Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrivenTifon
Sylvanus
Level 68
God Stats
18W - 24L
1,456 SR
Queue Stats
207W - 260L
1,394 Elo+
Party 2
Hera
Hera
MoneyMurch
Hera
Level 83
God Stats
1W - 5L
1,262 SR
Queue Stats
211W - 204L
1,471 Elo+
Solo
Achilles
Achilles
SAMUS0107
Achilles
Level 108
God Stats
4W - 7L
1,581 SR
Queue Stats
378W - 409L
1,487 Elo+
Party 2
Mercury
Mercury
Viewer2018
Mercury
Level 77
God Stats
0W - 1L
1,640 SR
Queue Stats
44W - 47L
1,440 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,459 Elo+

VS

Team Averages
Level 75
1,393 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
AHUGHES53
Tsukuyomi
Level 63
God Stats
2W - 2L
1,466 SR
Queue Stats
119W - 146L
1,406 Elo+
Solo
Scylla
Scylla
JaySantiago00
Scylla
Level 71
God Stats
10W - 13L
1,411 SR
Queue Stats
186W - 235L
1,430 Elo+
Party 1
Mulan
Mulan
Nero7588
Mulan
Level 89
God Stats
22W - 17L
1,400 SR
Queue Stats
268W - 297L
1,404 Elo+
Solo
Artemis
Artemis
Teqchz
Artemis
Level 64
God Stats
4W - 5L
1,293 SR
Queue Stats
410W - 432L
1,527 Elo+
Solo
Tyr
Tyr
Zunllo_B
Tyr
Level 87
God Stats
16W - 24L
1,396 SR
Queue Stats
503W - 576L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 5 / 1
6,635
302
3,154
6,689
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
DrivenTifon
Sylvanus
11
0 / 12 / 6
7,941
361
8,419
28,759
23,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 8 / 0
9,268
421
11,903
13,878
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SAMUS0107
Achilles
12
3 / 10 / 1
8,981
408
11,010
27,288
22,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Viewer2018
Mercury
20
2 / 1 / 2
11,700
532
2,611
12,294
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AHUGHES53
Tsukuyomi
17
6 / 2 / 12
11,044
502
11,952
13,194
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 1 / 11
11,304
514
14,813
10,502
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Nero7588
Mulan
17
7 / 2 / 14
10,708
487
17,018
19,597
17,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Teqchz
Artemis
19
11 / 1 / 9
12,691
577
13,697
9,839
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 0 / 8
12,147
552
14,020
11,972
15,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
36
36
Deaths
6
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Tsukuyomi
AHUGHES53
Tsukuyomi
6
2
12
6
L
Sylvanus
DrivenTifon
Sylvanus
0
12
6
0.25
W
3
1
11
8.5
L
1
8
0
0.13
W
Mulan
Nero7588
Mulan
7
2
14
7
L
Achilles
SAMUS0107
Achilles
3
10
1
0.35
W
Artemis
Teqchz
Artemis
11
1
9
15.5
L
Mercury
Viewer2018
Mercury
2
1
2
3
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
71,500
88,908
Taken
65,104
58,563
Mitigated
46,479
15,367
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,154
1,088
0
1,175
6,689
1,653
0
197
6,478
0
19,298
W
Tsukuyomi
AHUGHES53
Tsukuyomi
11,952
1,899
0
6,711
13,194
4,963
1,353
2,838
10,276
0
77,635
L
Sylvanus
DrivenTifon
Sylvanus
8,419
2,216
2,082
3,960
28,759
23,996
0
3,957
24,610
19,737
5,411
W
14,813
1,056
0
3,364
10,502
4,312
1,236
4,396
5,802
78,727
0
L
11,903
2,234
63
1,859
13,878
4,659
0
4,255
9,239
58,532
0
W
Mulan
Nero7588
Mulan
17,018
2,556
898
4,440
19,597
17,346
538
8,521
10,860
13,715
44,478
L
Achilles
SAMUS0107
Achilles
11,010
2,579
0
3,178
27,288
22,574
0
6,692
20,264
3,653
34,787
W
Artemis
Teqchz
Artemis
13,697
7,633
0
2,878
9,839
4,849
410
2,707
7,108
0
97,781
L
Mercury
Viewer2018
Mercury
2,611
655
0
3,050
12,294
5,681
1,407
2,233
9,995
0
96,419
W
14,020
1,325
0
6,272
11,972
15,009
702
2,408
9,434
0
72,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
57,894
428
Minions Killed
607
0
Camps Cleared
0
1,760,886
Distance Traveled
2,192,223
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,635
302
21
1
0
147,820
1
W
Tsukuyomi
11,044
502
109
5
0
466,462
2
L
Sylvanus
7,941
361
48
2
0
331,046
0
W
Scylla
11,304
514
133
6
0
430,097
1
L
Hera
9,268
421
117
5
0
350,823
9
W
Mulan
10,708
487
59
3
0
425,492
2
L
Achilles
8,981
408
70
3
0
392,737
0
W
Artemis
12,691
577
157
7
0
401,842
4
L
Mercury
11,700
532
172
8
0
538,460
1
W
Tyr
12,147
552
149
7
0
468,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role