Player Matchup

Hercules
Hercules
AngryFeeling
Hercules
Level 18
God Stats
1W - 2L
1,572 SR
Queue Stats
27W - 22L
1,543 Elo+
Solo
Awilix
Awilix
DiazBeFappin
Awilix
Level 29
God Stats
0W - 1L
1,310 SR
Queue Stats
137W - 115L
1,554 Elo+
Solo
Merlin
Merlin
Himeros8964
Merlin
Level 27
God Stats
0W - 2L
1,195 SR
Queue Stats
32W - 23L
1,695 Elo+
Solo
Loki
Loki
mathias_montiel
Loki
Level 8
God Stats
0W - 1L
1,358 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Ymir
Ymir
savagepro-12345
Ymir
Level 7
God Stats
4W - 9L
1,531 SR
Queue Stats
13W - 24L
1,465 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,561 Elo+

VS

Team Averages
Level 15
1,638 SR
1,642 Elo+
Aphrodite
Aphrodite
AcesCute
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,497 Elo+
Solo
Pele
Pele
Auralias2102
Pele
Level 6
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 2L
1,664 Elo+
Solo
Kukulkan
Kukulkan
DirtyMikeJones
Kukulkan
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
13W - 17L
1,718 Elo+
Solo
Ullr
Ullr
Trolleus
Ullr
Level 6
God Stats
8W - 1L
1,805 SR
Queue Stats
15W - 7L
1,741 Elo+
Solo
Vamana
Vamana
poetisa-avispado
Vamana
Level 29
God Stats
7W - 3L
1,673 SR
Queue Stats
124W - 104L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngryFeeling
Hercules
4
0 / 4 / 1
5,830
292
749
4,172
1,769
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
10 / 8 / 3
11,645
582
13,012
21,316
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
3 / 6 / 3
10,646
532
11,194
16,326
6,236
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 9 / 2
7,197
360
1,991
12,004
3,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 10 / 3
7,609
380
3,180
19,533
13,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcesCute
Aphrodite
16
9 / 1 / 9
11,121
556
10,181
13,400
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
11 / 3 / 10
11,869
593
14,241
16,187
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
1 / 9 / 8
8,584
429
4,565
8,456
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
19
9 / 2 / 3
12,517
626
13,961
13,996
6,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 9
11,859
593
10,282
18,053
13,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
15
Kills
37
37
Deaths
16
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AcesCute
Aphrodite
9
1
9
13.5
L
Hercules
AngryFeeling
Hercules
0
4
1
0.13
W
11
3
10
5.33
L
Awilix
10
8
3
1.44
W
Kukulkan
1
9
8
0.56
L
Merlin
3
6
3
0.75
W
Ullr
9
2
3
5.25
L
1
9
2
0.22
W
7
1
9
11.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
53,230
73,351
Taken
70,092
32,311
Mitigated
34,753
7,838
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AcesCute
Aphrodite
10,181
1,467
4,900
9,863
13,400
7,040
2,056
3,848
9,425
53,225
0
L
Hercules
AngryFeeling
Hercules
749
145
0
152
4,172
1,769
0
637
3,451
0
3,826
W
14,241
3,970
0
5,569
16,187
6,702
5,264
5,422
10,032
0
70,719
L
Awilix
13,012
5,549
0
3,289
21,316
8,046
1,186
5,783
15,300
0
89,806
W
Kukulkan
4,565
1,368
0
323
8,456
1,740
1,280
1,161
7,251
15,533
0
L
Merlin
11,194
432
0
2,790
16,326
6,236
266
3,401
12,613
85,415
0
W
Ullr
13,961
5,459
0
1,573
13,996
6,144
3,203
2,647
11,349
0
108,348
L
1,991
260
0
212
12,004
3,069
0
2,615
9,241
0
16,243
W
10,282
2,025
0
5,217
18,053
13,127
515
3,451
14,433
8,271
54,889
L
3,180
932
0
1,395
19,533
13,191
316
3,337
15,948
30,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
55,950
384
Minions Killed
488
0
Camps Cleared
0
1,510,192
Distance Traveled
1,861,026
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,121
556
102
5
0
358,522
2
L
Hercules
5,830
292
10
1
0
91,427
1
W
Pele
11,869
593
100
5
0
404,307
0
L
Awilix
11,645
582
133
7
0
342,695
2
W
Kukulkan
8,584
429
20
1
0
265,397
0
L
Merlin
10,646
532
151
8
0
356,088
6
W
Ullr
12,517
626
171
9
0
395,546
0
L
Loki
7,197
360
34
2
0
388,177
3
W
Vamana
11,859
593
95
5
0
437,254
2
L
Ymir
7,609
380
56
3
0
331,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role