Player Matchup

Merlin
Merlin
Animekid389
Merlin
Level 17
God Stats
0W - 1L
1,417 SR
Queue Stats
4W - 6L
1,521 Elo+
Solo
Apollo
Apollo
JoeGibbons
Apollo
Level 35
God Stats
17W - 11L
1,609 SR
Queue Stats
104W - 72L
1,564 Elo+
Party 1
Sobek
Sobek
TimboSliceAF
Sobek
Level 19
God Stats
20W - 20L
1,438 SR
Queue Stats
35W - 51L
1,359 Elo+
Solo
Guan Yu
Guan Yu
ToDabUponThee
Guan Yu
Level 14
God Stats
2W - 3L
1,269 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 1
Anubis
Anubis
mackenesis
Anubis
Level 12
God Stats
2W - 4L
1,524 SR
Queue Stats
68W - 93L
1,522 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,476 Elo+

VS

Team Averages
Level 14
1,430 SR
1,600 Elo+
Da Ji
Da Ji
Bidenschik
Da Ji
Level 25
God Stats
1W - 0L
1,290 SR
Queue Stats
15W - 6L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Brentegg
Cthulhu
Level 8
God Stats
3W - 7L
1,124 SR
Queue Stats
7W - 7L
1,327 Elo+
Solo
Chaac
Chaac
Doct0rSucc
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,711 Elo+
Party 2
Hercules
Hercules
Livingdead2400
Hercules
Level 15
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 2L
1,706 Elo+
Party 2
Ao Kuang
Ao Kuang
RisibleApple796
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
1 / 11 / 0
5,187
324
1,248
8,307
1,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
JoeGibbons
Apollo
12
3 / 4 / 1
7,127
445
7,691
8,575
2,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
6,047
378
2,486
12,812
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
11
3 / 4 / 4
7,120
445
5,755
9,708
5,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
mackenesis
Anubis
7
0 / 11 / 1
5,306
332
3,275
8,837
3,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
7 / 1 / 0
8,417
526
6,422
10,041
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Brentegg
Cthulhu
9
1 / 4 / 6
6,710
419
3,272
8,895
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
11
3 / 2 / 3
7,320
458
2,166
8,223
3,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
16
5 / 0 / 1
9,614
601
8,836
8,549
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
16
16 / 0 / 2
9,998
625
14,456
11,865
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
32
32
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
11
0
0.09
W
Da Ji
7
1
0
7
W
Cthulhu
Brentegg
Cthulhu
1
4
6
1
W
Chaac
3
2
3
2.25
L
Apollo
JoeGibbons
Apollo
3
4
1
0.88
W
Hercules
5
0
1
5.5
W
Ao Kuang
16
0
2
17
L
0
2
0
0
L
Guan Yu
3
4
4
1.25
L
Anubis
mackenesis
Anubis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
35,152
48,239
Taken
47,573
23,572
Mitigated
22,447
5,376
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,248
181
0
148
8,307
1,857
0
2,568
5,703
19,050
0
W
Da Ji
6,422
1,638
0
1,797
10,041
3,437
594
1,378
8,663
0
51,419
W
Cthulhu
Brentegg
Cthulhu
3,272
747
80
742
8,895
6,225
278
779
8,116
13,027
0
W
Chaac
2,166
310
0
2,079
8,223
3,390
492
332
7,891
0
39,036
L
Apollo
JoeGibbons
Apollo
7,691
4,989
0
1,127
8,575
2,489
185
3,122
5,332
0
45,733
W
Hercules
8,836
4,336
0
4,891
8,549
4,419
1,336
1,563
6,986
0
71,479
W
Ao Kuang
14,456
4,893
0
7,383
11,865
4,976
0
2,957
8,908
59,316
9,641
L
2,486
237
0
1,792
12,812
10,191
0
1,706
10,981
15,453
0
L
Guan Yu
5,755
1,318
85
1,437
9,708
5,480
187
2,402
7,152
0
20,700
L
Anubis
mackenesis
Anubis
3,275
379
0
787
8,837
3,555
0
6,619
2,151
12,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
42,059
215
Minions Killed
450
0
Camps Cleared
0
1,307,919
Distance Traveled
1,520,616
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,187
324
31
2
0
238,826
3
W
Da Ji
8,417
526
108
7
0
292,556
3
W
Cthulhu
6,710
419
17
1
0
289,024
0
W
Chaac
7,320
458
80
5
0
326,820
0
L
Apollo
7,127
445
94
6
0
289,791
6
W
Hercules
9,614
601
127
8
0
314,398
1
W
Ao Kuang
9,998
625
118
7
0
297,818
0
L
Sobek
6,047
378
28
2
0
261,710
4
L
Guan Yu
7,120
445
46
3
0
279,091
6
L
Anubis
5,306
332
16
1
0
238,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role