Player Matchup

Kuzenbo
Kuzenbo
Biggz905
Kuzenbo
Level 65
God Stats
1W - 2L
1,799 SR
Queue Stats
47W - 45L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
Block79
Sun Wukong
Level 119
God Stats
10W - 4L
1,722 SR
Queue Stats
139W - 111L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
FeelingRim
Ratatoskr
Level 103
God Stats
23W - 9L
1,756 SR
Queue Stats
213W - 183L
1,609 Elo+
Party 2
Izanami
Izanami
Kevinsanez
Izanami
Level 138
God Stats
6W - 0L
1,489 SR
Queue Stats
65W - 46L
1,659 Elo+
Solo
Baba Yaga
Baba Yaga
alexgarcia4
Baba Yaga
Level 106
God Stats
5W - 7L
1,550 SR
Queue Stats
225W - 218L
1,548 Elo+
Solo
Team Averages
Level 106
1,663 SR
1,602 Elo+

VS

Team Averages
Level 112
1,608 SR
1,600 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DemonHunterReed
Guan Yu
Level 141
God Stats
5W - 2L
1,521 SR
Queue Stats
418W - 383L
1,661 Elo+
Party 1
Eset
Eset
JustaSimpleFool
Eset
Level 117
God Stats
6W - 5L
1,694 SR
Queue Stats
75W - 48L
1,628 Elo+
Solo
Nu Wa
Nu Wa
LegendofPoison
Nu Wa
Level 155
God Stats
3W - 4L
1,631 SR
Queue Stats
266W - 272L
1,566 Elo+
Solo
Anhur
Anhur
papanick
Anhur
Level 86
God Stats
76W - 77L
1,696 SR
Queue Stats
562W - 508L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Biggz905
Kuzenbo
12
3 / 0 / 6
7,470
498
5,375
10,499
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Block79
Sun Wukong
16
4 / 1 / 4
9,030
602
8,291
11,390
7,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
FeelingRim
Ratatoskr
16
10 / 1 / 8
9,566
638
8,109
8,336
2,534
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Kevinsanez
Izanami
12
1 / 4 / 6
7,238
483
3,725
9,468
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
alexgarcia4
Baba Yaga
15
7 / 1 / 8
9,144
610
10,860
8,982
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 8 / 1
6,913
461
3,441
10,225
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,897
393
5,701
15,206
8,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 1
7,157
477
5,287
9,833
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 2
7,527
502
10,899
10,480
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
papanick
Anhur
14
4 / 2 / 0
8,462
564
6,183
8,978
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
25
Kills
7
7
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
8
1
0.44
W
Kuzenbo
Biggz905
Kuzenbo
3
0
6
6
W
Sun Wukong
Block79
Sun Wukong
4
1
4
6
L
0
4
2
0.25
W
Ratatoskr
FeelingRim
Ratatoskr
10
1
8
14
L
0
6
1
0.08
W
Izanami
Kevinsanez
Izanami
1
4
6
1
L
0
5
2
0.2
W
Baba Yaga
alexgarcia4
Baba Yaga
7
1
8
11
L
Anhur
papanick
Anhur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
31,511
48,675
Taken
54,722
26,119
Mitigated
24,997
18,142
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,441
877
0
981
10,225
3,634
0
3,974
6,251
0
26,860
W
Kuzenbo
Biggz905
Kuzenbo
5,375
1,857
0
3,261
10,499
10,772
17
1,977
8,418
24,427
0
W
Sun Wukong
Block79
Sun Wukong
8,291
743
0
5,577
11,390
7,312
71
5,648
5,742
0
62,746
L
5,701
899
934
3,950
15,206
8,647
0
5,437
9,769
0
23,402
W
Ratatoskr
FeelingRim
Ratatoskr
8,109
1,209
0
2,885
8,336
2,534
525
2,271
5,927
0
54,782
L
5,287
392
244
1,531
9,833
2,852
43
4,325
5,508
46,599
0
W
Izanami
Kevinsanez
Izanami
3,725
2,295
0
2,816
9,468
2,045
433
633
8,825
0
47,679
L
10,899
4,763
0
2,160
10,480
7,219
189
1,060
9,420
49,294
4,312
W
Baba Yaga
alexgarcia4
Baba Yaga
10,860
413
0
3,603
8,982
3,456
998
3,826
4,972
61,162
0
L
Anhur
papanick
Anhur
6,183
3,085
0
3,189
8,978
2,645
0
1,439
7,539
0
56,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
35,956
473
Minions Killed
403
0
Camps Cleared
0
1,476,754
Distance Traveled
1,344,319
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,913
461
48
3
0
280,089
4
W
Kuzenbo
7,470
498
34
2
0
284,567
4
W
Sun Wukong
9,030
602
139
9
0
312,697
3
L
Guan Yu
5,897
393
42
3
0
290,205
7
W
Ratatoskr
9,566
638
92
6
0
342,159
2
L
Eset
7,157
477
105
7
0
271,231
3
W
Izanami
7,238
483
88
6
0
240,573
2
L
Nu Wa
7,527
502
95
6
0
233,859
4
W
Baba Yaga
9,144
610
120
8
0
296,758
4
L
Anhur
8,462
564
113
8
0
268,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role