Player Matchup

Merlin
Merlin
Adronika
Merlin
Level 29
God Stats
35W - 26L
1,577 SR
Queue Stats
175W - 165L
1,469 Elo+
Party 4
Kuzenbo
Kuzenbo
Banestench
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 3
Nemesis
Nemesis
PonderousPlum
Nemesis
Level 29
God Stats
23W - 33L
1,442 SR
Queue Stats
194W - 160L
1,527 Elo+
Party 4
Geb
Geb
T3rran1st
Geb
Level 29
God Stats
45W - 35L
1,503 SR
Queue Stats
224W - 248L
1,395 Elo+
Party 3
Cupid
Cupid
WhozJordy
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 89L
1,504 Elo+
Solo
Team Averages
Level 29
1,504 SR
1,472 Elo+

VS

Team Averages
Level 24
1,608 SR
1,501 Elo+
Merlin
Merlin
BlackImperium_
Merlin
Level 23
God Stats
40W - 19L
1,665 SR
Queue Stats
96W - 73L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Shesnotwrxy
Jing Wei
Level 33
God Stats
0W - 2L
1,314 SR
Queue Stats
296W - 306L
1,479 Elo+
Party 1
Terra
Terra
TexasLonestar
Terra
Level 8
God Stats
5W - 3L
1,814 SR
Queue Stats
17W - 20L
1,448 Elo+
Party 2
Set
Set
tytheplug98
Set
Level 5
God Stats
1W - 2L
1,746 SR
Queue Stats
11W - 16L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
vulpesvulpix33
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adronika
Merlin
17
1 / 1 / 12
10,263
933
10,933
5,976
2,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Banestench
Kuzenbo
17
3 / 1 / 8
10,373
943
9,120
13,575
20,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
18
11 / 1 / 7
11,598
1,054
15,247
11,392
6,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 8
11,374
1,034
16,128
19,967
24,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
WhozJordy
Cupid
17
3 / 2 / 8
10,373
943
14,917
8,417
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
9,583
871
14,305
8,269
3,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Shesnotwrxy
Jing Wei
16
3 / 2 / 1
10,864
988
11,590
12,582
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 4
9,994
909
6,206
19,615
21,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 13 / 2
8,900
809
4,313
18,820
8,497
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 3 / 3
10,503
955
15,629
12,566
5,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
20
Kills
5
5
Deaths
20
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adronika
Merlin
1
1
12
7
W
Kuzenbo
Banestench
Kuzenbo
3
1
8
7
L
0
0
4
2
W
Nemesis
11
1
7
14.5
L
Jing Wei
Shesnotwrxy
Jing Wei
3
2
1
1.75
W
2
0
8
6
L
0
2
4
1
W
Cupid
WhozJordy
Cupid
3
2
8
3.5
L
0
13
2
0.08
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,345
Damage
52,043
59,327
Taken
71,852
57,361
Mitigated
42,703
18,730
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adronika
Merlin
10,933
299
0
1,020
5,976
2,546
0
4,264
1,712
37,238
0
W
Kuzenbo
Banestench
Kuzenbo
9,120
3,122
0
2,366
13,575
20,479
0
7,859
5,716
18,416
0
L
14,305
1,658
0
60
8,269
3,217
0
4,734
3,535
28,238
0
W
Nemesis
15,247
8,708
293
2,293
11,392
6,307
0
5,218
6,174
0
30,296
L
Jing Wei
Shesnotwrxy
Jing Wei
11,590
6,077
0
0
12,582
4,579
0
8,598
3,984
0
48,021
W
16,128
2,372
2,862
5,991
19,967
24,718
0
13,234
6,733
35,975
0
L
6,206
2,059
4,597
3,749
19,615
21,248
0
10,016
9,599
11,864
0
W
Cupid
WhozJordy
Cupid
14,917
9,974
1,006
2,899
8,417
3,311
0
5,565
2,852
0
51,383
L
4,313
3,565
0
70
18,820
8,497
0
5,860
12,960
0
6,951
L
15,629
6,028
0
320
12,566
5,162
0
6,973
5,593
34,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
49,844
226
Minions Killed
179
9
Camps Cleared
5
1,081,088
Distance Traveled
1,045,633
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,263
933
61
6
0
201,084
0
W
Kuzenbo
10,373
943
9
1
2
222,540
1
L
Merlin
9,583
871
26
2
4
213,291
0
W
Nemesis
11,598
1,054
27
2
2
237,682
3
L
Jing Wei
10,864
988
89
8
0
254,798
0
W
Geb
11,374
1,034
42
4
0
233,974
1
L
Terra
9,994
909
17
2
0
208,676
0
W
Cupid
10,373
943
87
8
5
185,808
0
L
Set
8,900
809
3
0
0
199,879
1
L
Nu Wa
10,503
955
44
4
1
168,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role