Player Matchup

Cerberus
Cerberus
CJAY010
Cerberus
Level 138
God Stats
10W - 6L
1,504 SR
Queue Stats
278W - 253L
1,508 Elo+
Party 1
Fenrir
Fenrir
ThisVacantHeart
Fenrir
Level 105
God Stats
9W - 2L
1,491 SR
Queue Stats
276W - 172L
1,647 Elo+
Party 1
Anubis
Anubis
blitzinstinctX
Anubis
Level 122
God Stats
8W - 5L
1,328 SR
Queue Stats
262W - 183L
1,612 Elo+
Party 1
Team Averages
Level 122
1,441 SR
1,589 Elo+

VS

Team Averages
Level 99
1,445 SR
1,384 Elo+
Baron Samedi
Baron Samedi
MoneyWayKev
Baron Samedi
Level 45
God Stats
5W - 13L
1,392 SR
Queue Stats
30W - 51L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Ten_X_Tex
Amaterasu
Level 129
God Stats
0W - 1L
1,612 SR
Queue Stats
68W - 79L
1,467 Elo+
Solo
Cabrakan
Cabrakan
gus5385
Cabrakan
Level 122
God Stats
0W - 3L
1,331 SR
Queue Stats
53W - 90L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJAY010
Cerberus
17
3 / 1 / 9
12,011
601
12,613
21,663
30,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 7
12,695
635
21,734
19,767
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 9
13,263
663
24,325
13,042
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MoneyWayKev
Baron Samedi
15
2 / 7 / 5
11,715
586
13,834
18,830
9,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Ten_X_Tex
Amaterasu
14
1 / 4 / 4
10,925
546
11,708
22,738
17,469
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
gus5385
Cabrakan
16
4 / 4 / 3
12,945
647
13,801
26,618
41,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
7
7
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CJAY010
Cerberus
3
1
9
7.5
L
Baron Samedi
MoneyWayKev
Baron Samedi
2
7
5
0.64
L
Amaterasu
Ten_X_Tex
Amaterasu
1
4
4
0.75
W
6
2
7
4.75
W
6
4
9
2.63
L
Cabrakan
gus5385
Cabrakan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,672
Damage
39,343
54,472
Taken
68,186
57,838
Mitigated
67,693
22,559
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CJAY010
Cerberus
12,613
557
800
8,063
21,663
30,835
280
11,455
10,208
37,826
0
L
Baron Samedi
MoneyWayKev
Baron Samedi
13,834
1,867
3,458
2,886
18,830
9,148
0
10,384
7,990
47,461
0
L
Amaterasu
Ten_X_Tex
Amaterasu
11,708
5,703
382
7,808
22,738
17,469
0
11,889
10,271
0
42,293
W
21,734
6,247
0
6,778
19,767
19,704
432
9,570
10,197
1,287
51,430
W
24,325
1,205
0
6,918
13,042
7,299
622
7,063
5,979
84,898
0
L
Cabrakan
gus5385
Cabrakan
13,801
2,296
0
1,375
26,618
41,076
0
16,199
9,833
37,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
35,585
264
Minions Killed
213
11
Camps Cleared
7
1,081,159
Distance Traveled
1,039,206
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,011
601
69
3
2
361,809
1
L
Baron Samedi
11,715
586
84
4
1
285,428
3
L
Amaterasu
10,925
546
70
4
5
392,074
5
W
Fenrir
12,695
635
57
3
8
389,136
3
W
Anubis
13,263
663
138
7
1
330,214
2
L
Cabrakan
12,945
647
59
3
1
361,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role