Player Matchup

Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
somebodythat
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,780 Elo+
Party 1
Odin
Odin
zIEduardoIz
Odin
Level 160
God Stats
11W - 2L
1,756 SR
Queue Stats
404W - 257L
1,735 Elo+
Party 1
Team Averages
Level 124
1,585 SR
1,672 Elo+

VS

Team Averages
Level 126
1,709 SR
1,624 Elo+
Sol
Sol
AnimalOfAnarchy
Sol
Level 88
God Stats
1W - 2L
1,631 SR
Queue Stats
36W - 28L
1,617 Elo+
Solo
Chaac
Chaac
BAYxCASPERx510
Chaac
Level 152
God Stats
187W - 132L
1,657 SR
Queue Stats
912W - 1,039L
1,664 Elo+
Solo
Pele
Pele
buttface555
Pele
Level 139
God Stats
2W - 1L
1,839 SR
Queue Stats
319W - 332L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 5 / 9
7,616
635
2,074
7,436
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
12 / 2 / 3
10,255
855
20,897
9,800
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 12
9,011
751
7,947
11,477
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
8,820
735
7,378
8,279
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 7
8,183
682
8,892
15,344
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 4
8,318
693
7,789
10,697
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
15
Kills
10
10
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
5
9
0.9
L
4
6
5
1.08
L
2
5
7
1.1
L
4
4
4
1.5
W
Hou Yi
12
2
3
6.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
24,059
28,713
Taken
34,320
13,671
Mitigated
17,158
6,520
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,074
281
0
600
7,436
1,806
0
1,577
5,768
14,598
0
L
7,378
1,449
0
1,678
8,279
2,162
1,045
290
7,684
24,357
2,135
L
8,892
896
386
5,517
15,344
12,469
305
1,174
13,848
1,282
23,738
L
7,789
1,064
0
2,503
10,697
2,527
410
844
9,733
0
26,252
W
Hou Yi
20,897
11,440
0
2,844
9,800
3,703
2,029
2,312
7,074
0
48,286
W
7,947
1,131
0
3,076
11,477
8,162
806
4,065
7,172
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
25,321
124
Minions Killed
134
5
Camps Cleared
7
599,146
Distance Traveled
624,746
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,616
635
32
3
3
183,418
3
L
Sol
8,820
735
50
4
4
183,655
1
L
Chaac
8,183
682
37
3
0
200,715
4
L
Pele
8,318
693
47
4
3
240,376
4
W
Hou Yi
10,255
855
65
5
2
195,201
3
W
Odin
9,011
751
27
2
0
220,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role