Player Matchup

Cthulhu
Cthulhu
DaveJunes
Cthulhu
Level 25
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
EastATLpanda
Medusa
Level 95
God Stats
2W - 7L
1,684 SR
Queue Stats
18W - 21L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
KingG_2108
Gilgamesh
Level 95
God Stats
0W - 2L
1,460 SR
Queue Stats
14W - 20L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
Nyk7459
Hun Batz
Level 101
God Stats
2W - 5L
1,488 SR
Queue Stats
17W - 27L
1,445 Elo+
Party 2
Ymir
Ymir
cheagle5
Ymir
Level 29
God Stats
0W - 5L
1,211 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 2
Team Averages
Level 69
1,434 SR
1,428 Elo+

VS

Team Averages
Level 106
1,637 SR
1,636 Elo+
Fenrir
Fenrir
CherryKitsune
Fenrir
Level 160
God Stats
26W - 11L
1,676 SR
Queue Stats
186W - 190L
1,510 Elo+
Party 1
Ullr
Ullr
Chocaloki
Ullr
Level 26
God Stats
25W - 8L
1,756 SR
Queue Stats
63W - 19L
1,776 Elo+
Party 1
Jing Wei
Jing Wei
DC TNT1212
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,769 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DragosAbyss
Morgan Le Fay
Level 160
God Stats
9W - 4L
1,674 SR
Queue Stats
225W - 215L
1,564 Elo+
Party 1
Nike
Nike
TrollTollTyrant
Nike
Level 160
God Stats
6W - 1L
1,577 SR
Queue Stats
132W - 103L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveJunes
Cthulhu
8
0 / 2 / 0
4,348
435
1,811
5,467
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
6
0 / 3 / 0
4,176
418
2,798
6,104
1,173
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
KingG_2108
Gilgamesh
7
0 / 1 / 0
4,347
435
1,135
5,858
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
Nyk7459
Hun Batz
8
0 / 3 / 1
4,944
494
1,452
7,040
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 3 / 0
4,168
417
1,367
5,979
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,665
567
1,852
5,846
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
11
5 / 0 / 3
6,668
667
6,411
3,699
1,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DC TNT1212
Jing Wei
10
1 / 0 / 1
6,084
608
2,511
3,638
995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DragosAbyss
Morgan Le Fay
10
2 / 0 / 2
6,057
606
4,440
3,559
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 5
5,919
592
3,224
7,570
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Ullr
5
0
3
6.5
W
Jing Wei
DC TNT1212
Jing Wei
1
0
1
1.5
L
Cthulhu
DaveJunes
Cthulhu
0
2
0
0
W
Morgan Le Fay
DragosAbyss
Morgan Le Fay
2
0
2
3
L
Medusa
0
3
0
0
L
Gilgamesh
KingG_2108
Gilgamesh
0
1
0
0
L
Hun Batz
Nyk7459
Hun Batz
0
3
1
0.17
W
3
0
5
5.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
18,438
30,448
Taken
24,312
9,968
Mitigated
10,992
7,626
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,852
541
0
3,912
5,846
1,908
0
472
5,332
0
31,147
W
Ullr
6,411
2,383
0
701
3,699
1,196
189
200
3,499
0
36,936
W
Jing Wei
DC TNT1212
Jing Wei
2,511
1,113
0
617
3,638
995
442
640
2,803
0
29,895
L
Cthulhu
DaveJunes
Cthulhu
1,811
108
0
1,780
5,467
3,078
0
515
4,912
13,148
0
W
Morgan Le Fay
DragosAbyss
Morgan Le Fay
4,440
337
0
1,359
3,559
1,086
280
489
3,027
29,249
0
L
Medusa
2,798
1,632
0
1,454
6,104
1,173
0
0
6,104
0
18,825
L
Gilgamesh
KingG_2108
Gilgamesh
1,135
179
0
911
5,858
2,096
0
1,789
3,921
0
15,571
L
Hun Batz
Nyk7459
Hun Batz
1,452
739
0
2,236
7,040
1,981
0
997
5,935
0
21,095
W
3,224
748
50
1,436
7,570
5,807
32
989
6,473
0
20,410
L
Ymir
1,367
538
599
646
5,979
1,640
0
781
5,136
6,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,983
Gold Earned
30,393
171
Minions Killed
303
0
Camps Cleared
0
909,339
Distance Traveled
979,460
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,665
567
68
7
0
208,565
0
W
Ullr
6,668
667
64
6
0
196,244
2
W
Jing Wei
6,084
608
70
7
0
172,989
5
L
Cthulhu
4,348
435
28
3
0
171,785
0
W
Morgan Le Fay
6,057
606
69
7
0
205,345
4
L
Medusa
4,176
418
42
4
0
177,892
1
L
Gilgamesh
4,347
435
35
4
0
202,968
2
L
Hun Batz
4,944
494
51
5
0
175,521
2
W
Nike
5,919
592
32
3
0
196,317
7
L
Ymir
4,168
417
15
2
0
181,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role