Player Matchup

Anubis
Anubis
D4RkSpAW
Anubis
Level 135
God Stats
4W - 0L
1,667 SR
Queue Stats
19W - 8L
1,667 Elo+
Party 2
Apollo
Apollo
Exials
Apollo
Level 157
God Stats
6W - 1L
1,760 SR
Queue Stats
44W - 28L
1,634 Elo+
Party 2
Ne Zha
Ne Zha
Rezzat
Ne Zha
Level 155
God Stats
1W - 2L
1,703 SR
Queue Stats
85W - 79L
1,555 Elo+
Party 2
Team Averages
Level 149
1,710 SR
1,619 Elo+

VS

Team Averages
Level 67
1,394 SR
1,413 Elo+
Izanami
Izanami
WTheus
Izanami
Level 32
God Stats
2W - 5L
1,318 SR
Queue Stats
110W - 144L
1,443 Elo+
Party 1
Scylla
Scylla
james0202-
Scylla
Level 107
God Stats
9W - 30L
1,426 SR
Queue Stats
184W - 284L
1,424 Elo+
Solo
King Arthur
King Arthur
llRicaardooll
King Arthur
Level 62
God Stats
19W - 35L
1,436 SR
Queue Stats
195W - 276L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D4RkSpAW
Anubis
16
9 / 3 / 5
12,388
729
14,712
15,499
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Exials
Apollo
16
6 / 5 / 12
11,936
702
21,676
14,518
5,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Rezzat
Ne Zha
16
3 / 3 / 13
11,214
660
17,643
19,140
14,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WTheus
Izanami
15
4 / 8 / 5
11,598
682
11,238
17,795
5,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
james0202-
Scylla
15
3 / 6 / 5
10,604
624
12,514
17,119
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
llRicaardooll
King Arthur
13
4 / 4 / 2
10,360
609
12,121
26,156
20,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
11
11
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
D4RkSpAW
Anubis
9
3
5
3.83
W
Apollo
Exials
Apollo
6
5
12
2.4
W
Ne Zha
Rezzat
Ne Zha
3
3
13
3.17
L
Izanami
WTheus
Izanami
4
8
5
0.81
L
Scylla
james0202-
Scylla
3
6
5
0.92
L
King Arthur
llRicaardooll
King Arthur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
35,873
49,157
Taken
61,070
26,213
Mitigated
30,907
13,020
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
D4RkSpAW
Anubis
14,712
189
0
8,594
15,499
6,530
1,021
4,738
10,448
62,536
0
W
Apollo
Exials
Apollo
21,676
14,552
0
500
14,518
5,238
1,372
2,641
11,430
0
52,270
W
Ne Zha
Rezzat
Ne Zha
17,643
4,489
0
3,926
19,140
14,445
81
5,483
13,174
3,807
36,105
L
Izanami
WTheus
Izanami
11,238
7,205
0
1,661
17,795
5,211
1,238
4,389
13,406
0
28,861
L
Scylla
james0202-
Scylla
12,514
123
0
2,222
17,119
5,152
577
4,858
12,261
49,067
0
L
King Arthur
llRicaardooll
King Arthur
12,121
443
0
7,303
26,156
20,544
0
7,409
18,747
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
32,562
209
Minions Killed
146
13
Camps Cleared
2
893,677
Distance Traveled
826,577
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,388
729
118
7
6
276,742
6
W
Apollo
11,936
702
61
4
4
304,792
4
W
Ne Zha
11,214
660
30
2
3
312,143
3
L
Izanami
11,598
682
55
3
1
254,069
3
L
Scylla
10,604
624
63
4
1
276,055
4
L
King Arthur
10,360
609
28
2
0
296,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role