Wukong
9,070
534
125
7
0
316,173
2
L
Ymir
6,859
403
42
2
0
293,853
0
W
Achilles
9,095
535
36
2
0
346,081
4
L
Danzaburou
6,466
380
38
2
0
286,096
0
W
Izanami
10,414
613
154
9
0
360,384
0
W
Cliodhna
8,831
519
81
5
0
376,073
0
L
Fenrir
9,201
541
97
6
0
343,903
0
W
Sol
9,734
573
128
8
0
295,733
1
W
Nike
9,149
538
125
7
0
293,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role