Player Matchup

Sun Wukong
Sun Wukong
Greymanethewolf
Sun Wukong
Level 28
God Stats
3W - 2L
1,554 SR
Queue Stats
22W - 12L
1,345 Elo+
Solo
Zeus
Zeus
Phoenix20176
Zeus
Level 28
God Stats
7W - 5L
1,501 SR
Queue Stats
96W - 113L
1,232 Elo+
Party 1
Jormungandr
Jormungandr
trav61
Jormungandr
Level 28
God Stats
11W - 6L
1,585 SR
Queue Stats
97W - 112L
1,219 Elo+
Party 1
Team Averages
Level 28
1,547 SR
1,265 Elo+

VS

Team Averages
Level 30
1,369 SR
1,064 Elo+
Ra
Ra
FreeXout
Ra
Level 29
God Stats
15W - 21L
1,344 SR
Queue Stats
65W - 83L
1,246 Elo+
Solo
Sobek
Sobek
catgod101
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
980 Elo+
Party 2
Cthulhu
Cthulhu
cjrcar11
Cthulhu
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 13L
967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greymanethewolf
Sun Wukong
12
9 / 2 / 9
8,519
852
7,543
9,131
4,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 11
8,073
807
11,107
6,102
1,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
trav61
Jormungandr
12
5 / 2 / 10
7,974
797
7,999
6,587
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,000
700
7,343
9,170
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
catgod101
Sobek
8
1 / 7 / 3
6,326
633
3,541
12,321
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
cjrcar11
Cthulhu
9
3 / 5 / 0
6,471
647
4,646
10,028
3,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
6
6
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Sun Wukong
Greymanethewolf
Sun Wukong
9
2
9
6.75
W
5
2
11
5.25
L
Sobek
catgod101
Sobek
1
7
3
0.36
L
Cthulhu
cjrcar11
Cthulhu
3
5
0
0.6
W
Jormungandr
trav61
Jormungandr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
15,530
21,820
Taken
31,519
8,493
Mitigated
12,883
6,135
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,343
746
374
2,098
9,170
3,246
0
5,509
3,661
23,681
0
W
Sun Wukong
Greymanethewolf
Sun Wukong
7,543
2,276
0
2,034
9,131
4,521
987
5,761
3,132
0
18,469
W
11,107
2,550
707
2,005
6,102
1,941
944
4,330
1,620
19,206
0
L
Sobek
catgod101
Sobek
3,541
852
0
2,337
12,321
5,873
0
7,397
4,924
8,888
0
L
Cthulhu
cjrcar11
Cthulhu
4,646
1,273
149
251
10,028
3,764
0
6,458
3,570
9,710
0
W
Jormungandr
trav61
Jormungandr
7,999
1,183
280
1,109
6,587
2,031
288
4,887
1,426
24,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
19,797
84
Minions Killed
68
3
Camps Cleared
1
529,189
Distance Traveled
464,134
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,000
700
50
5
1
165,806
2
W
Sun Wukong
8,519
852
25
3
1
197,403
2
W
Zeus
8,073
807
20
2
0
153,749
0
L
Sobek
6,326
633
8
1
0
144,095
2
L
Cthulhu
6,471
647
10
1
0
154,233
0
W
Jormungandr
7,974
797
39
4
2
178,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role