Player Matchup

Gilgamesh
Gilgamesh
FourLokoJoe
Gilgamesh
Level 67
God Stats
1W - 3L
1,438 SR
Queue Stats
103W - 114L
1,457 Elo+
Party 2
Yemoja
Yemoja
GuardianGAYMER6
Yemoja
Level 16
God Stats
12W - 16L
1,599 SR
Queue Stats
21W - 34L
1,389 Elo+
Party 2
Poseidon
Poseidon
SnowWabbit
Poseidon
Level 7
God Stats
1W - 3L
1,747 SR
Queue Stats
4W - 11L
1,354 Elo+
Party 2
Neith
Neith
nextatme211
Neith
Level 69
God Stats
45W - 27L
1,634 SR
Queue Stats
104W - 119L
1,352 Elo+
Party 2
Loki
Loki
zephyr20
Loki
Level 82
God Stats
0W - 1L
1,344 SR
Queue Stats
102W - 98L
1,447 Elo+
Party 2
Team Averages
Level 48
1,552 SR
1,400 Elo+

VS

Team Averages
Level 48
1,498 SR
1,417 Elo+
Ares
Ares
BurningBeanz
Ares
Level 68
God Stats
5W - 5L
1,437 SR
Queue Stats
171W - 189L
1,467 Elo+
Party 1
Izanami
Izanami
Derek_1019
Izanami
Level 49
God Stats
32W - 30L
1,490 SR
Queue Stats
195W - 173L
1,426 Elo+
Solo
Vulcan
Vulcan
Tom72920
Vulcan
Level 48
God Stats
2W - 1L
1,349 SR
Queue Stats
140W - 158L
1,415 Elo+
Solo
Odin
Odin
supercrafter810
Odin
Level 68
God Stats
5W - 2L
1,714 SR
Queue Stats
191W - 192L
1,420 Elo+
Party 1
Bakasura
Bakasura
supersoccer1731
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FourLokoJoe
Gilgamesh
16
2 / 4 / 2
10,392
472
14,024
17,050
19,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 3 / 8
8,753
398
3,388
12,980
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SnowWabbit
Poseidon
15
6 / 9 / 3
10,137
461
9,038
13,626
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 4
10,764
489
14,888
14,552
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
4 / 5 / 6
10,730
488
14,385
14,802
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
11,715
533
9,272
19,420
31,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Derek_1019
Izanami
20
6 / 3 / 10
12,390
563
18,817
14,414
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Tom72920
Vulcan
19
8 / 6 / 5
12,120
551
11,764
12,305
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 7
11,328
515
12,896
23,762
21,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
17
0 / 5 / 12
10,141
461
2,140
13,155
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
17
Kills
25
25
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Izanami
Derek_1019
Izanami
6
3
10
3.67
L
Gilgamesh
FourLokoJoe
Gilgamesh
2
4
2
0.75
L
0
3
8
1.33
L
Poseidon
SnowWabbit
Poseidon
6
9
3
0.83
W
Vulcan
Tom72920
Vulcan
8
6
5
1.75
L
5
4
4
1.75
W
5
2
7
4.25
W
Bakasura
0
5
12
1.2
L
Loki
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
54,889
73,010
Taken
83,056
47,210
Mitigated
72,849
18,034
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,272
804
613
4,869
19,420
31,824
377
4,688
14,390
28,608
0
W
Izanami
Derek_1019
Izanami
18,817
14,471
1,875
6,771
14,414
6,832
1,643
2,232
12,109
0
106,019
L
Gilgamesh
FourLokoJoe
Gilgamesh
14,024
4,028
0
2,833
17,050
19,807
0
1,593
14,085
7,723
57,768
L
3,388
624
1,904
2,118
12,980
12,869
203
5,857
7,023
15,135
0
L
Poseidon
SnowWabbit
Poseidon
9,038
1,274
0
1,560
13,626
4,579
275
8,006
5,572
53,680
0
W
Vulcan
Tom72920
Vulcan
11,764
1,645
0
1,444
12,305
5,492
1,645
1,999
10,150
82,342
0
L
14,888
9,349
0
5,299
14,552
5,057
883
3,708
10,740
0
80,964
W
12,896
2,549
0
5,644
23,762
21,385
272
2,310
21,418
10,154
56,531
W
Bakasura
2,140
1,517
0
3,794
13,155
7,316
1,790
2,949
10,068
0
42,453
L
Loki
14,385
3,990
0
4,320
14,802
4,898
0
4,563
10,145
0
86,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
57,694
528
Minions Killed
601
0
Camps Cleared
0
1,957,164
Distance Traveled
2,152,327
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,715
533
29
1
0
399,981
1
W
Izanami
12,390
563
177
8
0
407,940
4
L
Gilgamesh
10,392
472
122
6
0
420,452
3
L
Yemoja
8,753
398
30
1
0
356,063
0
L
Poseidon
10,137
461
121
6
0
366,355
4
W
Vulcan
12,120
551
146
7
0
401,541
0
L
Neith
10,764
489
132
6
0
359,741
1
W
Odin
11,328
515
141
6
0
404,330
9
W
Bakasura
10,141
461
108
5
0
538,535
0
L
Loki
10,730
488
123
6
0
454,553
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role