Player Matchup

The Morrigan
The Morrigan
ArcKarma
The Morrigan
Level 155
God Stats
1W - 0L
1,284 SR
Queue Stats
110W - 56L
1,811 Elo+
Party 1
Sylvanus
Sylvanus
ArcPuriel
Sylvanus
Level 151
God Stats
7W - 0L
1,920 SR
Queue Stats
134W - 78L
1,794 Elo+
Party 1
Hachiman
Hachiman
ArcSwamp
Hachiman
Level 117
God Stats
4W - 2L
1,658 SR
Queue Stats
125W - 71L
1,823 Elo+
Party 1
Team Averages
Level 141
1,620 SR
1,809 Elo+

VS

Team Averages
Level 114
1,784 SR
1,683 Elo+
Hou Yi
Hou Yi
BilboBaggns
Hou Yi
Level 98
God Stats
2W - 1L
1,780 SR
Queue Stats
67W - 58L
1,682 Elo+
Solo
Chaac
Chaac
IamKota
Chaac
Level 85
God Stats
8W - 7L
1,739 SR
Queue Stats
203W - 177L
1,645 Elo+
Solo
Vulcan
Vulcan
RAV3N BEAST2752
Vulcan
Level 158
God Stats
17W - 10L
1,835 SR
Queue Stats
151W - 107L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArcKarma
The Morrigan
15
5 / 1 / 8
10,654
666
12,630
6,954
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ArcPuriel
Sylvanus
14
2 / 2 / 10
11,211
701
4,756
13,866
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ArcSwamp
Hachiman
15
6 / 3 / 5
10,869
679
12,686
12,881
4,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 7 / 3
8,733
546
5,750
12,671
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
IamKota
Chaac
15
3 / 2 / 1
9,865
617
9,912
10,721
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 3
10,516
657
11,461
10,030
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArcKarma
The Morrigan
5
1
8
9
W
Sylvanus
ArcPuriel
Sylvanus
2
2
10
3.5
W
Hachiman
ArcSwamp
Hachiman
6
3
5
2.83
L
Hou Yi
0
7
3
0.21
L
Chaac
IamKota
Chaac
3
2
1
1.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,072
Damage
27,123
33,701
Taken
33,422
22,998
Mitigated
15,484
14,323
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArcKarma
The Morrigan
12,630
846
0
1,803
6,954
2,638
201
2,818
3,657
39,797
5,481
W
Sylvanus
ArcPuriel
Sylvanus
4,756
591
4,725
7,045
13,866
15,627
31
3,909
8,864
13,629
0
W
Hachiman
ArcSwamp
Hachiman
12,686
6,297
0
750
12,881
4,733
194
4,020
8,039
0
56,565
L
Hou Yi
5,750
2,426
0
2,263
12,671
3,813
98
5,076
7,213
0
22,870
L
Chaac
IamKota
Chaac
9,912
613
584
4,800
10,721
8,479
0
4,609
5,836
0
44,235
L
11,461
2,738
0
3,163
10,030
3,192
0
4,847
4,773
33,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
29,114
210
Minions Killed
174
10
Camps Cleared
4
878,010
Distance Traveled
838,765
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,654
666
83
5
5
310,011
1
W
Sylvanus
11,211
701
7
0
0
281,027
5
W
Hachiman
10,869
679
120
8
5
286,972
6
L
Hou Yi
8,733
546
50
3
2
218,996
5
L
Chaac
9,865
617
63
4
0
332,357
6
L
Vulcan
10,516
657
61
4
2
287,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role