Player Matchup

Hercules
Hercules
AngryFeeling
Hercules
Level 18
God Stats
1W - 2L
1,312 SR
Queue Stats
27W - 22L
1,526 Elo+
Solo
Da Ji
Da Ji
Cvnbo
Da Ji
Level 17
God Stats
8W - 1L
1,820 SR
Queue Stats
24W - 15L
1,576 Elo+
Solo
Tiamat
Tiamat
TRJHunt202
Tiamat
Level 22
God Stats
6W - 0L
1,593 SR
Queue Stats
55W - 43L
1,686 Elo+
Solo
Rama
Rama
Trolleus
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,708 Elo+
Solo
Erlang Shen
Erlang Shen
poetisa-avispado
Erlang Shen
Level 29
God Stats
15W - 12L
1,587 SR
Queue Stats
124W - 104L
1,580 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,615 Elo+

VS

Team Averages
Level 17
1,558 SR
1,618 Elo+
Chaac
Chaac
Auralias2102
Chaac
Level 6
God Stats
4W - 1L
1,888 SR
Queue Stats
7W - 2L
1,732 Elo+
Solo
Rama
Rama
DiazBeFappin
Rama
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
137W - 115L
1,563 Elo+
Solo
Chronos
Chronos
Himeros8964
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,718 Elo+
Solo
Hachiman
Hachiman
Primaris-Astarte
Hachiman
Level 15
God Stats
2W - 1L
1,525 SR
Queue Stats
10W - 10L
1,549 Elo+
Solo
Sobek
Sobek
tu_mai06
Sobek
Level 6
God Stats
2W - 8L
1,271 SR
Queue Stats
17W - 25L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngryFeeling
Hercules
15
3 / 0 / 12
10,718
510
8,381
17,732
18,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
Cvnbo
Da Ji
19
12 / 2 / 5
12,335
587
11,753
13,856
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
TRJHunt202
Tiamat
20
10 / 0 / 6
13,572
646
30,166
17,481
13,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
12 / 2 / 3
13,432
640
21,474
20,271
8,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
poetisa-avispado
Erlang Shen
19
2 / 3 / 9
12,110
577
10,526
23,169
22,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,797
419
14,238
20,874
19,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 10 / 1
10,003
476
13,674
22,274
7,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Himeros8964
Chronos
17
1 / 5 / 0
9,766
465
10,857
19,634
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 14 / 1
8,078
385
5,369
19,036
5,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
tu_mai06
Sobek
13
2 / 6 / 1
8,846
421
6,294
19,131
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
39
Kills
7
7
Deaths
39
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
AngryFeeling
Hercules
3
0
12
9
L
1
4
1
0.38
W
Da Ji
Cvnbo
Da Ji
12
2
5
7.25
L
2
10
1
0.25
L
Chronos
Himeros8964
Chronos
1
5
0
0.2
L
1
14
1
0.11
W
Tiamat
TRJHunt202
Tiamat
10
0
6
13
W
Rama
12
2
3
6.75
W
Erlang Shen
poetisa-avispado
Erlang Shen
2
3
9
2.17
L
Sobek
tu_mai06
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,300
Damage
50,432
92,509
Taken
100,949
70,629
Mitigated
55,264
44,915
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AngryFeeling
Hercules
8,381
1,612
0
7,372
17,732
18,677
677
4,355
13,377
0
29,497
L
14,238
3,333
0
7,678
20,874
19,847
0
4,194
16,590
0
58,468
W
Da Ji
Cvnbo
Da Ji
11,753
2,877
255
2,481
13,856
7,716
1,140
1,420
12,436
0
104,991
L
13,674
10,262
0
6,235
22,274
7,442
0
2,986
19,214
0
77,427
L
Chronos
Himeros8964
Chronos
10,857
5,820
0
5,970
19,634
7,433
0
8,634
10,612
84,942
0
L
5,369
2,572
0
1,618
19,036
5,483
1,078
5,248
13,491
0
40,505
W
Tiamat
TRJHunt202
Tiamat
30,166
4,323
505
10,517
17,481
13,422
2,472
6,234
11,247
124,405
0
W
Rama
21,474
18,303
0
12,434
20,271
8,610
5,726
2,743
16,972
0
103,563
W
Erlang Shen
poetisa-avispado
Erlang Shen
10,526
4,705
0
11,351
23,169
22,204
788
2,399
20,770
0
85,251
L
Sobek
tu_mai06
Sobek
6,294
621
0
5,743
19,131
15,059
0
7,957
10,876
16,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,167
Gold Earned
45,490
727
Minions Killed
521
0
Camps Cleared
0
2,055,497
Distance Traveled
1,751,252
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,718
510
38
2
0
410,561
4
L
Chaac
8,797
419
100
5
0
374,462
0
W
Da Ji
12,335
587
131
6
0
451,625
1
L
Rama
10,003
476
144
7
0
324,943
2
L
Chronos
9,766
465
180
9
0
382,159
2
L
Hachiman
8,078
385
79
4
0
309,861
0
W
Tiamat
13,572
646
203
10
0
415,177
1
W
Rama
13,432
640
190
9
0
352,016
2
W
Erlang Shen
12,110
577
165
8
0
426,118
3
L
Sobek
8,846
421
18
1
0
359,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role