Player Matchup

Neith
Neith
AntiFiends
Neith
Level 6
God Stats
3W - 1L
1,419 SR
Queue Stats
5W - 7L
1,413 Elo+
Party 1
Hercules
Hercules
Beastypumpkin
Hercules
Level 69
God Stats
1W - 2L
1,318 SR
Queue Stats
11W - 14L
1,516 Elo+
Party 1
Chang'e
Chang'e
JoseRush
Chang'e
Level 87
God Stats
15W - 16L
1,426 SR
Queue Stats
446W - 447L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Leorush2002
Guan Yu
Level 17
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 30L
1,480 Elo+
Party 2
Nemesis
Nemesis
RaZaReSmite
Nemesis
Level 12
God Stats
14W - 9L
1,650 SR
Queue Stats
76W - 64L
1,544 Elo+
Party 2
Team Averages
Level 38
1,419 SR
1,492 Elo+

VS

Team Averages
Level 23
1,527 SR
1,468 Elo+
Guan Yu
Guan Yu
AverageErick
Guan Yu
Level 16
God Stats
14W - 7L
1,656 SR
Queue Stats
19W - 17L
1,436 Elo+
Solo
Yemoja
Yemoja
SGT Painal
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 218L
1,498 Elo+
Solo
Awilix
Awilix
SlothfulGod
Awilix
Level 23
God Stats
11W - 21L
1,411 SR
Queue Stats
54W - 68L
1,459 Elo+
Solo
Vulcan
Vulcan
Spartan1913
Vulcan
Level 27
God Stats
4W - 9L
1,455 SR
Queue Stats
116W - 128L
1,432 Elo+
Solo
Cernunnos
Cernunnos
Uhgh
Cernunnos
Level 22
God Stats
10W - 7L
1,612 SR
Queue Stats
37W - 34L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 6 / 6
10,408
359
9,122
17,156
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Beastypumpkin
Hercules
18
1 / 3 / 16
12,758
440
11,654
25,429
20,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
JoseRush
Chang'e
20
12 / 8 / 12
14,563
502
27,274
27,746
11,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Leorush2002
Guan Yu
19
2 / 6 / 6
12,481
430
7,740
21,995
20,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
RaZaReSmite
Nemesis
20
19 / 2 / 8
16,552
571
33,060
32,015
16,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AverageErick
Guan Yu
20
6 / 3 / 2
14,300
493
14,094
21,633
27,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
SGT Painal
Yemoja
19
5 / 5 / 6
13,841
477
15,829
25,614
34,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
20
7 / 10 / 5
13,592
469
14,810
28,841
10,976
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
16
2 / 9 / 4
11,425
394
20,721
17,228
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Uhgh
Cernunnos
19
5 / 7 / 6
12,826
442
24,500
28,926
10,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
34
Kills
25
25
Deaths
34
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
0
6
6
0.5
L
Guan Yu
AverageErick
Guan Yu
6
3
2
2.33
W
Hercules
Beastypumpkin
Hercules
1
3
16
3
W
Chang'e
JoseRush
Chang'e
12
8
12
2.25
W
Guan Yu
Leorush2002
Guan Yu
2
6
6
0.83
W
Nemesis
RaZaReSmite
Nemesis
19
2
8
11.5
L
Yemoja
SGT Painal
Yemoja
5
5
6
1.6
L
Awilix
7
10
5
0.95
L
Vulcan
2
9
4
0.44
L
Cernunnos
Uhgh
Cernunnos
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,850
Damage
89,954
124,341
Taken
122,242
74,861
Mitigated
89,118
50,254
Healing
31,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,122
4,881
0
5,445
17,156
5,239
0
5,120
11,924
0
55,839
L
Guan Yu
AverageErick
Guan Yu
14,094
1,233
1,777
5,248
21,633
27,440
1,098
3,218
18,235
15,685
59,234
W
Hercules
Beastypumpkin
Hercules
11,654
3,899
0
5,554
25,429
20,218
0
5,859
19,472
65
46,802
W
Chang'e
JoseRush
Chang'e
27,274
2,025
6,806
11,771
27,746
11,656
1,527
11,185
16,189
107,009
0
W
Guan Yu
Leorush2002
Guan Yu
7,740
1,129
1,964
4,056
21,995
20,851
1,008
5,438
16,405
0
58,004
W
Nemesis
RaZaReSmite
Nemesis
33,060
17,730
0
14,658
32,015
16,897
1,322
12,681
19,030
0
131,179
L
Yemoja
SGT Painal
Yemoja
15,829
1,974
3,241
5,691
25,614
34,149
390
4,341
21,039
74,413
0
L
Awilix
14,810
6,206
0
4,869
28,841
10,976
0
7,970
20,449
0
98,553
L
Vulcan
20,721
4,505
147
2,527
17,228
5,620
2,176
5,242
11,684
66,411
0
L
Cernunnos
Uhgh
Cernunnos
24,500
15,357
0
7,864
28,926
10,933
2,457
5,503
23,191
0
119,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,762
Gold Earned
65,984
580
Minions Killed
613
0
Camps Cleared
0
2,624,373
Distance Traveled
2,525,650
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,408
359
95
3
0
456,901
0
L
Guan Yu
14,300
493
130
4
0
591,403
2
W
Hercules
12,758
440
63
2
0
572,544
1
W
Chang'e
14,563
502
160
6
0
490,573
3
W
Guan Yu
12,481
430
96
3
0
510,369
1
W
Nemesis
16,552
571
166
6
0
593,986
2
L
Yemoja
13,841
477
87
3
0
442,993
7
L
Awilix
13,592
469
127
4
0
542,803
5
L
Vulcan
11,425
394
110
4
0
496,843
1
L
Cernunnos
12,826
442
159
5
0
451,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role