Player Matchup

Chang'e
Chang'e
PhoenixGayming
Chang'e
Level 24
God Stats
3W - 1L
1,231 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
War Hound2468
Fenrir
Level 88
God Stats
5W - 0L
1,630 SR
Queue Stats
276W - 245L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
gerber ninja 00
Sylvanus
Level 59
God Stats
8W - 2L
1,556 SR
Queue Stats
153W - 149L
1,401 Elo+
Party 2
Team Averages
Level 57
1,472 SR
1,464 Elo+

VS

Team Averages
Level 17
1,584 SR
1,460 Elo+
Artemis
Artemis
Dowl5112
Artemis
Level 21
God Stats
0W - 2L
1,513 SR
Queue Stats
11W - 21L
1,221 Elo+
Party 1
Athena
Athena
Minatsuki6th
Athena
Level 17
God Stats
3W - 4L
1,695 SR
Queue Stats
17W - 31L
1,807 Elo+
Party 1
Amaterasu
Amaterasu
PINKalex
Amaterasu
Level 13
God Stats
0W - 2L
1,545 SR
Queue Stats
8W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 14
14,984
714
26,538
18,888
15,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 11
15,321
730
26,380
20,580
9,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
19
3 / 1 / 21
14,808
705
16,723
35,674
54,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dowl5112
Artemis
16
5 / 11 / 3
13,019
620
26,825
23,694
7,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
2 / 6 / 6
12,785
609
12,441
29,549
33,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
PINKalex
Amaterasu
15
2 / 10 / 4
11,786
561
15,232
28,323
21,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
27
Kills
9
9
Deaths
27
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dowl5112
Artemis
5
11
3
0.59
L
Athena
2
6
6
0.83
L
Amaterasu
PINKalex
Amaterasu
2
10
4
0.4
W
12
3
14
6.33
W
12
5
11
3.5
W
Sylvanus
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,641
Damage
54,498
75,142
Taken
81,566
80,086
Mitigated
63,102
42,734
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dowl5112
Artemis
26,825
17,479
0
4,894
23,694
7,883
35
13,264
10,430
0
63,119
L
Athena
12,441
3,751
0
2,920
29,549
33,767
0
14,520
15,029
22,927
0
L
Amaterasu
PINKalex
Amaterasu
15,232
8,453
670
3,464
28,323
21,452
0
16,275
12,048
0
43,831
W
26,538
2,487
9,127
8,279
18,888
15,344
138
4,704
14,184
68,803
0
W
26,380
10,557
669
5,639
20,580
9,891
1,028
4,231
16,349
0
73,091
W
Sylvanus
16,723
7,017
4,116
14,904
35,674
54,851
622
4,269
31,405
48,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
37,590
221
Minions Killed
187
11
Camps Cleared
6
1,067,739
Distance Traveled
970,259
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,019
620
101
5
3
290,404
2
L
Athena
12,785
609
34
2
0
363,128
4
L
Amaterasu
11,786
561
52
2
3
316,727
3
W
Chang'e
14,984
714
85
4
4
363,717
2
W
Fenrir
15,321
730
89
4
5
359,638
2
W
Sylvanus
14,808
705
47
2
2
344,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role