Player Matchup

Cthulhu
Cthulhu
Evr33
Cthulhu
Level 6
God Stats
1W - 1L
1,386 SR
Queue Stats
2W - 2L
1,330 Elo+
Party 1
Apollo
Apollo
Ward Rebound
Apollo
Level 53
God Stats
1W - 0L
1,791 SR
Queue Stats
12W - 22L
1,360 Elo+
Party 1
Nike
Nike
cbigos03
Nike
Level 85
God Stats
1W - 0L
1,206 SR
Queue Stats
11W - 16L
1,356 Elo+
Party 1
Team Averages
Level 48
1,461 SR
1,349 Elo+

VS

Team Averages
Level 23
1,453 SR
1,294 Elo+
Hachiman
Hachiman
MAN3SIN667
Hachiman
Level 15
God Stats
3W - 7L
1,121 SR
Queue Stats
6W - 22L
1,165 Elo+
Solo
Bakasura
Bakasura
SNSG D Ace
Bakasura
Level 28
God Stats
11W - 10L
1,595 SR
Queue Stats
48W - 72L
1,373 Elo+
Party 2
Freya
Freya
SNSG LIZARD
Freya
Level 26
God Stats
1W - 1L
1,644 SR
Queue Stats
31W - 48L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evr33
Cthulhu
14
2 / 4 / 13
10,032
717
8,434
13,330
10,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
13
6 / 2 / 7
10,375
741
7,720
6,434
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
9 / 2 / 6
10,423
745
14,977
12,693
9,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MAN3SIN667
Hachiman
10
1 / 8 / 5
8,395
600
6,249
9,806
2,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
SNSG D Ace
Bakasura
14
5 / 3 / 1
9,639
689
9,125
16,613
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
8,486
606
7,154
15,380
5,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
7
8
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Evr33
Cthulhu
2
4
13
2.13
L
Hachiman
MAN3SIN667
Hachiman
1
8
5
0.44
L
Bakasura
SNSG D Ace
Bakasura
5
3
1
1.83
L
1
6
3
0.42
W
Apollo
6
2
7
4.75
W
Nike
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
22,528
32,457
Taken
41,799
22,783
Mitigated
15,322
6,019
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Evr33
Cthulhu
8,434
502
153
1,248
13,330
10,936
0
2,833
9,632
17,039
0
L
Hachiman
MAN3SIN667
Hachiman
6,249
3,357
0
470
9,806
2,960
0
3,962
5,370
0
13,964
L
Bakasura
SNSG D Ace
Bakasura
9,125
5,890
0
5,463
16,613
6,932
0
2,309
14,046
0
33,946
L
7,154
3,011
0
3,113
15,380
5,430
0
3,726
11,286
27,138
0
W
Apollo
7,720
3,954
0
617
6,434
2,257
2,007
1,874
4,030
0
30,043
W
Nike
14,977
2,237
576
3,425
12,693
9,590
274
3,002
8,536
5,892
33,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
26,520
128
Minions Killed
115
6
Camps Cleared
6
756,437
Distance Traveled
684,343
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,032
717
18
1
0
247,935
0
L
Hachiman
8,395
600
19
1
0
157,603
0
L
Bakasura
9,639
689
63
5
4
305,347
0
L
Freya
8,486
606
33
2
2
221,393
0
W
Apollo
10,375
741
56
4
4
250,315
5
W
Nike
10,423
745
54
4
2
258,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role