Player Matchup

Zeus
Zeus
MOEOVER9000
Zeus
Level 121
God Stats
0W - 1L
1,737 SR
Queue Stats
46W - 28L
1,596 Elo+
Party 1
Horus
Horus
Plucky__Turtle
Horus
Level 142
God Stats
0W - 1L
1,159 SR
Queue Stats
175W - 185L
1,554 Elo+
Party 1
Khepri
Khepri
TheGossett64
Khepri
Level 55
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Thoth
Thoth
VeryBigThang
Thoth
Level 119
God Stats
1W - 1L
1,414 SR
Queue Stats
79W - 70L
1,532 Elo+
Party 1
Sobek
Sobek
pebblwrestlr
Sobek
Level 127
God Stats
0W - 2L
1,201 SR
Queue Stats
104W - 101L
1,536 Elo+
Party 1
Team Averages
Level 113
1,349 SR
1,537 Elo+

VS

Team Averages
Level 107
1,508 SR
1,500 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Carlos45361
Terra
Level 89
God Stats
3W - 0L
1,781 SR
Queue Stats
75W - 70L
1,473 Elo+
Party 2
Cliodhna
Cliodhna
JustJohn321
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,525 Elo+
Solo
Fenrir
Fenrir
albert_619
Fenrir
Level 85
God Stats
3W - 4L
1,396 SR
Queue Stats
224W - 228L
1,486 Elo+
Solo
Eset
Eset
ludox0
Eset
Level 160
God Stats
1W - 1L
1,366 SR
Queue Stats
100W - 111L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
10,403
867
15,812
11,291
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 11 / 8
9,121
760
10,125
15,185
7,215
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
14
0 / 6 / 11
8,966
747
2,070
14,510
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 4 / 10
10,488
874
14,747
10,229
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 7 / 9
10,112
843
13,025
15,108
9,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 3 / 20
10,018
835
12,205
12,137
6,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 2 / 26
10,613
884
7,572
18,305
13,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
JustJohn321
Cliodhna
18
9 / 4 / 16
11,641
970
14,427
16,698
7,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
albert_619
Fenrir
14
3 / 6 / 19
9,237
770
8,735
16,493
17,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
ludox0
Eset
20
15 / 3 / 15
12,075
1,006
17,255
11,007
6,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
17
Kills
35
35
Deaths
18
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
20
5
W
3
2
26
8
W
Cliodhna
JustJohn321
Cliodhna
9
4
16
4.25
L
7
7
5
1.36
L
4
11
8
0.73
L
Khepri
0
6
11
0.92
L
2
4
10
1.75
W
Fenrir
albert_619
Fenrir
3
6
19
2.08
W
Eset
ludox0
Eset
15
3
15
7.5
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,779
Damage
60,194
66,323
Taken
74,640
41,178
Mitigated
50,566
10,624
Healing
36,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,205
7,229
0
1,320
12,137
6,133
1,139
8,191
3,946
0
23,254
W
7,572
1,196
12,884
8,295
18,305
13,287
783
11,565
6,740
17,837
0
W
Cliodhna
JustJohn321
Cliodhna
14,427
1,496
2,034
3,937
16,698
7,926
546
11,028
5,670
0
32,747
L
15,812
1,480
0
1,632
11,291
3,730
60
5,585
5,706
29,076
0
L
10,125
5,043
1,172
731
15,185
7,215
955
6,262
8,923
0
13,636
L
Khepri
2,070
246
585
1,061
14,510
16,073
0
2,806
11,704
3,491
0
L
14,747
568
108
1,546
10,229
4,659
0
4,048
6,181
46,449
0
W
Fenrir
albert_619
Fenrir
8,735
1,899
1,048
880
16,493
17,149
435
8,145
8,348
286
11,657
W
Eset
ludox0
Eset
17,255
1,296
3,425
2,249
11,007
6,071
1,676
6,725
4,282
37,796
0
L
13,025
667
388
3,401
15,108
9,501
570
6,412
8,696
16,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
53,584
114
Minions Killed
136
0
Camps Cleared
0
980,049
Distance Traveled
1,151,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,018
835
27
2
0
174,868
0
W
Terra
10,613
884
9
1
0
253,103
0
W
Cliodhna
11,641
970
41
3
0
252,289
0
L
Zeus
10,403
867
32
3
0
177,309
0
L
Horus
9,121
760
8
1
0
159,886
0
L
Khepri
8,966
747
4
0
0
201,630
0
L
Thoth
10,488
874
62
5
0
234,855
0
W
Fenrir
9,237
770
9
1
0
231,288
0
W
Eset
12,075
1,006
50
4
0
239,516
5
L
Sobek
10,112
843
8
1
0
206,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role