Player Matchup

Da Ji
Da Ji
Ettu skit9610
Da Ji
Level 19
God Stats
2W - 2L
1,623 SR
Queue Stats
14W - 12L
1,077 Elo+
Party 1
Mulan
Mulan
InfernoIgnitus
Mulan
Level 28
God Stats
22W - 10L
1,712 SR
Queue Stats
117W - 118L
1,347 Elo+
Solo
Heimdallr
Heimdallr
KillerZbr1
Heimdallr
Level 26
God Stats
16W - 12L
1,500 SR
Queue Stats
107W - 106L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Toddwr88
Cthulhu
Level 29
God Stats
4W - 3L
1,352 SR
Queue Stats
69W - 92L
1,070 Elo+
Party 1
Skadi
Skadi
assassinbean420
Skadi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 66L
1,217 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,231 Elo+

VS

Team Averages
Level 29
1,614 SR
1,331 Elo+
Arachne
Arachne
CauzsProfanity
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,342 Elo+
Solo
Terra
Terra
DropDeadNiko
Terra
Level 29
God Stats
0W - 1L
1,631 SR
Queue Stats
7W - 12L
1,358 Elo+
Solo
Kukulkan
Kukulkan
PHATOM_B0SS_274
Kukulkan
Level 28
God Stats
3W - 1L
1,713 SR
Queue Stats
71W - 68L
1,416 Elo+
Solo
Skadi
Skadi
UriELectRiC_418
Skadi
Level 40
God Stats
5W - 5L
1,509 SR
Queue Stats
22W - 34L
1,272 Elo+
Party 2
Bellona
Bellona
iNsOmNiACaRnAgE
Bellona
Level 18
God Stats
1W - 1L
1,716 SR
Queue Stats
22W - 30L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 5
10,789
568
16,558
11,320
4,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 2
10,215
538
6,151
10,195
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
KillerZbr1
Heimdallr
17
7 / 0 / 9
10,888
573
13,263
10,207
4,497
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Toddwr88
Cthulhu
15
3 / 1 / 16
10,110
532
15,205
11,621
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 4 / 8
9,926
522
10,893
12,838
4,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,576
451
4,144
14,845
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 7 / 0
6,948
366
3,755
22,327
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
3 / 4 / 1
8,481
446
9,607
13,230
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 1
7,058
371
4,959
14,102
4,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 5 / 0
8,053
424
7,768
16,570
11,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
31
Kills
7
8
Deaths
31
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
1
7
0
0.14
W
12
3
5
4.83
W
5
0
2
6
W
Heimdallr
KillerZbr1
Heimdallr
7
0
9
11.5
L
Kukulkan
3
4
1
0.88
W
Cthulhu
Toddwr88
Cthulhu
3
1
16
11
L
0
9
1
0.06
W
4
4
8
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,070
Damage
30,233
56,181
Taken
81,074
38,686
Mitigated
45,720
17,175
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,144
3,010
0
4,441
14,845
5,119
1,529
397
14,448
0
41,283
L
3,755
425
950
3,740
22,327
19,415
0
5,921
16,256
15,019
0
W
16,558
8,331
0
3,483
11,320
4,627
2,516
1,941
9,379
0
56,468
W
6,151
770
0
4,841
10,195
11,849
1,049
0
10,195
0
55,708
W
Heimdallr
KillerZbr1
Heimdallr
13,263
5,651
0
3,415
10,207
4,497
930
2,035
8,172
0
78,401
L
Kukulkan
9,607
1,293
0
2,030
13,230
4,914
768
1,847
11,383
45,176
0
W
Cthulhu
Toddwr88
Cthulhu
15,205
1,916
1,021
2,703
11,621
13,153
883
3,007
8,614
37,371
0
L
4,959
2,476
0
587
14,102
4,282
48
5,138
8,913
0
35,113
W
10,893
5,569
0
1,712
12,838
4,560
2,363
6,379
6,459
0
58,693
L
7,768
3,093
0
578
16,570
11,990
1,427
1,902
14,157
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,928
Gold Earned
39,116
492
Minions Killed
345
0
Camps Cleared
0
1,860,949
Distance Traveled
1,729,852
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,576
451
95
5
0
342,668
0
L
Terra
6,948
366
17
1
0
411,653
7
W
Da Ji
10,789
568
89
5
0
388,241
0
W
Mulan
10,215
538
114
6
0
367,778
3
W
Heimdallr
10,888
573
155
8
0
376,979
1
L
Kukulkan
8,481
446
86
5
0
319,658
0
W
Cthulhu
10,110
532
45
2
0
393,983
6
L
Skadi
7,058
371
66
3
0
328,036
0
W
Skadi
9,926
522
89
5
0
333,968
1
L
Bellona
8,053
424
81
4
0
327,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role