Player Matchup

Jormungandr
Jormungandr
Brillen
Jormungandr
Level 23
God Stats
2W - 1L
1,777 SR
Queue Stats
24W - 19L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
CapnGear
Ah Puch
Level 94
God Stats
22W - 8L
1,742 SR
Queue Stats
307W - 302L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CasualMcGee
Tsukuyomi
Level 88
God Stats
3W - 2L
1,473 SR
Queue Stats
130W - 99L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
Nekradoom
Gilgamesh
Level 48
God Stats
6W - 5L
1,597 SR
Queue Stats
85W - 77L
1,552 Elo+
Party 1
Charybdis
Charybdis
Niimuu
Charybdis
Level 39
God Stats
11W - 5L
1,710 SR
Queue Stats
63W - 50L
1,550 Elo+
Party 1
Team Averages
Level 58
1,660 SR
1,556 Elo+

VS

Team Averages
Level 40
1,506 SR
1,359 Elo+
Hercules
Hercules
 
Hercules
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ForgottenWraith
Neith
Level 77
God Stats
5W - 3L
1,412 SR
Queue Stats
30W - 51L
1,408 Elo+
Party 2
Zeus
Zeus
MzMercury
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,203 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StinkyPieJuice
Kumbhakarna
Level 38
God Stats
3W - 4L
1,400 SR
Queue Stats
112W - 131L
1,309 Elo+
Party 2
Ganesha
Ganesha
dopeytbh
Ganesha
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 38L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brillen
Jormungandr
19
7 / 0 / 32
12,760
1,160
17,119
11,669
15,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
CapnGear
Ah Puch
20
12 / 0 / 31
13,440
1,222
32,934
4,687
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
CasualMcGee
Tsukuyomi
20
17 / 3 / 22
13,501
1,227
29,270
11,152
5,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Nekradoom
Gilgamesh
19
2 / 1 / 40
12,296
1,118
11,976
12,944
14,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Niimuu
Charybdis
19
9 / 2 / 22
12,057
1,096
19,970
8,168
3,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 10 / 2
9,792
890
3,415
28,953
30,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 6 / 3
11,080
1,007
17,163
14,482
5,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
0 / 12 / 3
9,271
843
6,989
16,003
5,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
StinkyPieJuice
Kumbhakarna
16
2 / 8 / 3
10,437
949
6,125
29,716
35,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
dopeytbh
Ganesha
18
0 / 12 / 6
10,560
960
7,048
28,847
31,963
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
23
47
Kills
6
6
Deaths
48
147
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
10
2
0.2
W
Jormungandr
Brillen
Jormungandr
7
0
32
23
W
Ah Puch
CapnGear
Ah Puch
12
0
31
27.5
W
Tsukuyomi
CasualMcGee
Tsukuyomi
17
3
22
9.33
L
3
6
3
0.75
L
Zeus
0
12
3
0.13
W
Gilgamesh
Nekradoom
Gilgamesh
2
1
40
22
W
Charybdis
Niimuu
Charybdis
9
2
22
10
L
Kumbhakarna
StinkyPieJuice
Kumbhakarna
2
8
3
0.44
L
Ganesha
dopeytbh
Ganesha
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,269
Damage
40,740
48,620
Taken
118,001
40,909
Mitigated
108,320
11,553
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,415
927
0
3,136
28,953
30,373
0
15,589
13,021
0
17,094
W
Jormungandr
Brillen
Jormungandr
17,119
2,301
0
1,561
11,669
15,456
0
3,729
7,940
38,012
0
W
Ah Puch
CapnGear
Ah Puch
32,934
1,154
162
3,122
4,687
1,982
0
3,784
903
60,476
0
W
Tsukuyomi
CasualMcGee
Tsukuyomi
29,270
5,340
0
3,111
11,152
5,432
0
4,626
6,385
0
55,081
L
17,163
12,676
0
1,434
14,482
5,449
0
4,089
10,291
0
48,049
L
Zeus
6,989
1,351
87
207
16,003
5,363
0
5,701
10,106
22,670
0
W
Gilgamesh
Nekradoom
Gilgamesh
11,976
3,374
1,176
1,654
12,944
14,369
0
3,719
9,225
0
21,559
W
Charybdis
Niimuu
Charybdis
19,970
9,974
0
767
8,168
3,670
0
4,304
3,864
0
39,249
L
Kumbhakarna
StinkyPieJuice
Kumbhakarna
6,125
596
574
671
29,716
35,172
0
14,575
14,603
27,073
0
L
Ganesha
dopeytbh
Ganesha
7,048
430
446
365
28,847
31,963
0
8,443
19,927
33,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,054
Gold Earned
51,140
248
Minions Killed
223
13
Camps Cleared
3
1,124,445
Distance Traveled
922,608
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,792
890
32
3
0
201,018
0
W
Jormungandr
12,760
1,160
57
5
0
211,251
0
W
Ah Puch
13,440
1,222
78
7
3
242,632
0
W
Tsukuyomi
13,501
1,227
49
4
5
247,289
0
L
Neith
11,080
1,007
85
8
2
193,745
0
L
Zeus
9,271
843
38
3
0
135,676
0
W
Gilgamesh
12,296
1,118
19
2
3
248,200
0
W
Charybdis
12,057
1,096
45
4
2
175,073
2
L
Kumbhakarna
10,437
949
68
6
1
216,646
1
L
Ganesha
10,560
960
0
0
0
175,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role