Player Matchup

Ra
Ra
Wottermelon
Ra
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 22L
1,768 Elo+
Solo
Pele
Pele
acerrman
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 91L
1,642 Elo+
Party 1
Thor
Thor
mommymorrigan
Thor
Level 47
God Stats
4W - 6L
1,206 SR
Queue Stats
238W - 242L
1,539 Elo+
Party 1
Neith
Neith
xXxelsotoxXx
Neith
Level 7
God Stats
3W - 2L
1,713 SR
Queue Stats
10W - 5L
1,667 Elo+
Solo
Ymir
Ymir
yuNiiiii
Ymir
Level 27
God Stats
15W - 11L
1,594 SR
Queue Stats
85W - 66L
1,613 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,646 Elo+

VS

Team Averages
Level 22
1,671 SR
1,617 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AntFloxks
Bastet
Level 24
God Stats
4W - 5L
1,509 SR
Queue Stats
99W - 86L
1,665 Elo+
Solo
Hercules
Hercules
HighReef
Hercules
Level 14
God Stats
0W - 1L
1,832 SR
Queue Stats
10W - 11L
1,589 Elo+
Party 2
Charybdis
Charybdis
Scorebord
Charybdis
Level 13
God Stats
0W - 1L
1,832 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 2
Vulcan
Vulcan
tapinophobic
Vulcan
Level 29
God Stats
5W - 4L
1,681 SR
Queue Stats
31W - 22L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
9,906
583
3,703
5,843
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 3 / 8
9,329
549
9,254
15,773
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 1 / 5
10,084
593
10,960
13,364
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 6
9,791
576
9,811
6,319
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
6 / 2 / 10
9,994
588
8,499
12,074
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 4 / 1
10,379
611
10,094
13,317
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
AntFloxks
Bastet
12
1 / 5 / 3
7,761
457
10,042
13,231
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
HighReef
Hercules
12
1 / 5 / 2
7,908
465
2,683
11,969
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Scorebord
Charybdis
12
2 / 7 / 1
7,426
437
3,749
9,430
1,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
0 / 2 / 0
8,429
496
7,011
9,211
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
23
Kills
7
7
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
1
0.88
L
Bastet
AntFloxks
Bastet
1
5
3
0.5
L
Hercules
HighReef
Hercules
1
5
2
0.4
L
Charybdis
Scorebord
Charybdis
2
7
1
0.36
W
2
0
2
3
W
Pele
3
3
8
2.33
W
5
1
5
7.5
L
Vulcan
0
2
0
0
W
7
1
6
10
W
Ymir
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
33,579
53,373
Taken
57,158
33,474
Mitigated
21,409
17,856
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,094
5,375
185
6,840
13,317
6,332
3,317
313
12,410
73,079
8,577
L
Bastet
AntFloxks
Bastet
10,042
3,731
0
3,546
13,231
3,804
0
1,565
11,505
0
44,692
L
Hercules
HighReef
Hercules
2,683
721
383
3,964
11,969
6,017
136
4,662
7,213
0
20,934
L
Charybdis
Scorebord
Charybdis
3,749
2,426
0
672
9,430
1,861
744
3,170
6,193
0
32,539
W
3,703
328
1,337
2,992
5,843
2,273
934
1,074
4,769
70,559
0
W
Pele
9,254
1,281
0
6,678
15,773
5,917
523
6,882
8,891
0
61,805
W
10,960
1,967
0
4,300
13,364
6,696
888
5,948
7,416
0
61,025
L
Vulcan
7,011
1,853
0
2,939
9,211
3,395
294
2,504
6,464
65,510
0
W
9,811
4,274
0
1,407
6,319
2,570
4,205
547
5,772
0
72,317
W
Ymir
8,499
2,165
0
1,142
12,074
16,018
380
1,815
10,259
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
41,903
549
Minions Killed
459
0
Camps Cleared
0
1,621,798
Distance Traveled
1,530,786
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,379
611
156
9
0
274,666
3
L
Bastet
7,761
457
72
4
0
330,657
3
L
Hercules
7,908
465
41
2
0
297,454
5
L
Charybdis
7,426
437
63
4
0
307,374
5
W
Ra
9,906
583
151
9
0
361,493
3
W
Pele
9,329
549
105
6
0
355,264
7
W
Thor
10,084
593
125
7
0
309,324
2
L
Vulcan
8,429
496
127
7
0
320,635
3
W
Neith
9,791
576
130
8
0
295,321
2
W
Ymir
9,994
588
38
2
0
300,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role