Player Matchup

Chaac
Chaac
Bapkins
Chaac
Level 158
God Stats
2W - 1L
1,232 SR
Queue Stats
178W - 170L
1,511 Elo+
Party 1
Merlin
Merlin
Reeferfredd
Merlin
Level 115
God Stats
5W - 3L
1,562 SR
Queue Stats
420W - 435L
1,516 Elo+
Party 1
Fenrir
Fenrir
Unknown Wh1sper
Fenrir
Level 133
God Stats
2W - 4L
1,406 SR
Queue Stats
189W - 178L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
dumpsterdavid
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
menticidal
Ne Zha
Level 80
God Stats
2W - 0L
1,744 SR
Queue Stats
164W - 149L
1,529 Elo+
Party 1
Team Averages
Level 118
1,489 SR
1,491 Elo+

VS

Team Averages
Level 116
1,493 SR
1,463 Elo+
Hou Yi
Hou Yi
ChakraCheetos
Hou Yi
Level 63
God Stats
1W - 4L
1,237 SR
Queue Stats
124W - 151L
1,416 Elo+
Solo
Ne Zha
Ne Zha
MageTheViking
Ne Zha
Level 138
God Stats
5W - 4L
1,568 SR
Queue Stats
318W - 332L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
Marley436
Heimdallr
Level 127
God Stats
3W - 3L
1,439 SR
Queue Stats
273W - 257L
1,467 Elo+
Solo
Vamana
Vamana
Shaniqua06
Vamana
Level 124
God Stats
4W - 3L
1,504 SR
Queue Stats
107W - 108L
1,443 Elo+
Party 3
Hun Batz
Hun Batz
xxOMNIPOTENTxx1
Hun Batz
Level 128
God Stats
1W - 1L
1,716 SR
Queue Stats
146W - 151L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bapkins
Chaac
19
7 / 1 / 16
10,518
956
13,966
15,246
13,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
14
4 / 3 / 14
8,711
792
11,304
7,871
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 5 / 14
8,929
812
10,396
11,720
8,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 17
9,092
827
8,138
5,546
3,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
menticidal
Ne Zha
15
4 / 4 / 11
8,820
802
13,847
9,875
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,137
740
7,850
8,875
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 5 / 8
8,753
796
9,899
10,542
4,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Marley436
Heimdallr
14
3 / 6 / 5
8,185
744
7,356
11,368
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Shaniqua06
Vamana
15
3 / 3 / 8
8,685
790
11,888
17,799
23,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
12
0 / 7 / 6
7,420
675
4,057
17,068
9,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
24
Kills
13
15
Deaths
24
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bapkins
Chaac
7
1
16
15
L
2
3
6
1.67
L
5
5
8
1.8
L
Heimdallr
Marley436
Heimdallr
3
6
5
0.92
W
Merlin
4
3
14
3.67
L
Vamana
Shaniqua06
Vamana
3
3
8
2.33
W
5
5
14
2.4
W
4
2
17
6.25
W
Ne Zha
menticidal
Ne Zha
4
4
11
2.38
L
Hun Batz
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,651
Damage
41,050
50,258
Taken
65,652
32,025
Mitigated
45,945
20,784
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bapkins
Chaac
13,966
2,707
769
7,138
15,246
13,002
852
247
14,999
163
35,646
L
7,850
3,485
625
1,774
8,875
3,596
845
1,977
6,898
0
15,972
L
9,899
1,384
1,104
1,347
10,542
4,479
128
1,306
9,236
0
18,924
L
Heimdallr
Marley436
Heimdallr
7,356
1,967
147
990
11,368
5,395
207
1,665
9,703
0
21,960
W
Merlin
11,304
1,231
728
1,328
7,871
3,225
695
58
7,810
22,714
0
L
Vamana
Shaniqua06
Vamana
11,888
4,622
1,418
5,680
17,799
23,474
0
3,774
14,025
0
20,116
W
10,396
1,557
2,071
2,628
11,720
8,128
0
87
11,633
0
13,691
W
8,138
2,068
1,102
829
5,546
3,833
950
0
5,546
0
12,881
W
Ne Zha
menticidal
Ne Zha
13,847
4,186
1,796
2,395
9,875
3,837
1,361
174
9,701
0
19,974
L
Hun Batz
4,057
606
1,801
2,844
17,068
9,001
26
2,745
14,323
1,380
8,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
41,180
112
Minions Killed
103
0
Camps Cleared
0
1,046,020
Distance Traveled
906,110
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,518
956
58
5
0
196,668
0
L
Hou Yi
8,137
740
25
2
0
179,264
0
L
Ne Zha
8,753
796
13
1
0
203,182
1
L
Heimdallr
8,185
744
25
2
0
188,567
0
W
Merlin
8,711
792
28
3
0
208,539
9
L
Vamana
8,685
790
24
2
0
182,645
0
W
Fenrir
8,929
812
4
0
0
208,408
1
W
Hou Yi
9,092
827
12
1
0
213,608
1
W
Ne Zha
8,820
802
10
1
0
218,797
4
L
Hun Batz
7,420
675
16
1
0
152,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role