Player Matchup

Cthulhu
Cthulhu
ApacheHeli94
Cthulhu
Level 106
God Stats
5W - 1L
1,676 SR
Queue Stats
97W - 99L
1,422 Elo+
Solo
Thanatos
Thanatos
Fer Asteria
Thanatos
Level 128
God Stats
2W - 5L
1,150 SR
Queue Stats
388W - 408L
1,438 Elo+
Solo
Charybdis
Charybdis
Jablinski420495
Charybdis
Level 54
God Stats
32W - 39L
1,469 SR
Queue Stats
166W - 195L
1,408 Elo+
Party 1
Hera
Hera
Sugars-secrets
Hera
Level 54
God Stats
2W - 2L
1,254 SR
Queue Stats
39W - 41L
1,395 Elo+
Solo
Cliodhna
Cliodhna
jplaysd
Cliodhna
Level 75
God Stats
8W - 8L
1,552 SR
Queue Stats
178W - 210L
1,388 Elo+
Party 1
Team Averages
Level 83
1,420 SR
1,410 Elo+

VS

Team Averages
Level 117
1,411 SR
1,400 Elo+
Fafnir
Fafnir
A Fat Swine
Fafnir
Level 160
God Stats
19W - 27L
1,343 SR
Queue Stats
596W - 597L
1,398 Elo+
Solo
Danzaburou
Danzaburou
BLANKO v1
Danzaburou
Level 120
God Stats
2W - 10L
1,286 SR
Queue Stats
164W - 191L
1,418 Elo+
Solo
Cliodhna
Cliodhna
GoldLighting300
Cliodhna
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,337 Elo+
Solo
Scylla
Scylla
KeymasterPL
Scylla
Level 82
God Stats
1W - 2L
1,396 SR
Queue Stats
16W - 23L
1,383 Elo+
Solo
Ares
Ares
Moldypop
Ares
Level 156
God Stats
12W - 14L
1,531 SR
Queue Stats
333W - 324L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApacheHeli94
Cthulhu
15
4 / 1 / 4
9,034
452
6,081
12,390
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Fer Asteria
Thanatos
18
3 / 1 / 1
10,734
537
10,066
15,009
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Jablinski420495
Charybdis
15
1 / 0 / 7
8,966
448
7,667
11,988
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 4 / 7
10,800
540
9,860
9,946
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
jplaysd
Cliodhna
18
10 / 2 / 7
11,505
575
17,378
15,587
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 1 / 3
8,509
425
4,507
14,495
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
BLANKO v1
Danzaburou
14
2 / 6 / 0
9,085
454
6,662
13,940
3,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
16
6 / 5 / 0
9,943
497
11,061
14,109
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
0 / 8 / 3
8,387
419
3,769
11,737
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 4 / 1
8,199
410
7,079
15,808
16,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
8
8
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
3
1.5
W
Cthulhu
ApacheHeli94
Cthulhu
4
1
4
6
L
Danzaburou
BLANKO v1
Danzaburou
2
6
0
0.33
W
Thanatos
Fer Asteria
Thanatos
3
1
1
3.5
L
Cliodhna
6
5
0
1.2
W
Charybdis
Jablinski420495
Charybdis
1
0
7
4.5
L
Scylla
0
8
3
0.19
L
Ares
0
4
1
0.13
W
6
4
7
2.38
W
Cliodhna
jplaysd
Cliodhna
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
33,078
64,920
Taken
70,089
38,551
Mitigated
46,126
35,857
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,507
1,026
220
4,085
14,495
16,451
0
4,326
9,316
23,365
0
W
Cthulhu
ApacheHeli94
Cthulhu
6,081
555
1,055
4,668
12,390
13,042
608
2,240
9,941
30,920
0
L
Danzaburou
BLANKO v1
Danzaburou
6,662
2,125
0
3,507
13,940
3,827
1,304
3,156
10,267
0
58,270
W
Thanatos
Fer Asteria
Thanatos
10,066
1,770
0
16,418
15,009
11,566
0
5,069
9,854
0
68,343
L
Cliodhna
11,061
2,268
0
2,351
14,109
5,958
0
1,640
12,117
0
67,241
W
Charybdis
Jablinski420495
Charybdis
7,667
4,096
231
6,018
11,988
4,049
1,604
2,489
9,469
0
60,537
L
Scylla
3,769
567
0
2,042
11,737
2,949
0
5,080
6,301
47,782
0
L
Ares
7,079
347
0
1,085
15,808
16,941
151
0
14,682
38,085
0
W
9,860
2,744
96
1,417
9,946
3,419
1,924
2,053
7,789
59,804
0
W
Cliodhna
jplaysd
Cliodhna
17,378
1,958
434
5,520
15,587
6,475
0
3,455
12,036
0
90,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
44,123
555
Minions Killed
390
0
Camps Cleared
0
1,972,237
Distance Traveled
1,724,894
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,509
425
28
1
0
356,462
3
W
Cthulhu
9,034
452
54
3
0
403,838
1
L
Danzaburou
9,085
454
103
5
0
310,045
1
W
Thanatos
10,734
537
147
7
0
367,580
8
L
Cliodhna
9,943
497
96
5
0
412,810
0
W
Charybdis
8,966
448
106
5
0
368,578
3
L
Scylla
8,387
419
106
5
0
346,640
3
L
Ares
8,199
410
57
3
0
298,937
3
W
Hera
10,800
540
105
5
0
383,245
8
W
Cliodhna
11,505
575
143
7
0
448,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role