Player Matchup

Ra
Ra
AmerigoLangdon14
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo
Ares
Ares
DonavanDollars
Ares
Level 29
God Stats
3W - 1L
1,629 SR
Queue Stats
42W - 45L
1,511 Elo+
Solo
Neith
Neith
Izanamie
Neith
Level 27
God Stats
11W - 6L
1,633 SR
Queue Stats
36W - 23L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
PRECISIONo_O
Tsukuyomi
Level 14
God Stats
12W - 10L
1,756 SR
Queue Stats
70W - 56L
1,507 Elo+
Solo
Ymir
Ymir
Sp0t3mg0t3m
Ymir
Level 19
God Stats
1W - 2L
1,528 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,482 Elo+

VS

Team Averages
Level 24
1,563 SR
1,460 Elo+
Odin
Odin
Bnasty0131
Odin
Level 27
God Stats
20W - 16L
1,542 SR
Queue Stats
282W - 311L
1,411 Elo+
Solo
Artio
Artio
ImSoPro88_
Artio
Level 28
God Stats
13W - 9L
1,492 SR
Queue Stats
159W - 167L
1,518 Elo+
Solo
Artemis
Artemis
IndomitableDante
Artemis
Level 17
God Stats
11W - 14L
1,661 SR
Queue Stats
58W - 60L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Surp Sir Ski
Heimdallr
Level 21
God Stats
3W - 8L
1,508 SR
Queue Stats
26W - 31L
1,363 Elo+
Solo
Merlin
Merlin
silverwarrior556
Merlin
Level 26
God Stats
20W - 14L
1,611 SR
Queue Stats
89W - 67L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 1
12,566
571
8,655
12,345
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 1 / 6
11,740
534
14,310
14,011
14,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Izanamie
Neith
17
9 / 5 / 8
11,783
536
18,383
17,846
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PRECISIONo_O
Tsukuyomi
20
10 / 0 / 3
12,397
564
15,037
14,211
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 10
10,462
476
6,073
25,688
14,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,913
405
6,266
17,516
16,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
14
1 / 8 / 0
8,787
399
9,571
24,972
19,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 9 / 2
10,942
497
15,804
16,631
6,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Surp Sir Ski
Heimdallr
17
1 / 7 / 2
10,251
466
8,814
17,704
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 4 / 0
9,890
450
6,445
8,760
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
33
Kills
14
14
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
5
1
1.1
L
3
5
1
0.7
W
5
1
6
8
L
Artio
1
8
0
0.13
L
4
9
2
0.56
W
Neith
Izanamie
Neith
9
5
8
2.6
W
Tsukuyomi
PRECISIONo_O
Tsukuyomi
10
0
3
11.5
W
4
3
10
3
L
Heimdallr
Surp Sir Ski
Heimdallr
1
7
2
0.29
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
46,900
84,101
Taken
85,583
46,920
Mitigated
52,722
29,935
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,655
856
1,254
5,251
12,345
5,029
1,506
3,772
8,573
85,026
0
L
6,266
1,017
0
0
17,516
16,332
416
3,794
13,612
0
38,903
W
14,310
754
0
1,420
14,011
14,600
870
7,000
6,905
66,763
0
L
Artio
9,571
284
105
8,232
24,972
19,098
0
12,888
12,084
47,027
0
L
15,804
6,916
0
2,140
16,631
6,597
1,591
2,652
13,903
0
77,722
W
Neith
Izanamie
Neith
18,383
7,823
598
6,184
17,846
6,762
5,077
2,534
15,312
0
62,097
W
Tsukuyomi
PRECISIONo_O
Tsukuyomi
15,037
4,142
0
7,596
14,211
6,295
2,182
2,465
11,746
0
93,676
W
6,073
530
0
7,632
25,688
14,234
1,197
139
25,549
35,641
0
L
Heimdallr
Surp Sir Ski
Heimdallr
8,814
2,884
0
2,300
17,704
7,123
685
5,576
12,042
0
71,759
L
6,445
251
0
1,351
8,760
3,572
210
3,737
4,785
51,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,948
Gold Earned
48,783
596
Minions Killed
483
0
Camps Cleared
0
2,145,493
Distance Traveled
1,795,052
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,566
571
168
8
0
387,887
0
L
Odin
8,913
405
64
3
0
427,479
1
W
Ares
11,740
534
115
5
0
475,940
0
L
Artio
8,787
399
78
4
0
377,532
2
L
Artemis
10,942
497
118
5
0
377,040
3
W
Neith
11,783
536
103
5
0
413,262
3
W
Tsukuyomi
12,397
564
149
7
0
475,720
3
W
Ymir
10,462
476
61
3
0
392,684
3
L
Heimdallr
10,251
466
125
6
0
347,800
0
L
Merlin
9,890
450
98
4
0
265,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role