Player Matchup

Vulcan
Vulcan
Amishhobo77
Vulcan
Level 103
God Stats
3W - 4L
1,590 SR
Queue Stats
39W - 41L
1,412 Elo+
Party 2
Bastet
Bastet
DreadPiratePat
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
WOB7519
Cernunnos
Level 135
God Stats
171W - 177L
1,493 SR
Queue Stats
730W - 921L
1,472 Elo+
Solo
Team Averages
Level 116
1,528 SR
1,437 Elo+

VS

Team Averages
Level 78
1,353 SR
1,448 Elo+
Cthulhu
Cthulhu
Brentegg
Cthulhu
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Seussz
Bacchus
Level 105
God Stats
18W - 23L
1,445 SR
Queue Stats
170W - 221L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
Thaxius G
Sylvanus
Level 122
God Stats
6W - 13L
1,360 SR
Queue Stats
346W - 437L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 6 / 9
11,887
699
20,458
10,169
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 3 / 8
11,830
696
22,984
15,915
8,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
WOB7519
Cernunnos
15
9 / 8 / 6
12,133
714
23,300
19,264
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brentegg
Cthulhu
13
2 / 8 / 7
10,512
618
8,394
21,138
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Seussz
Bacchus
17
11 / 3 / 4
13,088
770
17,267
28,619
33,960
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Thaxius G
Sylvanus
13
4 / 8 / 5
10,610
624
9,649
25,377
20,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
19
Kills
17
17
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
6
9
1.75
L
Cthulhu
Brentegg
Cthulhu
2
8
7
0.69
W
4
3
8
2.67
L
Bacchus
Seussz
Bacchus
11
3
4
4.33
L
Sylvanus
Thaxius G
Sylvanus
4
8
5
0.81
W
Cernunnos
WOB7519
Cernunnos
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,742
Damage
35,310
45,348
Taken
75,134
19,341
Mitigated
68,375
10,939
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
20,458
8,914
0
549
10,169
4,011
407
9,152
762
51,084
0
L
Cthulhu
Brentegg
Cthulhu
8,394
1,460
434
884
21,138
13,616
0
5,193
15,945
20,713
0
W
22,984
7,985
0
3,429
15,915
8,380
268
11,654
3,950
0
43,795
L
Bacchus
Seussz
Bacchus
17,267
2,001
842
5,316
28,619
33,960
0
9,323
19,296
44,843
0
L
Sylvanus
Thaxius G
Sylvanus
9,649
2,099
3,366
7,700
25,377
20,799
0
6,419
18,958
26,653
0
W
Cernunnos
WOB7519
Cernunnos
23,300
12,049
0
6,961
19,264
6,950
2,584
13,852
4,944
0
61,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
34,210
198
Minions Killed
133
8
Camps Cleared
4
876,106
Distance Traveled
824,244
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,887
699
75
4
2
297,166
0
L
Cthulhu
10,512
618
34
2
0
252,638
2
W
Bastet
11,830
696
47
3
2
323,102
0
L
Bacchus
13,088
770
64
4
3
327,090
0
L
Sylvanus
10,610
624
35
2
1
244,516
0
W
Cernunnos
12,133
714
76
4
4
255,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role