Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
A dead one6494
Skadi
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 59L
1,752 Elo+
Party 1
Hun Batz
Hun Batz
BubbleGuppie14
Hun Batz
Level 121
God Stats
5W - 1L
1,890 SR
Queue Stats
174W - 144L
1,488 Elo+
Party 1
Freya
Freya
EatSquirrels514
Freya
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 14L
1,736 Elo+
Party 1
Bellona
Bellona
MFTLTOFFICIAL
Bellona
Level 7
God Stats
8W - 15L
1,491 SR
Queue Stats
67W - 98L
1,417 Elo+
Party 2
Team Averages
Level 57
1,576 SR
1,579 Elo+

VS

Team Averages
Level 17
1,429 SR
1,494 Elo+
Bellona
Bellona
Cvnbo
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,579 Elo+
Solo
Charybdis
Charybdis
DattBoss
Charybdis
Level 16
God Stats
2W - 3L
1,244 SR
Queue Stats
129W - 139L
1,414 Elo+
Solo
Athena
Athena
Jason1916
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 154L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Lil_Fluffy4679
Danzaburou
Level 3
God Stats
8W - 9L
1,680 SR
Queue Stats
10W - 11L
1,612 Elo+
Solo
Pele
Pele
Rhalkin
Pele
Level 17
God Stats
1W - 1L
1,219 SR
Queue Stats
13W - 12L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
8 / 0 / 13
11,863
539
9,224
14,086
15,761
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 0 / 7
14,987
681
18,241
12,476
5,652
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
14 / 2 / 10
13,872
631
17,867
15,724
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 3 / 12
12,398
564
20,627
18,130
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
17
1 / 5 / 4
11,150
507
8,041
15,805
16,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cvnbo
Bellona
18
7 / 4 / 1
11,953
543
14,983
19,594
16,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
DattBoss
Charybdis
13
1 / 13 / 1
8,505
387
8,693
17,644
6,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Jason1916
Athena
13
1 / 8 / 1
8,820
401
5,671
23,356
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Lil_Fluffy4679
Danzaburou
12
0 / 12 / 0
7,799
355
5,334
19,403
5,753
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
Rhalkin
Pele
16
1 / 10 / 4
9,738
443
10,304
19,365
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
47
Kills
10
10
Deaths
47
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
0
13
14.5
W
14
0
7
17.5
W
Hun Batz
14
2
10
9.5
L
Bellona
Cvnbo
Bellona
7
4
1
1.88
L
Charybdis
DattBoss
Charybdis
1
13
1
0.12
W
10
3
12
5.33
L
Athena
Jason1916
Athena
1
8
1
0.19
L
Danzaburou
Lil_Fluffy4679
Danzaburou
0
12
0
0
W
Bellona
1
5
4
0.6
L
Pele
Rhalkin
Pele
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,000
Damage
44,985
76,221
Taken
99,362
52,364
Mitigated
57,352
31,279
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,224
1,558
603
5,141
14,086
15,761
1,546
2,161
11,925
49,800
0
W
18,241
7,766
0
6,516
12,476
5,652
4,616
32
12,295
0
135,668
W
Hun Batz
17,867
8,222
0
7,456
15,724
7,452
0
1,808
13,916
0
104,422
L
Bellona
Cvnbo
Bellona
14,983
3,133
0
3,921
19,594
16,595
393
4,699
14,895
12,946
64,217
L
Charybdis
DattBoss
Charybdis
8,693
4,921
0
929
17,644
6,035
680
7,727
9,917
0
56,820
W
20,627
7,432
0
10,178
18,130
6,934
786
3,425
14,705
74,787
0
L
Athena
Jason1916
Athena
5,671
2,260
0
1,428
23,356
20,611
0
11,962
11,394
31,699
0
L
Danzaburou
Lil_Fluffy4679
Danzaburou
5,334
1,527
0
295
19,403
5,753
172
4,793
14,610
0
25,605
W
Bellona
8,041
1,736
0
1,385
15,805
16,565
2,870
793
15,012
6,197
46,746
L
Pele
Rhalkin
Pele
10,304
2,538
0
2,942
19,365
8,358
192
2,006
17,359
0
71,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,270
Gold Earned
46,815
631
Minions Killed
444
0
Camps Cleared
0
2,086,584
Distance Traveled
1,834,945
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,863
539
65
3
0
373,387
0
W
Skadi
14,987
681
213
10
0
430,804
10
W
Hun Batz
13,872
631
161
7
0
477,474
5
L
Bellona
11,953
543
142
6
0
426,345
2
L
Charybdis
8,505
387
87
4
0
325,388
9
W
Freya
12,398
564
103
5
0
400,965
2
L
Athena
8,820
401
58
3
0
381,717
2
L
Danzaburou
7,799
355
53
2
0
320,254
0
W
Bellona
11,150
507
89
4
0
403,954
1
L
Pele
9,738
443
104
5
0
381,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role