Player Matchup

Ymir
Ymir
CrashFinn
Ymir
Level 95
God Stats
5W - 7L
1,477 SR
Queue Stats
178W - 175L
1,450 Elo+
Party 2
Bakasura
Bakasura
DaSquashanator
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,391 Elo+
Party 2
Ra
Ra
PurpleNumbers
Ra
Level 160
God Stats
35W - 35L
1,583 SR
Queue Stats
425W - 404L
1,566 Elo+
Party 2
Team Averages
Level 91
1,520 SR
1,469 Elo+

VS

Team Averages
Level 54
1,603 SR
1,646 Elo+
Hades
Hades
Buckshot_Camper
Hades
Level 29
God Stats
54W - 17L
1,713 SR
Queue Stats
216W - 98L
1,665 Elo+
Party 1
Sol
Sol
Mister_JP
Sol
Level 128
God Stats
37W - 20L
1,595 SR
Queue Stats
425W - 333L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
evilmasterblorb
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 0
8,625
663
2,905
15,071
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
11
0 / 5 / 1
7,331
564
1,463
10,309
3,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
7,492
576
7,338
9,334
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
10,246
788
6,341
7,935
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 12
8,917
686
7,186
5,111
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
evilmasterblorb
Ah Muzen Cab
14
9 / 1 / 5
10,201
785
17,351
8,086
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Ymir
1
4
0
0.25
L
Bakasura
0
5
1
0.1
W
1
0
12
7
L
0
5
1
0.1
W
Ah Muzen Cab
evilmasterblorb
Ah Muzen Cab
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
30,878
34,714
Taken
21,132
23,499
Mitigated
14,951
6,100
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,341
411
720
3,256
7,935
8,520
214
3,030
4,273
18,550
0
L
Ymir
2,905
340
0
1,542
15,071
14,111
0
5,979
9,092
6,705
0
L
Bakasura
1,463
1,040
0
1,084
10,309
3,996
0
4,227
6,082
0
6,511
W
7,186
2,071
0
2,641
5,111
3,509
1,387
2,111
2,827
34,281
3,408
L
7,338
221
1,108
2,366
9,334
5,392
0
2,725
6,609
36,594
0
W
Ah Muzen Cab
evilmasterblorb
Ah Muzen Cab
17,351
7,461
0
1,568
8,086
2,922
1,311
4,847
2,859
0
58,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
29,364
147
Minions Killed
194
2
Camps Cleared
9
729,078
Distance Traveled
752,199
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,246
788
33
3
3
248,766
0
L
Ymir
8,625
663
30
2
1
245,475
0
L
Bakasura
7,331
564
32
2
0
267,992
0
W
Sol
8,917
686
75
6
5
266,585
0
L
Ra
7,492
576
85
7
1
215,611
1
W
Ah Muzen Cab
10,201
785
86
7
1
236,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role