Player Matchup

Bellona
Bellona
IMBILLYSTIFF
Bellona
Level 153
God Stats
7W - 5L
1,515 SR
Queue Stats
91W - 131L
1,365 Elo+
Party 2
Chaac
Chaac
Jun1sn1per
Chaac
Level 69
God Stats
4W - 5L
1,529 SR
Queue Stats
5W - 9L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
baconturtle96
Zhong Kui
Level 47
God Stats
20W - 26L
1,458 SR
Queue Stats
102W - 139L
1,375 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,358 Elo+

VS

Team Averages
Level 74
1,495 SR
1,353 Elo+
Ra
Ra
UnDeadOutLawXX
Ra
Level 56
God Stats
0W - 2L
1,395 SR
Queue Stats
19W - 31L
1,330 Elo+
Party 1
Neith
Neith
Valikari
Neith
Level 57
God Stats
16W - 18L
1,435 SR
Queue Stats
19W - 31L
1,330 Elo+
Party 1
Cerberus
Cerberus
sabo_dogma
Cerberus
Level 109
God Stats
30W - 20L
1,655 SR
Queue Stats
349W - 394L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IMBILLYSTIFF
Bellona
12
6 / 2 / 4
8,273
752
7,254
8,515
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
13
3 / 0 / 8
8,109
737
11,202
6,279
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
baconturtle96
Zhong Kui
13
2 / 2 / 4
7,581
689
7,893
8,609
6,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,858
623
5,198
10,463
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Valikari
Neith
9
1 / 4 / 2
6,592
599
4,115
7,897
3,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
sabo_dogma
Cerberus
9
2 / 1 / 1
6,992
636
4,058
10,961
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
3
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
IMBILLYSTIFF
Bellona
6
2
4
4
W
Chaac
3
0
8
7
L
0
6
3
0.25
L
Neith
Valikari
Neith
1
4
2
0.5
W
Zhong Kui
baconturtle96
Zhong Kui
2
2
4
2
L
Cerberus
sabo_dogma
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
13,371
23,403
Taken
29,321
19,785
Mitigated
16,757
8,266
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IMBILLYSTIFF
Bellona
7,254
2,566
0
1,302
8,515
8,222
0
2,822
5,693
0
25,505
W
Chaac
11,202
600
491
3,010
6,279
5,074
337
2,758
3,521
0
32,542
L
5,198
837
967
1,658
10,463
3,772
0
2,946
6,964
25,302
0
L
Neith
Valikari
Neith
4,115
1,818
0
1,219
7,897
3,181
0
1,720
5,958
0
13,949
W
Zhong Kui
baconturtle96
Zhong Kui
7,893
249
0
3,463
8,609
6,489
344
4,350
4,259
24,147
0
L
Cerberus
sabo_dogma
Cerberus
4,058
142
0
1,856
10,961
9,804
0
3,354
7,046
9,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
20,442
130
Minions Killed
97
9
Camps Cleared
2
603,108
Distance Traveled
537,890
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,273
752
39
4
6
181,729
1
W
Chaac
8,109
737
46
4
0
231,285
0
L
Ra
6,858
623
54
5
0
176,150
1
L
Neith
6,592
599
24
2
1
155,484
0
W
Zhong Kui
7,581
689
45
4
3
190,094
0
L
Cerberus
6,992
636
19
2
1
206,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role