Player Matchup

Merlin
Merlin
Anumari
Merlin
Level 102
God Stats
10W - 11L
1,493 SR
Queue Stats
52W - 45L
1,469 Elo+
Solo
Cerberus
Cerberus
Logo94
Cerberus
Level 129
God Stats
0W - 2L
1,608 SR
Queue Stats
29W - 24L
1,511 Elo+
Solo
Charybdis
Charybdis
TheItalianSpook
Charybdis
Level 69
God Stats
0W - 5L
1,205 SR
Queue Stats
0W - 10L
1,170 Elo+
Solo
Mulan
Mulan
konfuz3
Mulan
Level 105
God Stats
7W - 19L
1,425 SR
Queue Stats
481W - 552L
1,476 Elo+
Solo
Vamana
Vamana
miguelxrt
Vamana
Level 88
God Stats
11W - 5L
1,680 SR
Queue Stats
351W - 380L
1,478 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,421 Elo+

VS

Team Averages
Level 95
1,452 SR
1,447 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Leonixorion
Chiron
Level 82
God Stats
15W - 14L
1,525 SR
Queue Stats
230W - 277L
1,413 Elo+
Party 1
Mulan
Mulan
bustaamove
Mulan
Level 97
God Stats
3W - 2L
1,362 SR
Queue Stats
63W - 82L
1,442 Elo+
Solo
Vamana
Vamana
chuaka
Vamana
Level 121
God Stats
14W - 16L
1,456 SR
Queue Stats
235W - 251L
1,445 Elo+
Party 2
Athena
Athena
mendicant8
Athena
Level 58
God Stats
16W - 20L
1,419 SR
Queue Stats
86W - 110L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anumari
Merlin
13
1 / 4 / 2
7,996
470
15,139
13,425
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Logo94
Cerberus
11
0 / 3 / 4
7,615
448
5,677
18,033
11,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
TheItalianSpook
Charybdis
13
0 / 4 / 1
7,606
447
6,026
10,572
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
konfuz3
Mulan
15
3 / 6 / 1
8,885
523
10,136
15,392
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
miguelxrt
Vamana
12
1 / 6 / 1
7,744
456
5,356
16,666
14,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 1 / 6
9,264
545
14,356
12,571
4,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
14
4 / 0 / 7
8,363
492
8,698
8,092
2,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
15
4 / 2 / 0
9,056
533
13,997
11,612
11,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
chuaka
Vamana
15
5 / 0 / 11
9,314
548
13,181
12,849
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
mendicant8
Athena
13
3 / 2 / 10
8,534
502
5,747
21,049
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
23
23
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
6
10
L
Merlin
Anumari
Merlin
1
4
2
0.5
W
Chiron
4
0
7
7.5
L
Cerberus
Logo94
Cerberus
0
3
4
0.67
L
Charybdis
TheItalianSpook
Charybdis
0
4
1
0.13
W
Mulan
4
2
0
2
W
Vamana
chuaka
Vamana
5
0
11
10.5
L
Mulan
konfuz3
Mulan
3
6
1
0.58
W
Athena
mendicant8
Athena
3
2
10
4
L
Vamana
miguelxrt
Vamana
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
55,979
74,088
Taken
66,173
41,789
Mitigated
47,498
19,609
Healing
30,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,356
1,697
141
5,942
12,571
4,864
621
6,843
5,728
51,900
0
L
Merlin
Anumari
Merlin
15,139
1,028
76
2,549
13,425
4,962
410
6,188
7,237
56,140
0
W
Chiron
8,698
4,681
1,473
4,323
8,092
2,510
1,622
929
7,080
0
45,212
L
Cerberus
Logo94
Cerberus
5,677
396
1,532
4,058
18,033
11,677
136
6,691
11,342
24,152
0
L
Charybdis
TheItalianSpook
Charybdis
6,026
2,062
482
1,929
10,572
3,541
760
1,529
9,043
0
48,950
W
Mulan
13,997
1,996
0
4,013
11,612
11,023
696
2,431
9,181
0
64,162
W
Vamana
chuaka
Vamana
13,181
6,894
0
8,211
12,849
8,000
438
5,019
7,767
5
61,035
L
Mulan
konfuz3
Mulan
10,136
1,292
0
4,670
15,392
6,700
0
4,147
11,245
0
66,377
W
Athena
mendicant8
Athena
5,747
1,419
1,166
5,717
21,049
21,101
292
7,496
13,410
19,584
0
L
Vamana
miguelxrt
Vamana
5,356
1,680
0
4,313
16,666
14,909
0
1,809
14,857
7,270
33,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
44,531
426
Minions Killed
393
0
Camps Cleared
0
1,526,205
Distance Traveled
1,762,054
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,264
545
87
5
0
316,393
4
L
Merlin
7,996
470
83
5
0
270,288
6
W
Chiron
8,363
492
79
5
0
326,373
2
L
Cerberus
7,615
448
48
3
0
352,584
4
L
Charybdis
7,606
447
88
5
0
285,023
4
W
Mulan
9,056
533
99
6
0
328,791
1
W
Vamana
9,314
548
102
6
0
406,035
5
L
Mulan
8,885
523
112
7
0
321,328
3
W
Athena
8,534
502
26
2
0
384,462
4
L
Vamana
7,744
456
95
6
0
296,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role