Player Matchup

Medusa
Medusa
DredgenSoI
Medusa
Level 83
God Stats
4W - 0L
1,617 SR
Queue Stats
73W - 53L
1,537 Elo+
Party 2
Artio
Artio
Nocternalfuse
Artio
Level 129
God Stats
3W - 1L
1,734 SR
Queue Stats
43W - 41L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xenoill
Tsukuyomi
Level 127
God Stats
1W - 0L
1,650 SR
Queue Stats
28W - 27L
1,503 Elo+
Party 2
Team Averages
Level 113
1,667 SR
1,522 Elo+

VS

Team Averages
Level 113
1,594 SR
1,536 Elo+
Neith
Neith
AcEin_Eclxpze
Neith
Level 89
God Stats
12W - 8L
1,727 SR
Queue Stats
52W - 57L
1,435 Elo+
Solo
Chaac
Chaac
Charapa80
Chaac
Level 141
God Stats
7W - 6L
1,719 SR
Queue Stats
132W - 123L
1,574 Elo+
Party 1
Tiamat
Tiamat
Flaming_StreakZ
Tiamat
Level 109
God Stats
2W - 5L
1,335 SR
Queue Stats
101W - 86L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DredgenSoI
Medusa
14
3 / 2 / 6
8,870
682
8,124
7,872
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 6
9,646
742
5,457
12,837
14,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Xenoill
Tsukuyomi
13
4 / 1 / 8
9,212
709
13,916
11,748
4,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,859
605
6,184
9,239
2,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Charapa80
Chaac
11
1 / 6 / 1
7,395
569
8,444
12,722
9,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 4 / 1
7,819
601
9,890
9,387
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Chaac
Charapa80
Chaac
1
6
1
0.25
W
Medusa
DredgenSoI
Medusa
3
2
6
3
L
1
4
1
0.38
W
6
0
6
9
W
Tsukuyomi
Xenoill
Tsukuyomi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
24,518
32,457
Taken
31,348
20,977
Mitigated
15,815
10,426
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,184
1,871
0
2,118
9,239
2,390
0
503
8,736
0
26,346
L
Chaac
Charapa80
Chaac
8,444
2,181
0
3,314
12,722
9,452
0
4,020
8,702
0
25,634
W
Medusa
DredgenSoI
Medusa
8,124
3,298
0
583
7,872
2,609
980
1,755
5,825
0
36,094
L
9,890
1,548
0
1,869
9,387
3,973
0
1,611
7,776
27,725
0
W
5,457
841
2,290
7,351
12,837
14,278
0
3,360
9,183
19,847
0
W
Tsukuyomi
Xenoill
Tsukuyomi
13,916
2,913
0
202
11,748
4,090
81
4,258
7,058
0
36,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
23,073
149
Minions Killed
140
7
Camps Cleared
7
715,759
Distance Traveled
640,938
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,859
605
54
4
2
227,490
7
L
Chaac
7,395
569
30
2
2
194,112
2
W
Medusa
8,870
682
75
6
3
232,518
3
L
Tiamat
7,819
601
56
4
3
219,336
3
W
Artio
9,646
742
34
3
3
236,379
2
W
Tsukuyomi
9,212
709
40
3
1
246,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role