Player Matchup

Hun Batz
Hun Batz
Brukln d0dga
Hun Batz
Level 154
God Stats
5W - 1L
1,576 SR
Queue Stats
130W - 155L
1,439 Elo+
Solo
Chang'e
Chang'e
DanDaMan
Chang'e
Level 103
God Stats
2W - 0L
1,323 SR
Queue Stats
5W - 5L
1,261 Elo+
Party 2
Rama
Rama
ISAAKUS
Rama
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,261 Elo+
Party 2
Artemis
Artemis
RamHockey33
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 134L
1,453 Elo+
Solo
Osiris
Osiris
leggytot
Osiris
Level 76
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 2
Team Averages
Level 115
1,446 SR
1,349 Elo+

VS

Team Averages
Level 110
1,312 SR
1,479 Elo+
Thanatos
Thanatos
Affliction Grid
Thanatos
Level 122
God Stats
0W - 6L
1,069 SR
Queue Stats
70W - 91L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
Denial Grid
Sylvanus
Level 129
God Stats
3W - 4L
1,468 SR
Queue Stats
131W - 162L
1,446 Elo+
Party 3
Nox
Nox
EyesLikeItachi
Nox
Level 95
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 7L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
codycloverttv
Zhong Kui
Level 123
God Stats
1W - 1L
1,471 SR
Queue Stats
31W - 23L
1,570 Elo+
Party 1
Medusa
Medusa
whynofindname
Medusa
Level 83
God Stats
2W - 3L
1,364 SR
Queue Stats
330W - 329L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brukln d0dga
Hun Batz
18
4 / 4 / 17
11,622
684
14,270
17,662
14,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
DanDaMan
Chang'e
20
2 / 4 / 20
11,831
696
7,894
13,907
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ISAAKUS
Rama
20
7 / 4 / 15
12,908
759
15,804
14,409
4,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
RamHockey33
Artemis
20
9 / 3 / 15
12,580
740
18,519
11,288
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
leggytot
Osiris
20
9 / 4 / 17
12,883
758
19,901
19,892
19,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
9 / 6 / 3
12,082
711
10,986
17,197
19,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Denial Grid
Sylvanus
19
1 / 6 / 12
10,887
640
7,451
20,415
24,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 8 / 9
11,807
695
9,968
15,072
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
codycloverttv
Zhong Kui
19
4 / 4 / 10
11,358
668
19,737
18,504
16,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 8 / 5
10,507
618
14,193
16,283
7,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
31
Kills
19
19
Deaths
32
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
6
3
1.75
W
Hun Batz
Brukln d0dga
Hun Batz
4
4
17
3.13
W
Chang'e
DanDaMan
Chang'e
2
4
20
3
L
Sylvanus
Denial Grid
Sylvanus
1
6
12
1.17
L
3
8
9
0.94
W
Rama
ISAAKUS
Rama
7
4
15
3.63
W
Artemis
RamHockey33
Artemis
9
3
15
5.5
L
Zhong Kui
codycloverttv
Zhong Kui
4
4
10
2.25
W
Osiris
leggytot
Osiris
9
4
17
4.38
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,388
Damage
62,335
77,158
Taken
87,471
47,288
Mitigated
74,370
36,694
Healing
38,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,986
1,178
601
9,204
17,197
19,103
840
2,005
15,192
204
26,336
W
Hun Batz
Brukln d0dga
Hun Batz
14,270
2,306
973
3,717
17,662
14,258
227
5,886
11,776
0
31,962
W
Chang'e
DanDaMan
Chang'e
7,894
1,068
10,015
5,500
13,907
4,885
953
8,284
5,623
25,665
0
L
Sylvanus
Denial Grid
Sylvanus
7,451
1,089
9,327
5,741
20,415
24,499
374
3,361
17,054
13,254
0
L
9,968
1,278
1,834
1,005
15,072
6,735
1,936
602
14,470
38,667
0
W
Rama
ISAAKUS
Rama
15,804
11,917
1,975
4,968
14,409
4,143
3,406
10,953
3,456
473
29,229
W
Artemis
RamHockey33
Artemis
18,519
9,401
1,341
1,368
11,288
4,209
1,046
4,618
6,670
0
36,940
L
Zhong Kui
codycloverttv
Zhong Kui
19,737
831
1,250
6,733
18,504
16,847
230
1,261
17,243
26,382
0
W
Osiris
leggytot
Osiris
19,901
4,840
2,024
4,813
19,892
19,793
380
7,557
12,335
0
35,433
L
14,193
5,586
579
2,009
16,283
7,186
0
1,126
15,157
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,824
Gold Earned
56,641
189
Minions Killed
146
0
Camps Cleared
0
1,454,136
Distance Traveled
1,343,163
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,082
711
20
1
0
286,101
0
W
Hun Batz
11,622
684
24
1
0
334,255
3
W
Chang'e
11,831
696
41
2
0
309,804
1
L
Sylvanus
10,887
640
11
1
0
241,736
2
L
Nox
11,807
695
61
4
0
250,816
4
W
Rama
12,908
759
53
3
0
235,494
2
W
Artemis
12,580
740
46
3
0
256,659
1
L
Zhong Kui
11,358
668
16
1
0
269,880
0
W
Osiris
12,883
758
25
1
0
317,924
0
L
Medusa
10,507
618
38
2
0
294,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role