Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Bullwinkle5
Nemesis
Level 107
God Stats
16W - 12L
1,535 SR
Queue Stats
24W - 20L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Silky Sniper
Cernunnos
Level 14
God Stats
9W - 11L
1,342 SR
Queue Stats
16W - 26L
1,239 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,374 Elo+

VS

Team Averages
Level 70
1,438 SR
1,382 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
TallestFlame524
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,290 Elo+
Solo
Chaac
Chaac
finalheart9323
Chaac
Level 109
God Stats
1W - 2L
1,313 SR
Queue Stats
68W - 107L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 3
6,092
870
3,428
5,991
4,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Bullwinkle5
Nemesis
9
2 / 1 / 3
5,807
830
4,000
9,470
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Silky Sniper
Cernunnos
9
1 / 1 / 2
5,169
738
2,366
4,858
1,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 4 / 2
5,160
737
2,817
3,990
1,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
3
0 / 1 / 0
4,392
627
91
900
251
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 0
5,882
840
9,085
6,880
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
3
4.5
L
Kukulkan
 
Kukulkan
0
4
2
0.25
W
Nemesis
Bullwinkle5
Nemesis
2
1
3
3.5
W
Cernunnos
Silky Sniper
Cernunnos
1
1
2
2
L
Thanatos
0
1
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
11,993
20,319
Taken
11,770
10,208
Mitigated
7,453
9,084
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,428
435
208
2,105
5,991
4,354
0
514
5,254
12,020
0
L
Kukulkan
 
Kukulkan
2,817
380
61
458
3,990
1,234
0
1,389
2,393
12,126
0
W
Nemesis
Bullwinkle5
Nemesis
4,000
1,428
447
4,798
9,470
4,320
0
1,610
7,517
0
14,575
W
Cernunnos
Silky Sniper
Cernunnos
2,366
1,285
15
1,511
4,858
1,534
0
937
3,794
0
9,630
L
Thanatos
91
0
0
273
900
251
0
488
373
0
1,980
L
9,085
1,929
0
3,213
6,880
5,968
0
2,109
4,422
0
20,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
15,434
55
Minions Killed
51
2
Camps Cleared
5
453,436
Distance Traveled
285,737
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,092
870
17
2
0
153,855
0
L
Kukulkan
5,160
737
20
3
0
110,695
1
W
Nemesis
5,807
830
18
3
0
150,750
1
W
Cernunnos
5,169
738
20
3
2
148,831
3
L
Thanatos
4,392
627
3
0
1
19,013
0
L
Chaac
5,882
840
28
4
4
156,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role