Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BolinsBuns
Cliodhna
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 10L
1,848 Elo+
Solo
Hercules
Hercules
ButImFRAGGING
Hercules
Level 90
God Stats
68W - 71L
1,513 SR
Queue Stats
264W - 283L
1,512 Elo+
Party 3
Chang'e
Chang'e
JustaSimpleFool
Chang'e
Level 117
God Stats
9W - 2L
1,726 SR
Queue Stats
75W - 48L
1,617 Elo+
Solo
Artemis
Artemis
MagicManTim
Artemis
Level 123
God Stats
14W - 15L
1,596 SR
Queue Stats
406W - 403L
1,630 Elo+
Party 3
Team Averages
Level 112
1,567 SR
1,621 Elo+

VS

Team Averages
Level 125
1,503 SR
1,592 Elo+
Ra
Ra
AayarR1
Ra
Level 89
God Stats
3W - 2L
1,603 SR
Queue Stats
297W - 248L
1,601 Elo+
Party 1
Nike
Nike
Dpoodly
Nike
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
111W - 104L
1,508 Elo+
Solo
Xing Tian
Xing Tian
razer87
Xing Tian
Level 145
God Stats
0W - 2L
1,420 SR
Queue Stats
291W - 272L
1,621 Elo+
Party 2
Thanatos
Thanatos
thetrullybully75
Thanatos
Level 154
God Stats
5W - 7L
1,575 SR
Queue Stats
350W - 339L
1,592 Elo+
Party 2
Artemis
Artemis
xPaynee
Artemis
Level 81
God Stats
4W - 4L
1,631 SR
Queue Stats
297W - 238L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 0 / 3
9,771
611
8,069
9,667
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
BolinsBuns
Cliodhna
14
3 / 2 / 10
8,565
535
9,158
9,028
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
ButImFRAGGING
Hercules
12
3 / 1 / 10
8,192
512
5,678
12,993
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 8
8,503
531
13,277
10,127
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MagicManTim
Artemis
16
7 / 1 / 5
9,192
575
10,208
7,350
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,942
496
6,392
11,560
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
Dpoodly
Nike
11
1 / 4 / 2
6,760
423
3,649
12,113
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
razer87
Xing Tian
10
2 / 3 / 2
6,562
410
4,701
14,947
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
3 / 5 / 2
7,814
488
6,203
11,997
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
xPaynee
Artemis
12
0 / 7 / 2
7,332
458
7,441
11,500
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
7
7
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
3
10.5
L
1
5
3
0.5
W
Cliodhna
BolinsBuns
Cliodhna
3
2
10
4
W
Hercules
ButImFRAGGING
Hercules
3
1
10
8
L
Nike
Dpoodly
Nike
1
4
2
0.5
W
2
3
8
2
W
Artemis
MagicManTim
Artemis
7
1
5
9.5
L
Xing Tian
razer87
Xing Tian
2
3
2
1
L
3
5
2
0.8
L
Artemis
xPaynee
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,390
Damage
28,386
49,165
Taken
62,117
31,448
Mitigated
32,200
30,024
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,069
2,176
0
14,321
9,667
4,413
110
1,048
8,529
0
73,595
L
6,392
527
1,344
3,909
11,560
3,876
0
1,982
9,578
57,716
0
W
Cliodhna
BolinsBuns
Cliodhna
9,158
1,461
0
1,387
9,028
3,635
312
2,229
6,676
0
48,543
W
Hercules
ButImFRAGGING
Hercules
5,678
897
0
5,849
12,993
13,454
81
3,254
9,209
0
16,266
L
Nike
Dpoodly
Nike
3,649
476
0
3,049
12,113
6,863
0
4,824
7,289
292
32,129
W
13,277
903
1,971
5,027
10,127
7,074
547
2,934
7,065
56,770
0
W
Artemis
MagicManTim
Artemis
10,208
3,971
0
1,469
7,350
2,872
553
970
6,252
0
76,224
L
Xing Tian
razer87
Xing Tian
4,701
532
0
2,846
14,947
14,129
0
3,287
11,660
18,714
0
L
6,203
1,559
0
7,961
11,997
4,883
0
1,959
10,038
0
44,215
L
Artemis
xPaynee
Artemis
7,441
3,703
0
1,614
11,500
2,449
0
1,225
10,275
0
49,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
36,410
465
Minions Killed
369
0
Camps Cleared
0
1,628,777
Distance Traveled
1,448,051
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,771
611
114
7
0
371,808
3
L
Ra
7,942
496
114
7
0
295,181
4
W
Cliodhna
8,565
535
99
6
0
331,993
2
W
Hercules
8,192
512
10
1
0
335,129
6
L
Nike
6,760
423
56
4
0
300,773
5
W
Chang'e
8,503
531
106
7
0
301,035
2
W
Artemis
9,192
575
136
9
0
288,812
5
L
Xing Tian
6,562
410
23
1
0
285,209
5
L
Thanatos
7,814
488
80
5
0
319,562
5
L
Artemis
7,332
458
96
6
0
247,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role