Player Matchup

Thanatos
Thanatos
Albiert
Thanatos
Level 63
God Stats
19W - 21L
1,456 SR
Queue Stats
165W - 195L
1,437 Elo+
Party 3
Olorun
Olorun
Faalou
Olorun
Level 46
God Stats
2W - 1L
1,502 SR
Queue Stats
13W - 19L
1,364 Elo+
Party 2
Terra
Terra
Fhyge
Terra
Level 57
God Stats
27W - 39L
1,467 SR
Queue Stats
100W - 120L
1,391 Elo+
Party 3
Erlang Shen
Erlang Shen
Swordigo
Erlang Shen
Level 149
God Stats
24W - 23L
1,595 SR
Queue Stats
371W - 342L
1,539 Elo+
Party 2
Neith
Neith
vortrexx
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 2
Team Averages
Level 76
1,504 SR
1,422 Elo+

VS

Team Averages
Level 57
1,549 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
K ROCK 9
Ares
Level 45
God Stats
10W - 8L
1,661 SR
Queue Stats
131W - 127L
1,423 Elo+
Party 4
Medusa
Medusa
OgHarrison
Medusa
Level 64
God Stats
5W - 12L
1,583 SR
Queue Stats
53W - 50L
1,494 Elo+
Party 4
Sol
Sol
ReyLyger
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,487 Elo+
Party 1
Vamana
Vamana
Tokefosh
Vamana
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 124L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Albiert
Thanatos
12
3 / 2 / 4
7,029
541
4,269
7,837
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Faalou
Olorun
11
1 / 3 / 4
6,630
510
3,702
6,721
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Fhyge
Terra
11
3 / 0 / 3
7,120
548
5,187
9,794
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Swordigo
Erlang Shen
14
8 / 1 / 0
8,645
665
10,551
10,543
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
vortrexx
Neith
8
1 / 3 / 1
5,388
414
3,192
4,780
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 5 / 1
6,593
507
6,935
9,404
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 3 / 4
5,802
446
3,536
9,836
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
OgHarrison
Medusa
10
3 / 2 / 1
6,008
462
4,746
6,370
1,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 1
7,002
539
4,906
5,811
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Tokefosh
Vamana
10
0 / 4 / 0
5,473
421
1,816
9,349
6,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
16
Kills
9
9
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
1
0.9
W
Thanatos
Albiert
Thanatos
3
2
4
2.5
W
Olorun
Faalou
Olorun
1
3
4
1
W
Terra
Fhyge
Terra
3
0
3
4.5
L
Ares
0
3
4
0.67
L
Medusa
OgHarrison
Medusa
3
2
1
1.75
L
2
2
1
1.25
W
Erlang Shen
Swordigo
Erlang Shen
8
1
0
8
L
Vamana
Tokefosh
Vamana
0
4
0
0
W
Neith
vortrexx
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
21,939
39,675
Taken
40,770
19,436
Mitigated
18,926
20,387
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,935
2,301
0
5,622
9,404
3,615
141
284
9,120
0
40,064
W
Thanatos
Albiert
Thanatos
4,269
1,168
0
6,477
7,837
2,989
0
1,488
6,349
0
43,306
W
Olorun
Faalou
Olorun
3,702
946
275
3,230
6,721
1,524
307
1,898
4,823
32,733
0
W
Terra
Fhyge
Terra
5,187
1,041
420
2,725
9,794
7,957
13
1,498
8,296
29,971
0
L
Ares
3,536
61
0
1,747
9,836
5,077
0
3,210
6,626
15,449
0
L
Medusa
OgHarrison
Medusa
4,746
2,699
0
1,333
6,370
1,642
88
2,064
4,306
0
34,234
L
4,906
1,241
0
1,616
5,811
2,081
1,017
1,738
4,073
25,598
3,075
W
Erlang Shen
Swordigo
Erlang Shen
10,551
5,866
0
6,056
10,543
5,541
418
1,295
9,248
0
52,769
L
Vamana
Tokefosh
Vamana
1,816
739
0
2,712
9,349
6,511
0
1,593
7,756
0
20,059
W
Neith
vortrexx
Neith
3,192
1,841
0
1,204
4,780
1,425
648
1,829
2,951
0
18,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
30,878
316
Minions Killed
276
0
Camps Cleared
0
1,176,402
Distance Traveled
1,126,567
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,593
507
66
5
0
251,562
1
W
Thanatos
7,029
541
85
7
0
272,163
3
W
Olorun
6,630
510
69
5
0
211,960
2
W
Terra
7,120
548
36
3
0
253,278
3
L
Ares
5,802
446
22
2
0
220,147
0
L
Medusa
6,008
462
68
5
0
225,630
0
L
Sol
7,002
539
77
6
0
240,242
0
W
Erlang Shen
8,645
665
93
7
0
282,334
7
L
Vamana
5,473
421
43
3
0
188,986
0
W
Neith
5,388
414
33
3
0
156,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role