Player Matchup

Skadi
Skadi
Crepusculei
Skadi
Level 114
God Stats
1W - 1L
1,717 SR
Queue Stats
176W - 175L
1,442 Elo+
Party 1
Izanami
Izanami
DarlingNezuko
Izanami
Level 67
God Stats
2W - 1L
1,794 SR
Queue Stats
136W - 124L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Nekomanc3r
Baron Samedi
Level 95
God Stats
1W - 3L
1,361 SR
Queue Stats
312W - 281L
1,442 Elo+
Party 1
Fafnir
Fafnir
Witchunter2012
Fafnir
Level 117
God Stats
1W - 1L
1,711 SR
Queue Stats
75W - 79L
1,368 Elo+
Party 1
Nemesis
Nemesis
rockyracoonone
Nemesis
Level 66
God Stats
0W - 3L
1,202 SR
Queue Stats
180W - 174L
1,429 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,429 Elo+

VS

Team Averages
Level 124
1,507 SR
1,514 Elo+
Cerberus
Cerberus
Dirtylokimains
Cerberus
Level 124
God Stats
13W - 10L
1,587 SR
Queue Stats
406W - 377L
1,580 Elo+
Party 2
Hades
Hades
LAKEBLOCKHRZ30
Hades
Level 147
God Stats
3W - 3L
1,371 SR
Queue Stats
192W - 185L
1,500 Elo+
Party 2
Medusa
Medusa
MMALEXIS
Medusa
Level 104
God Stats
3W - 2L
1,477 SR
Queue Stats
71W - 53L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
PapaCap420
Gilgamesh
Level 87
God Stats
2W - 0L
1,465 SR
Queue Stats
29W - 22L
1,421 Elo+
Party 3
Cupid
Cupid
Two3asyCody
Cupid
Level 160
God Stats
6W - 4L
1,634 SR
Queue Stats
459W - 426L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
8,549
855
11,479
9,566
2,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
1 / 7 / 4
7,330
733
6,293
9,333
2,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Nekomanc3r
Baron Samedi
13
2 / 5 / 2
7,289
729
9,687
8,548
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 5 / 4
7,635
764
4,746
11,311
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 7 / 6
7,574
757
7,873
11,495
4,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
6 / 1 / 19
9,344
934
12,813
17,053
17,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 4 / 13
9,108
911
10,367
12,010
8,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
MMALEXIS
Medusa
15
3 / 2 / 18
9,283
928
8,446
8,213
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
PapaCap420
Gilgamesh
17
10 / 2 / 16
9,849
985
6,038
13,111
13,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 16
8,720
872
8,330
8,772
4,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
11
Kills
29
29
Deaths
11
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Izanami
1
7
4
0.43
W
Cerberus
6
1
19
15.5
W
8
4
13
3.63
W
Medusa
MMALEXIS
Medusa
3
2
18
6
L
Baron Samedi
Nekomanc3r
Baron Samedi
2
5
2
0.6
W
Gilgamesh
PapaCap420
Gilgamesh
10
2
16
9
W
2
2
16
5
L
1
5
4
0.6
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,078
Damage
45,994
50,253
Taken
59,159
26,323
Mitigated
47,883
10,546
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,479
4,394
146
1,380
9,566
2,718
0
4,820
4,567
0
20,370
L
Izanami
6,293
3,483
0
30
9,333
2,439
0
4,669
4,450
0
15,575
W
Cerberus
12,813
396
1,523
6,376
17,053
17,885
0
6,296
10,757
13,971
0
W
10,367
579
1,297
2,564
12,010
8,789
242
3,921
8,089
14,151
0
W
Medusa
MMALEXIS
Medusa
8,446
2,429
1,318
1,750
8,213
3,970
2,469
1,231
6,982
0
32,249
L
Baron Samedi
Nekomanc3r
Baron Samedi
9,687
1,025
1,768
2,174
8,548
5,585
0
4,919
3,446
16,662
0
W
Gilgamesh
PapaCap420
Gilgamesh
6,038
2,171
0
1,562
13,111
13,156
802
2,323
10,788
0
13,225
W
8,330
4,035
3,172
3,069
8,772
4,083
1,784
662
8,110
0
20,838
L
4,746
1,417
695
2,097
11,311
11,542
0
3,553
7,582
13,030
0
L
7,873
2,910
339
1,917
11,495
4,039
0
4,113
7,028
0
10,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
46,304
59
Minions Killed
89
0
Camps Cleared
0
847,600
Distance Traveled
903,687
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,549
855
19
2
0
159,170
0
L
Izanami
7,330
733
20
2
0
156,482
0
W
Cerberus
9,344
934
3
0
0
210,825
1
W
Hades
9,108
911
10
1
0
155,669
2
W
Medusa
9,283
928
36
4
0
173,101
0
L
Baron Samedi
7,289
729
4
0
0
174,493
0
W
Gilgamesh
9,849
985
11
1
0
201,026
0
W
Cupid
8,720
872
29
3
0
163,066
0
L
Fafnir
7,635
764
8
1
0
173,166
0
L
Nemesis
7,574
757
8
1
0
184,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role