Player Matchup

Chaac
Chaac
Platinum I
H8WickedzZz
Chaac
Platinum I
Level 66
God Stats
5W - 5L
1,666 SR
Queue Stats
122W - 105L
1,912 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 66
1,666 SR
1,912 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,500 SR
1,500 MMR
Neith
Neith
Bronze III
SoulZangetsu
Neith
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,743
963
5,584
7,147
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliLokiSkadiJormungandrIzanami

VS

Bans
MedusaAh Muzen CabAphroditeSolCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,782
683
2,334
7,097
2,686
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
2,334
7,147
Taken
7,097
4,750
Mitigated
2,686
3,624
Healing
268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,584
2,985
0
3,624
7,147
4,750
903
496
6,651
0
26,990
L
2,334
1,253
0
268
7,097
2,686
54
404
6,693
0
10,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,743
Gold Earned
4,782
50
Minions Killed
20
4
Camps Cleared
1
121,433
Distance Traveled
124,752
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,743
963
50
7
4
121,433
2
L
Neith
4,782
683
20
3
1
124,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role