Player Matchup

Baron Samedi
Baron Samedi
APOCHEKiPiKE
Baron Samedi
Level 53
God Stats
14W - 18L
1,409 SR
Queue Stats
239W - 257L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
Astraea_08
Danzaburou
Level 42
God Stats
10W - 21L
1,378 SR
Queue Stats
50W - 70L
1,325 Elo+
Party 2
Sylvanus
Sylvanus
CannetteQc
Sylvanus
Level 32
God Stats
16W - 18L
1,334 SR
Queue Stats
128W - 121L
1,340 Elo+
Party 1
Nemesis
Nemesis
Uriel1to
Nemesis
Level 45
God Stats
4W - 8L
1,282 SR
Queue Stats
91W - 146L
1,195 Elo+
Solo
Yemoja
Yemoja
starshine1997
Yemoja
Level 79
God Stats
41W - 43L
1,416 SR
Queue Stats
148W - 160L
1,410 Elo+
Party 2
Team Averages
Level 50
1,364 SR
1,317 Elo+

VS

Team Averages
Level 41
1,429 SR
1,349 Elo+
Amaterasu
Amaterasu
Bones N Potions
Amaterasu
Level 41
God Stats
4W - 4L
1,373 SR
Queue Stats
10W - 12L
1,324 Elo+
Solo
Ares
Ares
DNALDxDAISY
Ares
Level 48
God Stats
29W - 16L
1,527 SR
Queue Stats
292W - 309L
1,369 Elo+
Party 4
Eset
Eset
VizionsofJudas
Eset
Level 42
God Stats
2W - 2L
1,358 SR
Queue Stats
169W - 187L
1,394 Elo+
Party 3
Thanatos
Thanatos
chuntisaur
Thanatos
Level 37
God Stats
6W - 8L
1,477 SR
Queue Stats
162W - 180L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 37
God Stats
53W - 64L
1,411 SR
Queue Stats
202W - 249L
1,286 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APOCHEKiPiKE
Baron Samedi
20
8 / 10 / 3
13,410
479
21,044
23,007
9,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Astraea_08
Danzaburou
17
5 / 8 / 3
11,873
424
13,756
26,535
9,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
CannetteQc
Sylvanus
19
7 / 8 / 6
13,232
473
16,408
30,103
38,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Uriel1to
Nemesis
14
2 / 13 / 3
9,927
355
9,992
24,858
9,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 6 / 7
10,668
381
12,429
27,229
32,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bones N Potions
Amaterasu
19
4 / 7 / 8
13,026
465
15,556
26,134
22,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 4 / 18
13,765
492
26,353
35,494
55,525
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
19 / 5 / 7
16,608
593
34,858
20,820
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
chuntisaur
Thanatos
20
13 / 4 / 9
14,620
522
17,948
22,289
10,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
satoshi5941
Danzaburou
20
2 / 5 / 10
13,169
470
13,223
19,099
9,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
24
Kills
45
45
Deaths
25
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
APOCHEKiPiKE
Baron Samedi
8
10
3
0.95
L
Danzaburou
Astraea_08
Danzaburou
5
8
3
0.81
W
Amaterasu
Bones N Potions
Amaterasu
4
7
8
1.14
L
Sylvanus
CannetteQc
Sylvanus
7
8
6
1.25
W
7
4
18
4
L
Nemesis
Uriel1to
Nemesis
2
13
3
0.27
W
19
5
7
4.5
W
Thanatos
chuntisaur
Thanatos
13
4
9
4.38
W
Danzaburou
satoshi5941
Danzaburou
2
5
10
1.4
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,629
Damage
107,938
131,732
Taken
123,836
99,651
Mitigated
107,591
26,863
Healing
48,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
APOCHEKiPiKE
Baron Samedi
21,044
1,971
2,279
4,158
23,007
9,456
748
9,594
12,857
100,747
0
L
Danzaburou
Astraea_08
Danzaburou
13,756
5,820
0
8,523
26,535
9,286
264
14,320
12,049
0
55,536
W
Amaterasu
Bones N Potions
Amaterasu
15,556
5,507
258
7,838
26,134
22,423
1,417
9,687
15,188
0
71,733
L
Sylvanus
CannetteQc
Sylvanus
16,408
4,034
1,664
7,732
30,103
38,492
695
11,740
18,108
42,095
8,374
W
26,353
1,195
962
7,192
35,494
55,525
302
12,006
22,887
89,849
0
L
Nemesis
Uriel1to
Nemesis
9,992
5,018
0
1,555
24,858
9,996
0
8,082
16,656
0
51,598
W
34,858
3,025
2,349
5,601
20,820
10,297
1,753
12,869
7,644
118,802
0
W
Thanatos
chuntisaur
Thanatos
17,948
6,173
0
16,408
22,289
10,285
1,599
7,983
13,804
0
75,212
W
Danzaburou
satoshi5941
Danzaburou
13,223
5,637
865
7,130
19,099
9,061
6,126
4,912
13,903
0
97,360
L
12,429
310
402
550
27,229
32,421
330
15,996
10,851
40,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,110
Gold Earned
71,188
484
Minions Killed
656
0
Camps Cleared
0
2,105,834
Distance Traveled
2,506,581
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,410
479
157
6
0
404,199
5
L
Danzaburou
11,873
424
108
4
0
434,563
2
W
Amaterasu
13,026
465
104
4
0
489,198
3
L
Sylvanus
13,232
473
83
3
0
396,744
1
W
Ares
13,765
492
80
3
0
503,617
6
L
Nemesis
9,927
355
79
3
0
440,847
1
W
Eset
16,608
593
206
7
0
474,564
3
W
Thanatos
14,620
522
120
4
0
548,142
0
W
Danzaburou
13,169
470
146
5
0
491,060
2
L
Yemoja
10,668
381
57
2
0
429,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role