Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GoinHam_Ilton
Skadi
Level 100
God Stats
156W - 125L
1,536 SR
Queue Stats
243W - 257L
1,355 Elo+
Party 3
Bacchus
Bacchus
Jagger_Bomb
Bacchus
Level 81
God Stats
9W - 16L
1,252 SR
Queue Stats
159W - 185L
1,350 Elo+
Party 3
Hera
Hera
dbtroughneck21
Hera
Level 127
God Stats
11W - 18L
1,388 SR
Queue Stats
328W - 440L
1,383 Elo+
Party 1
Agni
Agni
pierre7p
Agni
Level 98
God Stats
3W - 2L
1,299 SR
Queue Stats
191W - 206L
1,414 Elo+
Solo
Team Averages
Level 106
1,395 SR
1,401 Elo+

VS

Team Averages
Level 92
1,459 SR
1,395 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Alba_Draconis
Kukulkan
Level 82
God Stats
20W - 13L
1,612 SR
Queue Stats
254W - 267L
1,355 Elo+
Party 2
Yemoja
Yemoja
Dame_Fuego_Mami
Yemoja
Level 73
God Stats
28W - 33L
1,439 SR
Queue Stats
252W - 281L
1,346 Elo+
Party 2
Hachiman
Hachiman
Hollow_Silent-1
Hachiman
Level 129
God Stats
0W - 6L
1,245 SR
Queue Stats
359W - 374L
1,359 Elo+
Solo
Ratatoskr
Ratatoskr
Shosh32
Ratatoskr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 6 / 8
8,234
549
4,692
13,315
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
8 / 4 / 5
8,634
576
8,959
9,717
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jagger_Bomb
Bacchus
11
5 / 2 / 8
7,533
502
8,278
11,591
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 4
8,674
578
7,143
8,365
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
14
1 / 0 / 1
8,098
540
6,896
5,155
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 1 / 0
7,407
494
1,729
8,544
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Alba_Draconis
Kukulkan
13
5 / 5 / 4
7,901
527
8,415
11,221
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 8
7,094
473
2,226
9,765
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
13
3 / 7 / 8
7,782
519
8,022
11,190
3,202
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Shosh32
Ratatoskr
10
6 / 4 / 3
6,934
462
6,627
8,393
2,975
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
21
Kills
16
17
Deaths
22
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
6
8
1.33
L
Cabrakan
 
Cabrakan
0
1
0
0
L
Kukulkan
Alba_Draconis
Kukulkan
5
5
4
1.4
L
2
5
8
1.2
W
8
4
5
2.63
L
Hachiman
3
7
8
1
W
Bacchus
Jagger_Bomb
Bacchus
5
2
8
4.5
L
Ratatoskr
Shosh32
Ratatoskr
6
4
3
1.88
W
3
5
4
1
W
Agni
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
27,019
48,143
Taken
49,113
21,294
Mitigated
26,716
16,696
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,692
2,400
0
3,935
13,315
5,740
40
4,025
9,290
0
42,080
L
Cabrakan
 
Cabrakan
1,729
167
0
2,513
8,544
9,377
132
4,795
3,749
41,469
0
L
Kukulkan
Alba_Draconis
Kukulkan
8,415
828
147
2,147
11,221
3,968
372
6,092
4,924
50,358
0
L
2,226
551
965
762
9,765
7,194
130
4,426
4,643
19,464
0
W
8,959
5,161
471
3,442
9,717
4,023
195
1,660
8,057
0
43,720
L
Hachiman
8,022
2,456
0
250
11,190
3,202
273
3,936
6,595
0
47,972
W
Bacchus
Jagger_Bomb
Bacchus
8,278
627
271
3,137
11,591
7,180
0
3,140
8,451
27,345
0
L
Ratatoskr
Shosh32
Ratatoskr
6,627
2,579
0
1,880
8,393
2,975
0
2,183
5,983
0
26,428
W
7,143
1,693
0
2,173
8,365
2,728
188
1,816
6,549
57,242
0
W
Agni
6,896
1,070
0
3,267
5,155
1,623
639
1,446
3,426
52,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
37,118
371
Minions Killed
356
0
Camps Cleared
0
1,373,383
Distance Traveled
1,214,839
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,234
549
65
4
0
308,231
0
L
Cabrakan
7,407
494
99
7
0
234,074
5
L
Kukulkan
7,901
527
104
7
0
261,912
2
L
Yemoja
7,094
473
29
2
0
230,541
0
W
Skadi
8,634
576
55
4
0
253,840
2
L
Hachiman
7,782
519
83
6
0
242,325
2
W
Bacchus
7,533
502
46
3
0
284,545
1
L
Ratatoskr
6,934
462
41
3
0
245,987
0
W
Hera
8,674
578
107
7
0
271,129
1
W
Agni
8,098
540
98
7
0
255,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role