Player Matchup

Skadi
Skadi
AqueousPineapple
Skadi
Level 99
God Stats
2W - 1L
1,371 SR
Queue Stats
72W - 65L
1,482 Elo+
Party 1
Serqet
Serqet
Mrozander43
Serqet
Level 92
God Stats
3W - 0L
1,415 SR
Queue Stats
85W - 64L
1,573 Elo+
Party 1
Merlin
Merlin
epicfeeder101
Merlin
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 12L
1,822 Elo+
Party 1
Team Averages
Level 66
1,429 SR
1,626 Elo+

VS

Team Averages
Level 51
1,742 SR
1,547 Elo+
Da Ji
Da Ji
BurntToast8890
Da Ji
Level 24
God Stats
10W - 3L
1,878 SR
Queue Stats
58W - 51L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
ChiefQw3ef
Sylvanus
Level 8
God Stats
15W - 5L
1,723 SR
Queue Stats
99W - 61L
1,477 Elo+
Party 2
Chang'e
Chang'e
Cpt_SemiFriendly
Chang'e
Level 121
God Stats
22W - 9L
1,625 SR
Queue Stats
154W - 84L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
11,623
726
16,052
10,166
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
15
2 / 2 / 11
11,619
726
6,410
12,408
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 9
9,992
625
11,561
7,486
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
9,169
573
6,015
12,597
4,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
ChiefQw3ef
Sylvanus
14
3 / 2 / 5
9,717
607
8,207
15,263
14,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 5
9,358
585
9,760
12,839
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
8
8
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
3
5
3
0.9
L
Sylvanus
ChiefQw3ef
Sylvanus
3
2
5
2.75
L
2
6
5
0.75
W
Serqet
2
2
11
3.75
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
23,982
30,060
Taken
40,699
23,381
Mitigated
23,051
1,689
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,052
6,042
0
0
10,166
3,973
2,372
6,117
4,049
0
69,517
L
6,015
1,054
0
0
12,597
4,379
0
3,647
8,429
0
15,114
L
Sylvanus
ChiefQw3ef
Sylvanus
8,207
2,725
2,041
3,035
15,263
14,821
0
5,551
9,107
24,372
4,856
L
9,760
449
2,927
3,394
12,839
3,851
0
2,460
9,901
33,385
0
W
Serqet
6,410
984
0
1,689
12,408
16,351
271
7,231
5,177
702
18,432
W
11,561
1,248
0
0
7,486
3,057
451
4,230
3,256
20,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
28,244
192
Minions Killed
139
10
Camps Cleared
4
846,125
Distance Traveled
758,344
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,623
726
122
8
8
290,998
4
L
Da Ji
9,169
573
25
2
2
247,997
4
L
Sylvanus
9,717
607
49
3
1
243,976
2
L
Chang'e
9,358
585
65
4
1
266,371
5
W
Serqet
11,619
726
28
2
2
331,330
2
W
Merlin
9,992
625
42
3
0
223,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role