Player Matchup

Hercules
Hercules
FingerFlavors
Hercules
Level 149
God Stats
6W - 4L
1,559 SR
Queue Stats
305W - 268L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HogunV
Kumbhakarna
Level 157
God Stats
0W - 3L
1,307 SR
Queue Stats
109W - 108L
1,547 Elo+
Party 1
Geb
Geb
IMVELEZ
Geb
Level 68
God Stats
0W - 2L
1,339 SR
Queue Stats
75W - 40L
1,621 Elo+
Solo
The Morrigan
The Morrigan
Mr_Questionable_
The Morrigan
Level 149
God Stats
3W - 7L
1,390 SR
Queue Stats
200W - 196L
1,551 Elo+
Party 1
Ra
Ra
sFm x GotM1nk
Ra
Level 83
God Stats
2W - 4L
1,198 SR
Queue Stats
281W - 259L
1,533 Elo+
Solo
Team Averages
Level 121
1,358 SR
1,560 Elo+

VS

Team Averages
Level 110
1,491 SR
1,541 Elo+
Hou Yi
Hou Yi
ALN-TreK_
Hou Yi
Level 155
God Stats
4W - 1L
1,315 SR
Queue Stats
233W - 222L
1,626 Elo+
Solo
Anubis
Anubis
DanMan7
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deadmonkeys12
Ah Muzen Cab
Level 118
God Stats
4W - 1L
1,725 SR
Queue Stats
164W - 165L
1,544 Elo+
Solo
Sylvanus
Sylvanus
NotTheDoctorYan
Sylvanus
Level 121
God Stats
1W - 2L
1,415 SR
Queue Stats
133W - 114L
1,555 Elo+
Solo
Ares
Ares
Renegade22
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FingerFlavors
Hercules
17
3 / 5 / 9
10,516
809
10,245
23,326
23,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
HogunV
Kumbhakarna
14
1 / 7 / 10
9,154
704
3,619
25,858
20,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
14
0 / 6 / 10
8,720
671
12,392
19,553
22,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Mr_Questionable_
The Morrigan
17
3 / 5 / 7
9,488
730
11,850
8,364
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 5 / 1
11,688
899
11,794
17,797
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALN-TreK_
Hou Yi
18
6 / 4 / 14
10,738
826
12,920
11,798
6,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DanMan7
Anubis
19
4 / 2 / 22
10,925
840
16,275
13,258
7,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Deadmonkeys12
Ah Muzen Cab
19
10 / 3 / 14
11,599
892
30,401
13,372
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
16
4 / 4 / 18
10,702
823
14,072
19,321
20,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 16
9,850
758
11,810
13,732
13,928
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
17
Kills
28
28
Deaths
18
37
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALN-TreK_
Hou Yi
6
4
14
3.25
W
Anubis
DanMan7
Anubis
4
2
22
7.5
W
Ah Muzen Cab
Deadmonkeys12
Ah Muzen Cab
10
3
14
5.67
L
Hercules
FingerFlavors
Hercules
3
5
9
1.5
L
Kumbhakarna
HogunV
Kumbhakarna
1
7
10
0.86
L
Geb
0
6
10
0.83
L
The Morrigan
Mr_Questionable_
The Morrigan
3
5
7
1.3
W
Sylvanus
4
4
18
3.25
W
4
5
16
2.4
L
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
85,478
94,898
Taken
71,481
78,085
Mitigated
54,611
33,131
Healing
34,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALN-TreK_
Hou Yi
12,920
5,040
1,500
1,809
11,798
6,541
1,502
7,881
3,743
0
35,984
W
Anubis
DanMan7
Anubis
16,275
2,147
1,326
5,958
13,258
7,384
1,076
9,445
3,651
32,224
0
W
Ah Muzen Cab
Deadmonkeys12
Ah Muzen Cab
30,401
14,489
0
3,460
13,372
6,202
2,107
7,489
5,727
0
65,576
L
Hercules
FingerFlavors
Hercules
10,245
1,571
2,053
7,433
23,326
23,038
493
10,724
12,602
0
19,585
L
Kumbhakarna
HogunV
Kumbhakarna
3,619
373
2,207
4,431
25,858
20,939
0
12,471
13,387
7,809
0
L
Geb
12,392
1,205
332
3,424
19,553
22,408
539
7,852
11,701
19,454
0
L
The Morrigan
Mr_Questionable_
The Morrigan
11,850
1,379
638
475
8,364
4,019
81
2,614
5,750
21,768
742
W
Sylvanus
14,072
4,111
10,503
8,752
19,321
20,556
307
6,531
12,634
25,245
0
W
11,810
655
732
542
13,732
13,928
404
6,771
6,813
14,797
0
L
11,794
1,575
5,494
6,644
17,797
7,681
712
8,496
9,301
38,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
53,814
163
Minions Killed
149
0
Camps Cleared
0
1,120,086
Distance Traveled
1,113,079
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,738
826
46
4
0
216,692
0
W
Anubis
10,925
840
27
2
0
245,303
4
W
Ah Muzen Cab
11,599
892
58
4
0
235,033
0
L
Hercules
10,516
809
46
4
0
229,322
3
L
Kumbhakarna
9,154
704
12
1
0
219,733
4
L
Geb
8,720
671
24
2
0
243,365
0
L
The Morrigan
9,488
730
18
1
0
200,243
0
W
Sylvanus
10,702
823
12
1
0
188,774
0
W
Ares
9,850
758
6
0
0
227,277
2
L
Ra
11,688
899
63
5
0
227,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role