Player Matchup

Cthulhu
Cthulhu
B-Lit36
Cthulhu
Level 89
God Stats
2W - 3L
1,520 SR
Queue Stats
32W - 50L
1,294 Elo+
Party 1
Tiamat
Tiamat
Kerrage
Tiamat
Level 87
God Stats
28W - 24L
1,640 SR
Queue Stats
80W - 92L
1,404 Elo+
Party 1
Artemis
Artemis
dirty345playa
Artemis
Level 28
God Stats
4W - 6L
1,388 SR
Queue Stats
47W - 80L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
jacobjeff98
Baron Samedi
Level 66
God Stats
16W - 16L
1,463 SR
Queue Stats
46W - 72L
1,252 Elo+
Party 1
Cupid
Cupid
megtay99
Cupid
Level 64
God Stats
17W - 17L
1,371 SR
Queue Stats
97W - 130L
1,251 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,291 Elo+

VS

Team Averages
Level 73
1,493 SR
1,234 Elo+
Medusa
Medusa
CYPHER1579
Medusa
Level 139
God Stats
5W - 0L
1,632 SR
Queue Stats
78W - 69L
1,464 Elo+
Solo
Artio
Artio
DockC
Artio
Level 87
God Stats
1W - 0L
1,478 SR
Queue Stats
7W - 9L
1,169 Elo+
Party 2
Gilgamesh
Gilgamesh
Joelioel
Gilgamesh
Level 28
God Stats
3W - 2L
1,442 SR
Queue Stats
4W - 5L
1,209 Elo+
Party 2
Zeus
Zeus
Pcnc Bandit
Zeus
Level 47
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 8L
1,196 Elo+
Party 2
Xing Tian
Xing Tian
Void V3nom
Xing Tian
Level 65
God Stats
2W - 2L
1,671 SR
Queue Stats
6W - 10L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-Lit36
Cthulhu
13
1 / 4 / 6
7,538
685
6,562
10,843
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Kerrage
Tiamat
15
1 / 3 / 1
7,642
695
4,384
7,523
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
13
2 / 7 / 5
7,718
702
5,491
11,424
4,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
jacobjeff98
Baron Samedi
14
2 / 5 / 6
8,082
735
6,840
10,595
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
megtay99
Cupid
13
4 / 5 / 3
8,329
757
6,572
8,508
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CYPHER1579
Medusa
16
7 / 4 / 8
10,464
951
9,133
7,956
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
DockC
Artio
14
4 / 4 / 11
8,730
794
6,174
13,855
9,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Joelioel
Gilgamesh
15
3 / 0 / 6
8,368
761
5,102
5,122
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 1 / 11
9,421
856
14,359
8,297
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Void V3nom
Xing Tian
15
6 / 1 / 6
9,523
866
6,153
9,888
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
10
Kills
24
24
Deaths
10
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-Lit36
Cthulhu
1
4
6
1
W
Medusa
CYPHER1579
Medusa
7
4
8
2.75
W
Artio
DockC
Artio
4
4
11
2.38
W
Gilgamesh
Joelioel
Gilgamesh
3
0
6
6
L
Tiamat
Kerrage
Tiamat
1
3
1
0.5
W
4
1
11
9.5
W
Xing Tian
Void V3nom
Xing Tian
6
1
6
9
L
Artemis
2
7
5
0.64
L
Baron Samedi
jacobjeff98
Baron Samedi
2
5
6
1
L
Cupid
megtay99
Cupid
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
40,921
48,893
Taken
45,118
25,420
Mitigated
28,112
11,310
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-Lit36
Cthulhu
6,562
167
253
1,718
10,843
8,809
0
6,989
3,697
20,090
0
W
Medusa
CYPHER1579
Medusa
9,133
3,142
0
0
7,956
3,161
215
2,071
5,845
0
34,563
W
Artio
DockC
Artio
6,174
524
752
3,080
13,855
9,547
796
4,698
9,082
12,833
0
W
Gilgamesh
Joelioel
Gilgamesh
5,102
972
608
1,135
5,122
3,091
1
2,048
3,046
0
22,172
L
Tiamat
Kerrage
Tiamat
4,384
478
0
1,737
7,523
4,969
80
4,467
2,984
25,923
0
W
14,359
1,910
292
3,514
8,297
2,969
1,247
5,121
3,072
37,957
0
W
Xing Tian
Void V3nom
Xing Tian
6,153
295
0
1,469
9,888
9,344
468
3,558
6,077
22,948
0
L
Artemis
5,491
3,592
0
1,262
11,424
4,390
1,302
4,831
6,544
0
20,051
L
Baron Samedi
jacobjeff98
Baron Samedi
6,840
415
2,192
2,844
10,595
4,505
1
5,649
4,855
18,731
0
L
Cupid
megtay99
Cupid
6,572
3,924
422
882
8,508
2,747
1
5,321
3,099
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
46,506
199
Minions Killed
251
4
Camps Cleared
12
919,638
Distance Traveled
1,046,557
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,538
685
40
4
1
192,511
1
W
Medusa
10,464
951
69
6
5
226,149
3
W
Artio
8,730
794
28
3
0
197,158
0
W
Gilgamesh
8,368
761
52
5
4
218,202
1
L
Tiamat
7,642
695
57
5
0
194,624
2
W
Zeus
9,421
856
64
6
3
185,119
0
W
Xing Tian
9,523
866
38
3
0
219,929
1
L
Artemis
7,718
702
43
4
0
150,571
0
L
Baron Samedi
8,082
735
36
3
2
187,129
1
L
Cupid
8,329
757
23
2
1
194,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role