Player Matchup

Loki
Loki
Bailewy
Loki
Level 140
God Stats
17W - 16L
1,341 SR
Queue Stats
840W - 893L
1,321 Elo+
Party 1
Hercules
Hercules
DonBoricua92
Hercules
Level 104
God Stats
6W - 11L
1,508 SR
Queue Stats
350W - 415L
1,367 Elo+
Party 1
Sol
Sol
lxCHERRYxl
Sol
Level 111
God Stats
2W - 0L
1,514 SR
Queue Stats
104W - 149L
1,267 Elo+
Party 1
Team Averages
Level 118
1,454 SR
1,318 Elo+

VS

Team Averages
Level 82
1,591 SR
1,243 Elo+
Chernobog
Chernobog
harthayden0070
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,161 Elo+
Party 2
Cernunnos
Cernunnos
wanyewest85
Cernunnos
Level 124
God Stats
0W - 2L
1,447 SR
Queue Stats
111W - 152L
1,336 Elo+
Party 2
Izanami
Izanami
wayner65
Izanami
Level 80
God Stats
0W - 1L
1,825 SR
Queue Stats
5W - 14L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bailewy
Loki
16
11 / 6 / 6
12,988
812
16,155
13,532
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
DonBoricua92
Hercules
15
5 / 4 / 7
11,514
720
10,203
18,757
17,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 8 / 11
11,563
723
12,640
13,689
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
harthayden0070
Chernobog
12
1 / 7 / 9
9,725
608
3,303
13,255
9,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
wanyewest85
Cernunnos
15
2 / 4 / 12
10,525
658
11,019
13,808
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
wayner65
Izanami
16
14 / 7 / 3
12,953
810
20,438
18,121
7,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
18
Kills
17
18
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
Bailewy
Loki
11
6
6
2.33
W
Hercules
DonBoricua92
Hercules
5
4
7
2.13
L
Chernobog
harthayden0070
Chernobog
1
7
9
0.79
W
2
8
11
0.94
L
Cernunnos
wanyewest85
Cernunnos
2
4
12
2
L
Izanami
wayner65
Izanami
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,998
Damage
34,760
45,978
Taken
45,184
31,284
Mitigated
21,939
10,438
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bailewy
Loki
16,155
3,583
0
2,289
13,532
9,503
473
259
13,273
0
42,558
W
Hercules
DonBoricua92
Hercules
10,203
1,883
436
5,053
18,757
17,893
238
0
18,757
45
23,764
L
Chernobog
harthayden0070
Chernobog
3,303
1,953
0
470
13,255
9,770
0
3,205
9,794
0
6,385
W
12,640
1,429
0
2,660
13,689
3,888
1,812
0
13,689
51,726
0
L
Cernunnos
wanyewest85
Cernunnos
11,019
5,076
0
1,762
13,808
5,046
0
4,365
9,221
0
34,278
L
Izanami
wayner65
Izanami
20,438
15,498
0
5,968
18,121
7,123
0
5,502
12,095
0
52,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
33,203
158
Minions Killed
140
7
Camps Cleared
6
862,407
Distance Traveled
746,011
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,988
812
35
2
4
291,676
1
W
Hercules
11,514
720
31
2
0
304,826
1
L
Chernobog
9,725
608
3
0
0
222,774
0
W
Sol
11,563
723
92
6
3
265,905
3
L
Cernunnos
10,525
658
54
3
3
274,123
4
L
Izanami
12,953
810
83
5
3
249,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role