Player Matchup

Cerberus
Cerberus
Gold II
CheF Q
Cerberus
Gold II
Level 146
God Stats
2W - 0L
1,453 SR
Queue Stats
71W - 64L
1,566 MMR
Party 3
Hachiman
Hachiman
Gold II
LeSuperPerry
Hachiman
Gold II
Level 153
God Stats
18W - 13L
1,697 SR
Queue Stats
82W - 77L
1,621 MMR
Party 1
Persephone
Persephone
Silver I
Stay ReIentless
Persephone
Silver I
Level 126
God Stats
1W - 0L
1,765 SR
Queue Stats
14W - 17L
1,577 MMR
Party 3
Da Ji
Da Ji
Gold IV
maceplaysTwitch
Da Ji
Gold IV
Level 158
God Stats
39W - 34L
1,522 SR
Queue Stats
259W - 248L
1,563 MMR
Solo
Ganesha
Ganesha
Gold IV
superdevoto
Ganesha
Gold IV
Level 119
God Stats
19W - 18L
1,684 SR
Queue Stats
66W - 57L
1,494 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,624 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,638 SR
1,568 MMR
Sol
Sol
Silver III
EmrldBulldog
Sol
Silver III
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
15W - 20L
1,439 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Meatgiant
Sylvanus
Gold V
Level 86
God Stats
0W - 1L
1,408 SR
Queue Stats
15W - 16L
1,570 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
UrXWivezDog
Tsukuyomi
Gold V
Level 45
God Stats
1W - 2L
1,657 SR
Queue Stats
13W - 10L
1,668 MMR
Party 2
Izanami
Izanami
Gold II
hites2015
Izanami
Gold II
Level 146
God Stats
12W - 11L
1,759 SR
Queue Stats
346W - 358L
1,619 MMR
Solo
Achilles
Achilles
Silver II
zElectricVenomz
Achilles
Silver II
Level 66
God Stats
0W - 1L
1,588 SR
Queue Stats
19W - 18L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheF Q
Cerberus
18
2 / 9 / 15
12,024
445
12,455
29,750
31,681
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
LeSuperPerry
Hachiman
20
15 / 3 / 7
16,708
619
27,342
23,606
9,796
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Stay ReIentless
Persephone
20
10 / 5 / 16
15,303
567
25,110
16,592
6,498
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 7 / 15
14,847
550
19,663
22,385
11,765
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
superdevoto
Ganesha
18
0 / 6 / 23
12,839
476
11,184
28,677
35,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioTiamatGebOdinMorgan Le Fay

VS

Bans
UllrLokiAthenaCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
14,412
534
12,566
21,760
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Meatgiant
Sylvanus
17
4 / 8 / 10
13,598
504
16,674
32,803
40,416
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UrXWivezDog
Tsukuyomi
20
13 / 9 / 11
17,324
642
27,755
22,517
7,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
hites2015
Izanami
20
3 / 7 / 6
14,132
523
13,795
20,264
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
4 / 7 / 9
11,867
440
18,279
32,416
40,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
72
37
Kills
29
30
Deaths
37
76
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CheF Q
Cerberus
2
9
15
1.06
L
5
6
7
1.42
W
Hachiman
LeSuperPerry
Hachiman
15
3
7
6.17
L
Sylvanus
Meatgiant
Sylvanus
4
8
10
1.13
W
Persephone
Stay ReIentless
Persephone
10
5
16
3.6
L
Tsukuyomi
UrXWivezDog
Tsukuyomi
13
9
11
2.06
L
Izanami
hites2015
Izanami
3
7
6
0.86
W
10
7
15
2.5
W
Ganesha
superdevoto
Ganesha
0
6
23
1.92
L
Achilles
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,754
Damage
89,069
121,010
Taken
129,760
95,414
Mitigated
99,695
35,139
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CheF Q
Cerberus
12,455
924
1,602
5,996
29,750
31,681
397
5,863
23,557
66,208
0
L
12,566
4,834
0
7,328
21,760
5,545
2,257
11,207
10,553
100,240
0
W
Hachiman
LeSuperPerry
Hachiman
27,342
16,081
0
10,658
23,606
9,796
7,719
5,778
17,364
0
128,176
L
Sylvanus
Meatgiant
Sylvanus
16,674
4,545
5,425
7,975
32,803
40,416
641
11,224
21,579
35,714
0
W
Persephone
Stay ReIentless
Persephone
25,110
552
0
3,480
16,592
6,498
1,466
6,693
9,796
117,740
0
L
Tsukuyomi
UrXWivezDog
Tsukuyomi
27,755
7,126
0
4,244
22,517
7,931
3,268
9,863
12,654
0
132,957
L
Izanami
hites2015
Izanami
13,795
8,790
0
4,106
20,264
4,856
2,865
6,199
14,065
0
125,656
W
19,663
5,239
0
4,371
22,385
11,765
1,590
4,424
17,961
0
110,112
W
Ganesha
superdevoto
Ganesha
11,184
936
1,797
7,235
28,677
35,674
147
9,855
17,889
37,511
0
L
Achilles
18,279
2,003
0
7,430
32,416
40,947
835
11,966
20,450
9,202
43,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,721
Gold Earned
71,333
684
Minions Killed
647
0
Camps Cleared
0
2,451,842
Distance Traveled
2,360,062
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,024
445
112
4
0
433,547
4
L
Sol
14,412
534
151
6
0
461,337
5
W
Hachiman
16,708
619
210
8
0
473,755
4
L
Sylvanus
13,598
504
32
1
0
436,887
6
W
Persephone
15,303
567
182
7
0
512,302
2
L
Tsukuyomi
17,324
642
191
7
0
524,812
5
L
Izanami
14,132
523
209
8
0
455,622
13
W
Da Ji
14,847
550
156
6
0
528,057
14
W
Ganesha
12,839
476
24
1
0
504,181
5
L
Achilles
11,867
440
64
2
0
481,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role