Player Matchup

Zeus
Zeus
Kirbs50
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Nemesis
Nemesis
MasterLazarus
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
953 Elo+
Solo
Aphrodite
Aphrodite
dottiexpen
Aphrodite
Level 9
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
kabuki_dragon_gt
Susano
Level 6
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 2L
1,028 Elo+
Party 2
Bellona
Bellona
trill_vibez_85
Bellona
Level 25
God Stats
3W - 8L
1,065 SR
Queue Stats
111W - 127L
1,342 Elo+
Solo
Team Averages
Level 14
1,373 SR
1,265 Elo+

VS

Team Averages
Level 14
1,449 SR
1,260 Elo+
Izanami
Izanami
Laithor33
Izanami
Level 20
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 8L
1,112 Elo+
Party 1
Ullr
Ullr
MDLN-SUKA1313
Ullr
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
NephilimRush
Jormungandr
Level 7
God Stats
1W - 0L
1,288 SR
Queue Stats
9W - 18L
1,222 Elo+
Solo
Loki
Loki
RipplyAthor
Loki
Level 28
God Stats
35W - 50L
1,280 SR
Queue Stats
144W - 171L
1,308 Elo+
Solo
Olorun
Olorun
gloopy_bat3
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kirbs50
Zeus
18
7 / 9 / 3
12,251
583
16,898
14,495
4,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
5
0 / 7 / 0
5,960
284
1,582
5,433
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
dottiexpen
Aphrodite
13
2 / 12 / 2
8,054
384
10,287
16,014
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 16 / 2
7,126
339
3,848
12,561
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 10 / 3
10,233
487
21,876
26,405
24,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Laithor33
Izanami
17
15 / 5 / 3
12,351
588
12,603
15,013
6,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 7 / 2
11,196
533
5,352
13,371
5,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
NephilimRush
Jormungandr
16
8 / 0 / 23
12,267
584
12,654
20,400
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
16 / 1 / 6
12,270
584
9,690
13,932
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
14
10 / 5 / 18
11,043
526
16,576
24,323
8,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
17
Kills
52
54
Deaths
18
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zeus
Kirbs50
Zeus
7
9
3
0.94
W
Izanami
Laithor33
Izanami
15
5
3
3.3
W
3
7
2
0.57
L
Nemesis
0
7
0
0
W
Jormungandr
NephilimRush
Jormungandr
8
0
23
19.5
W
16
1
6
19
L
Aphrodite
dottiexpen
Aphrodite
2
12
2
0.25
W
Olorun
10
5
18
3.8
L
1
16
2
0.13
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,491
Damage
56,875
74,908
Taken
87,039
40,161
Mitigated
48,772
16,235
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Kirbs50
Zeus
16,898
3,702
57
3,540
14,495
4,534
0
5,257
9,238
52,355
0
W
Izanami
Laithor33
Izanami
12,603
8,536
0
3,425
15,013
6,069
5,826
6,241
8,772
0
77,009
W
5,352
4,501
0
2,021
13,371
5,451
5,910
1,558
11,813
0
55,869
L
Nemesis
1,582
1,091
0
184
5,433
1,696
0
1,462
3,971
0
9,350
W
Jormungandr
NephilimRush
Jormungandr
12,654
3,864
0
3,887
20,400
21,882
1,401
6,920
13,480
53,815
0
W
9,690
1,873
0
3,672
13,932
6,372
297
3,138
10,794
0
67,163
L
Aphrodite
dottiexpen
Aphrodite
10,287
2,157
2,864
4,577
16,014
6,044
0
7,527
8,487
32,435
0
W
Olorun
16,576
8,363
1,087
11,685
24,323
8,998
1,792
9,573
14,750
46,146
0
L
3,848
1,308
0
60
12,561
3,382
0
5,410
7,151
0
8,364
L
21,876
9,360
0
4,953
26,405
24,505
0
9,574
16,831
0
60,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
59,127
236
Minions Killed
511
0
Camps Cleared
0
1,381,706
Distance Traveled
1,686,303
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,251
583
81
4
0
290,030
1
W
Izanami
12,351
588
140
7
0
317,534
6
W
Ullr
11,196
533
112
5
0
288,183
0
L
Nemesis
5,960
284
16
1
0
127,286
0
W
Jormungandr
12,267
584
77
4
0
350,490
1
W
Loki
12,270
584
111
5
0
430,793
0
L
Aphrodite
8,054
384
65
3
0
308,939
0
W
Olorun
11,043
526
71
3
0
299,303
6
L
Susano
7,126
339
1
0
0
280,530
1
L
Bellona
10,233
487
73
3
0
374,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role